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  /external/webp/src/mux/
animi.h 30 // x_offset, y_offset, width, height - (in/out) rectangle between the two
36 int is_lossless, float quality, int* const x_offset, int* const y_offset,
  /external/freetype/src/sfnt/
pngshim.h 35 FT_Int y_offset,
  /external/sfntly/cpp/src/sfntly/table/bitmap/
composite_bitmap_glyph.h 33 int32_t y_offset() { return y_offset_; } function in class:sfntly::CompositeBitmapGlyph::Component
40 Component(int32_t glyph_code, int32_t x_offset, int32_t y_offset);
composite_bitmap_glyph.cc 85 int32_t y_offset)
86 : glyph_code_(glyph_code), x_offset_(x_offset), y_offset_(y_offset) {
  /external/libvpx/libvpx/vp9/common/
vp9_mfqe.c 214 int mi_offset, y_offset, uv_offset; local
231 y_offset = 32;
235 y_offset = 16;
253 mfqe_block(bs_tmp, y + y_offset, u + uv_offset, v + uv_offset, y_stride,
254 uv_stride, yd + y_offset, ud + uv_offset, vd + uv_offset,
259 mfqe_block(bs_tmp, y + y_offset * y_stride, u + uv_offset * uv_stride,
261 yd + y_offset * yd_stride, ud + uv_offset * uvd_stride,
264 mfqe_block(bs_tmp, y + y_offset * y_stride + y_offset,
267 yd + y_offset * yd_stride + y_offset
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vp9_reconinter.h 77 static INLINE int scaled_buffer_offset(int x_offset, int y_offset, int stride,
80 const int y = sf ? sf->scale_value_y(y_offset, sf) : y_offset;
  /external/harfbuzz_ng/src/
hb-ot-shape-fallback.cc 210 pos.x_offset = pos.y_offset = 0;
266 pos.y_offset = base_extents.y_bearing + base_extents.height - mark_extents.y_bearing;
268 if ((y_gap > 0) == (pos.y_offset > 0))
270 base_extents.height -= pos.y_offset;
271 pos.y_offset = 0;
287 pos.y_offset = base_extents.y_bearing - (mark_extents.y_bearing + mark_extents.height);
289 if ((y_gap > 0) != (pos.y_offset > 0))
291 unsigned int correction = -pos.y_offset / 2;
294 pos.y_offset += correction;
322 base_extents.y_bearing += buffer->pos[base].y_offset;
327 hb_position_t x_offset = 0, y_offset = 0; local
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sample.py 76 y_offset = pos.y_offset variable
78 print("gid%d=%d@%d,%d+%d" % (gid, cluster, x_advance, x_offset, y_offset))
  /external/freetype/src/autofit/
afshaper.h 63 FT_Long* y_offset );
afshaper.c 548 FT_Long* y_offset )
566 if ( y_offset )
567 *y_offset = gpos[idx].y_offset;
657 FT_Long* y_offset )
673 if ( y_offset )
674 *y_offset = 0;
  /external/libvpx/libvpx/vpx_dsp/x86/
highbd_variance_sse2.c 253 const uint16_t *src, ptrdiff_t src_stride, int x_offset, int y_offset, \
267 const uint8_t *src8, int src_stride, int x_offset, int y_offset, \
273 src, src_stride, x_offset, y_offset, dst, dst_stride, h, &sse, NULL, \
278 src + 16, src_stride, x_offset, y_offset, dst + 16, dst_stride, h, \
284 src + 32, src_stride, x_offset, y_offset, dst + 32, dst_stride, h, \
289 src + 48, src_stride, x_offset, y_offset, dst + 48, dst_stride, h, \
300 const uint8_t *src8, int src_stride, int x_offset, int y_offset, \
307 src, src_stride, x_offset, y_offset, dst, dst_stride, h, &sse, NULL, \
312 src + 16, src_stride, x_offset, y_offset, dst + 16, dst_stride, h, \
318 src + 32, src_stride, x_offset, y_offset, dst + 32, dst_stride, h,
    [all...]
variance_avx2.c 361 int y_offset) {
363 height, sum_reg, sse_reg, y_offset, src_stride);
379 int y_offset) {
383 (__m256i const *)(bilinear_filters_avx2 + (y_offset << 5)));
469 int x_offset, int y_offset) {
475 (__m256i const *)(bilinear_filters_avx2 + (y_offset << 5)));
521 int x_offset, int y_offset,
530 // x_offset = 0 and y_offset = 0
532 if (y_offset == 0) {
535 // x_offset = 0 and y_offset =
    [all...]
