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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef HW_EMULATOR_CAMERA_CONVERTERS_H
     18 #define HW_EMULATOR_CAMERA_CONVERTERS_H
     19 
     20 #include <endian.h>
     21 
     22 #ifndef __BYTE_ORDER
     23 #error "could not determine byte order"
     24 #endif
     25 
     26 /*
     27  * Contains declaration of framebuffer conversion routines.
     28  *
     29  * NOTE: RGB and big/little endian considerations. Wherewer in this code RGB
     30  * pixels are represented as WORD, or DWORD, the color order inside the
     31  * WORD / DWORD matches the one that would occur if that WORD / DWORD would have
     32  * been read from the typecasted framebuffer:
     33  *
     34  *      const uint32_t rgb = *reinterpret_cast<const uint32_t*>(framebuffer);
     35  *
     36  * So, if this code runs on the little endian CPU, red color in 'rgb' would be
     37  * masked as 0x000000ff, and blue color would be masked as 0x00ff0000, while if
     38  * the code runs on a big endian CPU, the red color in 'rgb' would be masked as
     39  * 0xff000000, and blue color would be masked as 0x0000ff00,
     40  */
     41 
     42 namespace android {
     43 
     44 /*
     45  * RGB565 color masks
     46  */
     47 
     48 #if __BYTE_ORDER == __LITTLE_ENDIAN
     49 static const uint16_t kRed5 = 0x001f;
     50 static const uint16_t kGreen6 = 0x07e0;
     51 static const uint16_t kBlue5 = 0xf800;
     52 #else   // __BYTE_ORDER
     53 static const uint16_t kRed5 = 0xf800;
     54 static const uint16_t kGreen6 = 0x07e0;
     55 static const uint16_t kBlue5 = 0x001f;
     56 #endif  // __BYTE_ORDER
     57 static const uint32_t kBlack16 = 0x0000;
     58 static const uint32_t kWhite16 = kRed5 | kGreen6 | kBlue5;
     59 
     60 /*
     61  * RGB32 color masks
     62  */
     63 
     64 #if __BYTE_ORDER == __LITTLE_ENDIAN
     65 static const uint32_t kRed8 = 0x000000ff;
     66 static const uint32_t kGreen8 = 0x0000ff00;
     67 static const uint32_t kBlue8 = 0x00ff0000;
     68 #else   // __BYTE_ORDER
     69 static const uint32_t kRed8 = 0x00ff0000;
     70 static const uint32_t kGreen8 = 0x0000ff00;
     71 static const uint32_t kBlue8 = 0x000000ff;
     72 #endif  // __BYTE_ORDER
     73 static const uint32_t kBlack32 = 0x00000000;
     74 static const uint32_t kWhite32 = kRed8 | kGreen8 | kBlue8;
     75 
     76 /*
     77  * Extracting, and saving color bytes from / to WORD / DWORD RGB.
