/developers/build/prebuilts/gradle/WatchFace/Application/src/main/java/com/example/android/wearable/watchface/ |
DigitalWatchFaceCompanionConfigActivity.java | 23 import android.graphics.Color; 45 * color. Additionally, enables setting the color for hour, minute and second digits. 173 int defaultColor = Color.parseColor(defaultColorName); 174 int color; local 176 color = config.getInt(configKey, defaultColor); 178 color = defaultColor; 183 if (Color.parseColor(colorNames[i]) == color) { 196 sendConfigUpdateMessage(configKey, Color.parseColor(colorName)) [all...] |
/developers/samples/android/wearable/wear/WatchFace/Application/src/main/java/com/example/android/wearable/watchface/ |
DigitalWatchFaceCompanionConfigActivity.java | 23 import android.graphics.Color; 45 * color. Additionally, enables setting the color for hour, minute and second digits. 173 int defaultColor = Color.parseColor(defaultColorName); 174 int color; local 176 color = config.getInt(configKey, defaultColor); 178 color = defaultColor; 183 if (Color.parseColor(colorNames[i]) == color) { 196 sendConfigUpdateMessage(configKey, Color.parseColor(colorName)) [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
AnimationLoading.java | 24 import android.graphics.Color; 80 addBall(500, 50, Color.GREEN); 84 addBall(800, 50, Color.YELLOW); 162 private void addBall(float x, float y, int color) { 164 shapeHolder.setColor(color); 173 int color = 0xff000000 | red << 16 | green << 8 | blue; local 177 50f, color, darkColor, Shader.TileMode.CLAMP);
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AnimationSeeking.java | 136 int color = 0xff000000 | red << 16 | green << 8 | blue; local 140 50f, color, darkColor, Shader.TileMode.CLAMP);
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CustomEvaluator.java | 151 int color = 0xff000000 | red << 16 | green << 8 | blue; local 155 50f, color, darkColor, Shader.TileMode.CLAMP);
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ReversingAnimation.java | 112 int color = 0xff000000 | red << 16 | green << 8 | blue; local 116 50f, color, darkColor, Shader.TileMode.CLAMP);
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
DraggableDot.java | 165 int color = (mHovering) ? WHITE_STEP : GREEN_STEP; local 166 color = i*(color | ALPHA_STEP); 167 mGlow.setColor(color);
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/development/samples/browseable/WatchFace/Application/src/com.example.android.wearable.watchface/ |
DigitalWatchFaceCompanionConfigActivity.java | 23 import android.graphics.Color; 45 * color. Additionally, enables setting the color for hour, minute and second digits. 173 int defaultColor = Color.parseColor(defaultColorName); 174 int color; local 176 color = config.getInt(configKey, defaultColor); 178 color = defaultColor; 183 if (Color.parseColor(colorNames[i]) == color) { 196 sendConfigUpdateMessage(configKey, Color.parseColor(colorName)) [all...] |
/device/generic/goldfish/camera/ |
Converters.h | 30 * pixels are represented as WORD, or DWORD, the color order inside the 36 * So, if this code runs on the little endian CPU, red color in 'rgb' would be 37 * masked as 0x000000ff, and blue color would be masked as 0x00ff0000, while if 38 * the code runs on a big endian CPU, the red color in 'rgb' would be masked as 39 * 0xff000000, and blue color would be masked as 0x0000ff00, 45 * RGB565 color masks 61 * RGB32 color masks 77 * Extracting, and saving color bytes from / to WORD / DWORD RGB. 119 uint32_t color; member in union:android::RGB32_t 151 /* Converts R8 G8 B8 color to YUV. * [all...] |
EmulatedFakeCameraDevice.cpp | 346 const YUVPixel* color) 356 YUVPixel adjustedColor = *color; 377 void EmulatedFakeCameraDevice::drawSolid(void* buffer, YUVPixel* color) 379 YUVPixel adjustedColor = *color; 392 *U = color->U; 393 *V = color->V; 405 /* Select the color. */ 406 YUVPixel* color; local 410 color = &mWhiteYUV; 413 color = &mRedYUV [all...] |
/device/google/cuttlefish_common/guest/hals/camera/ |
Converters.h | 30 * pixels are represented as WORD, or DWORD, the color order inside the 36 * So, if this code runs on the little endian CPU, red color in 'rgb' would be 37 * masked as 0x000000ff, and blue color would be masked as 0x00ff0000, while if 38 * the code runs on a big endian CPU, the red color in 'rgb' would be masked as 39 * 0xff000000, and blue color would be masked as 0x0000ff00, 45 * RGB565 color masks 61 * RGB32 color masks 77 * Extracting, and saving color bytes from / to WORD / DWORD RGB. 130 uint32_t color; member in union:android::RGB32_t 168 /* Converts R8 G8 B8 color to YUV. * [all...] |
EmulatedFakeCameraDevice.cpp | 308 const YUVPixel* color) { 313 YUVPixel adjustedColor = *color; 336 void EmulatedFakeCameraDevice::drawSolid(YUVPixel* color) { 337 YUVPixel adjustedColor = *color; 347 *U = color->U; 348 *V = color->V; 358 /* Select the color. */ 359 YUVPixel* color; local 363 color = &mWhiteYUV; 366 color = &mRedYUV [all...] |
/device/google/marlin/liblight/ |
lights.c | 40 #define CG_COLOR_ID_PROPERTY "ro.boot.hardware.color" 103 // check CG color 165 return state->color & 0x00ffffff; 171 int color = state->color & 0x00ffffff; local 172 return ((77*((color>>16)&0x00ff)) 173 + (150*((color>>8)&0x00ff)) + (29*(color&0x00ff))) >> 8; 234 colorRGB = state->color;
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/device/google/wahoo/liblight/ |