variance_sse2.c 314 const uint8_t *src, ptrdiff_t src_stride, int x_offset, int y_offset, \
329 const uint8_t *src, int src_stride, int x_offset, int y_offset, \
333 y_offset, dst, dst_stride, \
338 src + 16, src_stride, x_offset, y_offset, dst + 16, dst_stride, h, \
344 src + 32, src_stride, x_offset, y_offset, dst + 32, dst_stride, h, \
349 src + 48, src_stride, x_offset, y_offset, dst + 48, dst_stride, h, \
383 const uint8_t *src, ptrdiff_t src_stride, int x_offset, int y_offset, \
399 const uint8_t *src, int src_stride, int x_offset, int y_offset, \
404 src, src_stride, x_offset, y_offset, dst, dst_stride, sec, w, h, &sse, \
409 src + 16, src_stride, x_offset, y_offset, dst + 16, dst_stride,
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  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
dcac_prediction.cpp 76 int y_offset, x_offset, x_tab, y_tab, z_tab; /* speedup coefficients */ local
88 y_offset = Ypos[comp] * nMBPerRow;
113 block_B = ((comp == 1 && up_bnd) || comp == 3) ? DC_store[y_offset+x_offset][z_tab] : mid_gray;
114 block_C = (comp == 2 || comp == 3 || up_bnd) ? flag_1 = TRUE, DC_store[y_offset][y_tab] : mid_gray;
121 block_B = ((comp == 2 && left_bnd) || comp == 3) ? DC_store[y_offset + x_offset][z_tab] : mid_gray;
122 block_C = (comp == 2 || comp == 3) ? flag_1 = TRUE, DC_store[y_offset][y_tab] : mid_gray;
131 (comp == 1 && up_bnd) || (comp == 2 && left_bnd) || (comp == 3)) ? DC_store[y_offset+x_offset][z_tab] : mid_gray;
132 block_C = (comp == 2 || comp == 3 || up_bnd) ? flag_1 = TRUE, DC_store[y_offset][y_tab] : mid_gray;
145 QP_tmp = QP_store[y_offset];
246 int y_offset, x_offset, x_tab, y_tab; /* speedup coefficients * local
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  /external/libavc/decoder/
ih264d_thread_parse_decode.c 122 UWORD32 u4_frame_stride, y_offset; local
130 y_offset = (u2_mb_y * u4_frame_stride) << 4;
132 ps_dec->s_cur_pic.pu1_buf1 + y_offset;
136 y_offset = (u2_mb_y * u4_frame_stride) << 3;
138 ps_dec->s_cur_pic.pu1_buf2 + y_offset;
140 ps_dec->s_cur_pic.pu1_buf3 + y_offset;
447 UWORD32 u4_frame_stride, x_offset, y_offset; local
517 y_offset = (i16_mb_y * u4_frame_stride) << 4;
521 ps_trns_addr->pu1_dest_y = ps_dec->s_cur_pic.pu1_buf1 + x_offset + y_offset;
525 y_offset = (i16_mb_y * u4_frame_stride) << 3
    [all...]
ih264d_thread_compute_bs.c 399 UWORD32 x_offset, y_offset; local
468 y_offset = (i16_mb_y * u4_frame_stride) << 4;
471 ps_trns_addr->pu1_dest_y = ps_dec->s_cur_pic.pu1_buf1 + x_offset + y_offset;
476 y_offset = (i16_mb_y * u4_frame_stride) << 3;
480 ps_trns_addr->pu1_dest_u = ps_dec->s_cur_pic.pu1_buf2 + x_offset + y_offset;
481 ps_trns_addr->pu1_dest_v = ps_dec->s_cur_pic.pu1_buf3 + x_offset + y_offset;
627 y_offset = (u2_mb_y * u4_frame_stride) << 4;
628 ps_trns_addr->pu1_dest_y = ps_dec->s_cur_pic.pu1_buf1 + y_offset;
632 y_offset = (u2_mb_y * u4_frame_stride) << 3;
633 ps_trns_addr->pu1_dest_u = ps_dec->s_cur_pic.pu1_buf2 + y_offset;
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  /external/ImageMagick/MagickCore/
montage.c 279 ssize_t *x_offset,ssize_t *y_offset,size_t *tiles_per_column,
284 (void) GetGeometry(geometry,x_offset,y_offset,tiles_per_row,tiles_per_column);
402 y_offset;
470 y_offset=0;
472 GetMontageGeometry(montage_info->tile,number_images,&x_offset,&y_offset,
583 y_offset=0;
585 GetMontageGeometry(montage_info->tile,number_images,&x_offset,&y_offset,
588 y_offset+=(ssize_t) title_offset;
613 y_offset+=(ssize_t) (height+(extract_info.y+(ssize_t) border_width)*2+
616 if (y_offset > (ssize_t) bounds.height
397 y_offset; local