     78  */
     79 
     80 #if __BYTE_ORDER == __LITTLE_ENDIAN
     81 /* Extract red, green, and blue bytes from RGB565 word. */
     82 #define R16(rgb) static_cast<uint8_t>(rgb & kRed5)
     83 #define G16(rgb) static_cast<uint8_t>((rgb & kGreen6) >> 5)
     84 #define B16(rgb) static_cast<uint8_t>((rgb & kBlue5) >> 11)
     85 /* Make 8 bits red, green, and blue, extracted from RGB565 word. */
     86 #define R16_32(rgb) \
     87   static_cast<uint8_t>(((rgb & kRed5) << 3) | ((rgb & kRed5) >> 2))
     88 #define G16_32(rgb) \
     89   static_cast<uint8_t>(((rgb & kGreen6) >> 3) | ((rgb & kGreen6) >> 9))
     90 #define B16_32(rgb) \
     91   static_cast<uint8_t>(((rgb & kBlue5) >> 8) | ((rgb & kBlue5) >> 14))
     92 /* Extract red, green, and blue bytes from RGB32 dword. */
     93 #define R32(rgb) static_cast<uint8_t>(rgb & kRed8)
     94 #define G32(rgb) static_cast<uint8_t>(((rgb & kGreen8) >> 8) & 0xff)
     95 #define B32(rgb) static_cast<uint8_t>(((rgb & kBlue8) >> 16) & 0xff)
     96 /* Build RGB565 word from red, green, and blue bytes. */
     97 #define RGB565(r, g, b) \
     98   static_cast<uint16_t>((((static_cast<uint16_t>(b) << 6) | g) << 5) | r)
     99 /* Build RGB32 dword from red, green, and blue bytes. */
    100 #define RGB32(r, g, b) \
    101   static_cast<uint32_t>((((static_cast<uint32_t>(b) << 8) | g) << 8) | r)
    102 #else  // __BYTE_ORDER
    103 /* Extract red, green, and blue bytes from RGB565 word. */
    104 #define R16(rgb) static_cast<uint8_t>((rgb & kRed5) >> 11)
    105 #define G16(rgb) static_cast<uint8_t>((rgb & kGreen6) >> 5)
    106 #define B16(rgb) static_cast<uint8_t>(rgb & kBlue5)
    107 /* Make 8 bits red, green, and blue, extracted from RGB565 word. */
    108 #define R16_32(rgb) \
    109   static_cast<uint8_t>(((rgb & kRed5) >> 8) | ((rgb & kRed5) >> 14))
    110 #define G16_32(rgb) \
    111   static_cast<uint8_t>(((rgb & kGreen6) >> 3) | ((rgb & kGreen6) >> 9))
    112 #define B16_32(rgb) \
    113   static_cast<uint8_t>(((rgb & kBlue5) << 3) | ((rgb & kBlue5) >> 2))
    114 /* Extract red, green, and blue bytes from RGB32 dword. */
    115 #define R32(rgb) static_cast<uint8_t>((rgb & kRed8) >> 16)
    116 #define G32(rgb) static_cast<uint8_t>((rgb & kGreen8) >> 8)
    117 #define B32(rgb) static_cast<uint8_t>(rgb & kBlue8)
    118 /* Build RGB565 word from red, green, and blue bytes. */
    119 #define RGB565(r, g, b) \
    120   static_cast<uint16_t>((((static_cast<uint16_t>(r) << 6) | g) << 5) | b)
    121 /* Build RGB32 dword from red, green, and blue bytes. */
    122 #define RGB32(r, g, b) \
    123   static_cast<uint32_t>((((static_cast<uint32_t>(r) << 8) | g) << 8) | b)
    124 #endif  // __BYTE_ORDER
    125 
    126 /* An union that simplifies breaking 32 bit RGB into separate R, G, and B
    127  * colors.
    128  */
    129 typedef union RGB32_t {
    130   uint32_t color;
    131   struct {
    132 #if __BYTE_ORDER == __LITTLE_ENDIAN
    133     uint8_t r;
    134     uint8_t g;
    135     uint8_t b;
    136     uint8_t a;
    137 #else   // __BYTE_ORDER
    138     uint8_t a;
    139     uint8_t b;
    140     uint8_t g;
    141     uint8_t r;
    142 #endif  // __BYTE_ORDER
    143   };
    144 } RGB32_t;
    145 
    146 /* Clips a value to the unsigned 0-255 range, treating negative values as zero.