lights.c | 40 #define CG_COLOR_ID_PROPERTY "ro.boot.hardware.color" 103 // check CG color 165 return state->color & 0x00ffffff; 171 int color = state->color & 0x00ffffff; local 172 return ((77*((color>>16)&0x00ff)) 173 + (150*((color>>8)&0x00ff)) + (29*(color&0x00ff))) >> 8; 233 colorRGB = state->color;
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/external/ImageMagick/coders/ |
palm.c | 50 #include "MagickCore/color.h" 53 #include "MagickCore/color-private.h" 93 The 256 color system palette for Palm Computing Devices. 192 % o int: the index of the matching color or -1 if not found/ 350 if (bits_per_pixel == 16) /* Direct Color */ 717 color, 809 (void) WriteBlobMSBLong(image,0); /* no transparent color, YET */ 708 color, local [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cSampleShadingTests.cpp | 315 const float color[] = { local 322 glu::va::Float("a_position", 2, 4, 0, &position[0]), glu::va::Float("a_color", 4, 4, 0, &color[0]),
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineReferenceRenderer.hpp | 43 tcu::Vec4 swizzle (const tcu::Vec4& color, const tcu::UVec4& swizzle); 64 tcu::Vec4 color; local 71 readVertexAttrib(color, inputs[1], packet->instanceNdx, packet->vertexNdx); 74 packet->outputs[1] = color; 235 void colorClear (const tcu::Vec4& color);
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/external/deqp/framework/common/ |
tcuRasterizationVerifier.hpp | 89 tcu::Vec4 color; member in struct:tcu::PointSceneSpec::ScenePoint 180 * \brief Verify triangle color interpolation is valid 181 * Verifies the color of a fragments of a colored triangle is in the 191 * \brief Verify line color interpolation is valid 192 * Verifies the color of a fragments of a colored line is in the 202 * \brief Verify line color interpolation is valid 203 * Verifies the color of a fragments of a colored line is in the
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/external/deqp/modules/egl/ |
teglColorClearCase.cpp | 21 * \brief Color clear case. 65 , color (color_) 74 , color (0) 82 tcu::RGBA color; member in struct:deqp::egl::ClearOp 106 tcu::clear(access, pixelFormat.convertColor(clearIter->color).toIVec()); 114 case EGL_OPENGL_ES_BIT: gles1::clear(clear.x, clear.y, clear.width, clear.height, clear.color.toVec()); break; 115 case EGL_OPENGL_ES2_BIT: gles2::clear(func.gl, clear.x, clear.y, clear.width, clear.height, clear.color.toVec()); break; 116 case EGL_OPENGL_ES3_BIT_KHR: gles2::clear(func.gl, clear.x, clear.y, clear.width, clear.height, clear.color.toVec()); break; 117 case EGL_OPENVG_BIT: vg::clear (clear.x, clear.y, clear.width, clear.height, clear.color.toVec()); break; 428 tcu::clear(access, pixelFmt.convertColor(packet.clears[clearNdx].color).toIVec()) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fReadPixelsTests.cpp | 258 // Clear color 266 const GLfloat color[] = { red, green, blue, alpha }; local 271 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color)); 284 const GLint color[] = { red, green, blue, alpha }; local 287 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color)); 298 const GLuint color[] = { red, green, blue, alpha }; local 301 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color));
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/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 252 const tcu::Vec4 color = colors[fragNdx] * outScale + outBias; local 253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 254 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); 256 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); 407 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias; local 408 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); 409 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); 411 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
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/external/deqp/modules/gles31/stress/ |
es31sTessellationGeometryInteractionTests.cpp | 242 const int numComponentsPerVertex = 8; // vec4 pos, vec4 color 392 const tcu::RGBA color = image.getPixel(x, y); local 394 // Color must be a linear combination of green and yellow 395 if (color.getGreen() < 255 - threshold || color.getBlue() > threshold)
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/external/harfbuzz_ng/util/ |
helper-cairo.cc | 391 const char *color; local 393 color = view_opts->back ? view_opts->back : DEFAULT_BACK; 394 sscanf (color + (*color=='#'), "%2x%2x%2x%2x", &br, &bg, &bb, &ba); 396 color = view_opts->fore ? view_opts->fore : DEFAULT_FORE; 397 sscanf (color + (*color=='#'), "%2x%2x%2x%2x", &fr, &fg, &fb, &fa);
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/external/kernel-headers/original/uapi/linux/dvb/ |
osd.h | 35 OSD_Open, // (x0,y0,x1,y1,BitPerPixel[2/4/8](color&0x0F),mix[0..15](color&0xF0)) 45 // Sets all pixel to color 0 47 OSD_Fill, // (color) 48 // Sets all pixel to color <col> 50 OSD_SetColor, // (color,R{x0},G{y0},B{x1},opacity{y1}) 58 OSD_SetPalette, // (firstcolor{color},lastcolor{x0},data) 61 // data has 4 byte for each color: 63 OSD_SetTrans, // (transparency{color}) 66 OSD_SetPixel, // (x0,y0,color) 107 int color; member in struct:osd_cmd_s [all...] |
/external/libdrm/tests/util/ |
pattern.c | 626 struct color_yuv color = local 630 y_mem[x] = color.y; 631 u_mem[x/xsub*cs] = color.u; 632 v_mem[x/xsub*cs] = color.v; 660 struct color_yuv color = local 664 y_mem[2*x] = color.y; 665 c_mem[2*x+u] = color.u; 666 y_mem[2*x+2] = color.y; 667 c_mem[2*x+v] = color.v; 688 uint16_t color local 713 struct color_rgb24 color = local 737 uint32_t color = local [all...] |