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  /hardware/qcom/display/msm8084/liboverlay/
overlayMdssRot.cpp 134 bool MdssRot::queueBuffer(int fd, uint32_t offset) {
overlay.cpp 303 bool Overlay::queueBuffer(int fd, uint32_t offset,
310 ret = mPipeBook[index].mPipe->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8226/liboverlay/
overlayMdssRot.cpp 71 //buffer allocation, which happens in queueBuffer.
158 bool MdssRot::queueBuffer(int fd, uint32_t offset) {
overlay.cpp 325 bool Overlay::queueBuffer(int fd, uint32_t offset,
331 ret = mPipeBook[dest].mPipe->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8960/liboverlay/
overlay.cpp 140 bool Overlay::queueBuffer(int fd, uint32_t offset,
147 ret = mPipeBook[index].mPipe->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8994/liboverlay/
overlayMdpRot.cpp 247 bool MdpRot::queueBuffer(int fd, uint32_t offset) {
overlayMdssRot.cpp 80 //buffer allocation, which happens in queueBuffer.
187 bool MdssRot::queueBuffer(int fd, uint32_t offset) {
overlay.cpp 356 bool Overlay::queueBuffer(int fd, uint32_t offset,
362 ret = mPipeBook[dest].mPipe->queueBuffer(fd, offset);
  /frameworks/native/libs/gui/bufferqueue/1.0/
H2BGraphicBufferProducer.cpp     [all...]
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp 255 status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot,
447 status_t VirtualDisplaySurface::queueBuffer(int pslot,
450 return mSource[SOURCE_SINK]->queueBuffer(pslot, input, output);
453 "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
457 VDS_LOGV("queueBuffer pslot=%d", pslot);
464 result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO);
476 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d",
483 "Unexpected queueBuffer in state %s for compositionType %s",
633 // until after GLES calls queueBuffer(). So here we just set the buffer
  /frameworks/native/libs/gui/
BufferQueueProducer.cpp 750 status_t BufferQueueProducer::queueBuffer(int slot,
771 BQ_LOGE("queueBuffer: fence is NULL");
784 BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode);
797 BQ_LOGE("queueBuffer: BufferQueue has been abandoned");
802 BQ_LOGE("queueBuffer: BufferQueue has no connected producer");
807 BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)",
811 BQ_LOGE("queueBuffer: slot %d is not owned by the producer "
815 BQ_LOGE("queueBuffer: slot %d was queued without requesting "
828 BQ_LOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64 " dataSpace=%d"
840 BQ_LOGE("queueBuffer: crop rect is not contained within the
    [all...]
IGraphicBufferProducer.cpp 252 virtual status_t queueBuffer(int buf,
573 status_t queueBuffer(
577 return mBase->queueBuffer(slot, input, output);
829 status_t result = queueBuffer(buf, input, &output);
    [all...]
Surface.cpp 67 ANativeWindow::queueBuffer = hook_queueBuffer;
398 return c->queueBuffer(buffer, fenceFd);
437 return c->queueBuffer(buffer, -1);
633 int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
635 ALOGV("Surface::queueBuffer");
643 ALOGV("Surface::queueBuffer making up timestamp: %.2f ms",
741 status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output);
744 ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
    [all...]
  /frameworks/native/libs/nativewindow/include/system/
window.h 72 /* Check whether queueBuffer operations on the ANativeWindow send the buffer
154 * Returns the duration of the last queueBuffer call in microseconds
310 * by the native window when queueBuffer is called. This is equal to INT64_MIN,
376 * either queueBuffer or cancelBuffer, so clients only need their own
409 * either queueBuffer or cancelBuffer, so clients only need their own
419 * time for binary compatibility, but the new queueBuffer function that
458 * either queueBuffer or cancelBuffer, so clients only need their own
476 * either queueBuffer or cancelBuffer, so clients only need their own
498 * either queueBuffer or cancelBuffer, so clients only need their own
507 * queueBuffer, and the ANativeWindow implementation is responsible fo
    [all...]
  /frameworks/av/media/libmediaplayer2/nuplayer2/
NuPlayer2Renderer.cpp 159 void NuPlayer2::Renderer::queueBuffer(
    [all...]
  /frameworks/av/media/libmediaplayerservice/nuplayer/
NuPlayerRenderer.cpp 160 void NuPlayer::Renderer::queueBuffer(
    [all...]

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