    147  */
    148 static __inline__ int clamp(int x) {
    149   if (x > 255) return 255;
    150   if (x < 0) return 0;
    151   return x;
    152 }
    153 
    154 /********************************************************************************
    155  * Basics of RGB -> YUV conversion
    156  *******************************************************************************/
    157 
    158 /*
    159  * RGB -> YUV conversion macros
    160  */
    161 #define RGB2Y(r, g, b) \
    162   (uint8_t)(((66 * (r) + 129 * (g) + 25 * (b) + 128) >> 8) + 16)
    163 #define RGB2U(r, g, b) \
    164   (uint8_t)(((-38 * (r)-74 * (g) + 112 * (b) + 128) >> 8) + 128)
    165 #define RGB2V(r, g, b) \
    166   (uint8_t)(((112 * (r)-94 * (g)-18 * (b) + 128) >> 8) + 128)
    167 
    168 /* Converts R8 G8 B8 color to YUV. */
    169 static __inline__ void R8G8B8ToYUV(uint8_t r, uint8_t g, uint8_t b, uint8_t* y,
    170                                    uint8_t* u, uint8_t* v) {
    171   *y = RGB2Y((int)r, (int)g, (int)b);
    172   *u = RGB2U((int)r, (int)g, (int)b);
    173   *v = RGB2V((int)r, (int)g, (int)b);
    174 }
    175 
    176 /* Converts RGB565 color to YUV. */
    177 static __inline__ void RGB565ToYUV(uint16_t rgb, uint8_t* y, uint8_t* u,
    178                                    uint8_t* v) {
    179   R8G8B8ToYUV(R16_32(rgb), G16_32(rgb), B16_32(rgb), y, u, v);
    180 }
    181 
    182 /* Converts RGB32 color to YUV. */
    183 static __inline__ void RGB32ToYUV(uint32_t rgb, uint8_t* y, uint8_t* u,
    184                                   uint8_t* v) {
    185   RGB32_t rgb_c;
    186   rgb_c.color = rgb;
    187   R8G8B8ToYUV(rgb_c.r, rgb_c.g, rgb_c.b, y, u, v);
    188 }
    189 
    190 /********************************************************************************
    191  * Basics of YUV -> RGB conversion.
    192  * Note that due to the fact that guest uses RGB only on preview window, and the
    193  * RGB format that is used is RGB565, we can limit YUV -> RGB conversions to
    194  * RGB565 only.
    195  *******************************************************************************/
    196 
    197 /*
    198  * YUV -> RGB conversion macros
    199  */
    200 
    201 /* "Optimized" macros that take specialy prepared Y, U, and V values:
    202  *  C = Y - 16
    203  *  D = U - 128
    204  *  E = V - 128
    205  */
    206 #define YUV2RO(C, D, E) clamp((298 * (C) + 409 * (E) + 128) >> 8)
    207 #define YUV2GO(C, D, E) clamp((298 * (C)-100 * (D)-208 * (E) + 128) >> 8)
    208 #define YUV2BO(C, D, E) clamp((298 * (C) + 516 * (D) + 128) >> 8)
    209 
    210 /*
    211  *  Main macros that take the original Y, U, and V values
    212  */
    213 #define YUV2R(y, u, v) clamp((298 * ((y)-16) + 409 * ((v)-128) + 128) >> 8)
    214 #define YUV2G(y, u, v) \
    215   clamp((298 * ((y)-16) - 100 * ((u)-128) - 208 * ((v)-128) + 128) >> 8)
    216 #define YUV2B(y, u, v) clamp((298 * ((y)-16) + 516 * ((u)-128) + 128) >> 8)
    217 
    218 /* Converts YUV color to RGB565. */
    219 static __inline__ uint16_t YUVToRGB565(int y, int u, int v) {
    220   /* Calculate C, D, and E values for the optimized macro. */
    221   y -= 16;
    222   u -= 128;
    223   v -= 128;
    224   const uint16_t r = (YUV2RO(y, u, v) >> 3) & 0x1f;
    225   const uint16_t g = (YUV2GO(y, u, v) >> 2) & 0x3f;