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  /hardware/qcom/display/msm8909/sdm/libs/utils/
rect.cpp 86 LayerRect Reposition(const LayerRect &rect, const int &x_offset, const int &y_offset) {
94 res.top = rect.top + FLOAT(y_offset);
96 res.bottom = rect.bottom + FLOAT(y_offset);
214 int y_offset = INT(src_domain.top); local
216 LayerRect modified_in_rect = Reposition(in_rect, -x_offset, -y_offset);
240 float y_offset = in_rect.top - src_domain.top; local
249 out_rect->bottom = src_domain.bottom - y_offset;
  /hardware/qcom/display/msm8909w_3100/sdm/libs/utils/
rect.cpp 81 LayerRect Reposition(const LayerRect &rect, const int &x_offset, const int &y_offset) {
89 res.top = rect.top + FLOAT(y_offset);
91 res.bottom = rect.bottom + FLOAT(y_offset);
209 int y_offset = INT(src_domain.top); local
211 LayerRect modified_in_rect = Reposition(in_rect, -x_offset, -y_offset);
235 float y_offset = in_rect.top - src_domain.top; local
244 out_rect->bottom = src_domain.bottom - y_offset;
  /hardware/qcom/display/msm8998/sdm/libs/utils/
rect.cpp 81 LayerRect Reposition(const LayerRect &rect, const int &x_offset, const int &y_offset) {
89 res.top = rect.top + FLOAT(y_offset);
91 res.bottom = rect.bottom + FLOAT(y_offset);
209 int y_offset = INT(src_domain.top); local
211 LayerRect modified_in_rect = Reposition(in_rect, -x_offset, -y_offset);
235 float y_offset = in_rect.top - src_domain.top; local
244 out_rect->bottom = src_domain.bottom - y_offset;
  /frameworks/ex/framesequence/jni/
FrameSequence_webp.cpp 44 const int top = frame.y_offset;
163 const int covered_y_max = covered.y_offset + covered.height;
164 const int target_y_max = target.y_offset + target.height;
167 && target.y_offset <= covered.y_offset
225 Color8888* dst = currBuffer + prevIter.x_offset + prevIter.y_offset * currStride;
236 Color8888* dst = currBuffer + currIter.x_offset + currIter.y_offset * currStride;
257 const int canvasY = currIter.y_offset + y;
274 const int canvasY = currIter.y_offset + y;
  /external/libavc/common/
ih264_inter_pred_filters.c 537 WORD32 y_offset = dydx >> 2; local
541 y_offset = y_offset & 0x3;
547 pu1_pred1 = pu1_src + (y_offset >> 1) * src_strd;
621 WORD32 y_offset = dydx >> 2; local
626 y_offset = y_offset & 0x3;
632 pu1_pred_horz = pu1_src + (y_offset >> 1) * src_strd;
838 WORD32 y_offset = dydx >> 2; local
844 y_offset = y_offset & 0x3
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  /external/libpng/contrib/examples/
simpleover.c 103 sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
115 if ((y_offset < 0 || (unsigned)/*SAFE*/y_offset < sprite->height) &&
120 if (y_offset < 0)
121 y = -y_offset; /* Skip to first visible row */
142 ((y+y_offset) * sprite->width + (x+x_offset))*4;
  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5TextureGatherOffset.cpp 1073 float y_offset; local
1473 glw::GLint y_offset; local
1629 glw::GLint y_offset; local
1842 glw::GLint y_offset; local
2372 glw::GLint y_offset; local
2513 glw::GLint y_offset; local
2696 glw::GLint y_offset; local
2888 glw::GLint y_offset; local
    [all...]
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_line.c 304 float y_offset=0; local
424 y_offset = x_offset * dydx;
432 y_offset = x_offset * dydx;
446 y[0] = subpixel_snap(v1[0][1] + y_offset - setup->pixel_offset) - fixed_width/2;
449 y[3] = subpixel_snap(v1[0][1] + y_offset - setup->pixel_offset) + fixed_width/2;
520 y_offset = - y2diff + 0.5;
521 x_offset = y_offset * dxdy;
527 y_offset = - y1diff - 0.5;
528 x_offset = y_offset * dxdy;
543 y[0] = subpixel_snap(v1[0][1] + y_offset - setup->pixel_offset);
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