    226   const uint16_t b = (YUV2BO(y, u, v) >> 3) & 0x1f;
    227   return RGB565(r, g, b);
    228 }
    229 
    230 /* Converts YUV color to RGB32. */
    231 static __inline__ uint32_t YUVToRGB32(int y, int u, int v) {
    232   /* Calculate C, D, and E values for the optimized macro. */
    233   y -= 16;
    234   u -= 128;
    235   v -= 128;
    236   RGB32_t rgb;
    237   rgb.r = YUV2RO(y, u, v) & 0xff;
    238   rgb.g = YUV2GO(y, u, v) & 0xff;
    239   rgb.b = YUV2BO(y, u, v) & 0xff;
    240   return rgb.color;
    241 }
    242 
    243 /* YUV pixel descriptor. */
    244 struct YUVPixel {
    245   uint8_t Y;
    246   uint8_t U;
    247   uint8_t V;
    248 
    249   inline YUVPixel() : Y(0), U(0), V(0) {}
    250 
    251   inline explicit YUVPixel(uint16_t rgb565) { RGB565ToYUV(rgb565, &Y, &U, &V); }
    252 
    253   inline explicit YUVPixel(uint32_t rgb32) { RGB32ToYUV(rgb32, &Y, &U, &V); }
    254 
    255   inline void get(uint8_t* pY, uint8_t* pU, uint8_t* pV) const {
    256     *pY = Y;
    257     *pU = U;
    258     *pV = V;
    259   }
    260 };
    261 
    262 /* Converts an YV12 framebuffer to RGB565 framebuffer.
    263  * Param:
    264  *  yv12 - YV12 framebuffer.
    265  *  rgb - RGB565 framebuffer.
    266  *  width, height - Dimensions for both framebuffers.
    267  */
    268 void YV12ToRGB565(const void* yv12, void* rgb, int width, int height);
    269 
    270 /* Converts an YV12 framebuffer to RGB32 framebuffer.
    271  * Param:
    272  *  yv12 - YV12 framebuffer.
    273  *  rgb - RGB32 framebuffer.
    274  *  width, height - Dimensions for both framebuffers.
    275  */
    276 void YV12ToRGB32(const void* yv12, void* rgb, int width, int height);
    277 
    278 /* Converts an YU12 framebuffer to RGB32 framebuffer.
    279  * Param:
    280  *  yu12 - YU12 framebuffer.
    281  *  rgb - RGB32 framebuffer.
    282  *  width, height - Dimensions for both framebuffers.
    283  */
    284 void YU12ToRGB32(const void* yu12, void* rgb, int width, int height);
    285 
    286 /* Converts an NV12 framebuffer to RGB565 framebuffer.
    287  * Param:
    288  *  nv12 - NV12 framebuffer.
    289  *  rgb - RGB565 framebuffer.
    290  *  width, height - Dimensions for both framebuffers.
    291  */
    292 void NV12ToRGB565(const void* nv12, void* rgb, int width, int height);
    293 
    294 /* Converts an NV12 framebuffer to RGB32 framebuffer.
    295  * Param:
    296  *  nv12 - NV12 framebuffer.
    297  *  rgb - RGB32 framebuffer.
    298  *  width, height - Dimensions for both framebuffers.
    299  */
    300 void NV12ToRGB32(const void* nv12, void* rgb, int width, int height);
    301 
    302 /* Converts an NV21 framebuffer to RGB565 framebuffer.
    303  * Param:
    304  *  nv21 - NV21 framebuffer.
    305  *  rgb - RGB565 framebuffer.
    306  *  width, height - Dimensions for both framebuffers.
    307  */
    308 void NV21ToRGB565(const void* nv21, void* rgb, int width, int height);
    309 
    310 /* Converts an NV21 framebuffer to RGB32 framebuffer.
    311  * Param:
    312  *  nv21 - NV21 framebuffer.
    313  *  rgb - RGB32 framebuffer.
    314  *  width, height - Dimensions for both framebuffers.
    315  */
    316 void NV21ToRGB32(const void* nv21, void* rgb, int width, int height);
    317 
    318 }; /* namespace android */
    319 
    320 #endif /* HW_EMULATOR_CAMERA_CONVERTERS_H */
    321