/frameworks/base/rs/java/android/renderscript/ |
ScriptIntrinsicBlend.java | 17 package android.renderscript; 21 * Intrinsic kernels for blending two {@link android.renderscript.Allocation} objects. 24 ScriptIntrinsicBlend(long id, RenderScript rs) { 31 * @param rs The RenderScript context 36 public static ScriptIntrinsicBlend create(RenderScript rs, Element e) {
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicHistogram.cpp | 21 namespace renderscript { namespace in namespace:android 326 } // namespace renderscript
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rsCpuIntrinsicYuvToRGB.cpp | 30 namespace renderscript { namespace in namespace:android 222 } // namespace renderscript
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rsCpuScript.h | 36 namespace renderscript { namespace in namespace:android 156 } // namespace renderscript 183 android::renderscript::property_get("debug.rs.precision", buf, ""); 189 android::renderscript::property_get("debug.rs.forcerecompile", buf, "0"); 199 android::renderscript::property_get("ro.vndk.version", buf, "");
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rsCpuScriptGroup.cpp | 25 namespace renderscript { namespace in namespace:android 296 } // namespace renderscript
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/frameworks/rs/driver/ |
rsdShader.h | 25 namespace renderscript { namespace in namespace:android 31 } // namespace renderscript 42 RsdShader(const android::renderscript::Program *p, uint32_t type, 48 uint32_t getStateBasedShaderID(const android::renderscript::Context *); 67 bool loadShader(const android::renderscript::Context *); 68 void setup(const android::renderscript::Context *, RsdShaderCache *sc); 87 const android::renderscript::Program *mRSProgram; 92 void setupUserConstants(const android::renderscript::Context *rsc, 94 void initAddUserElement(const android::renderscript::Element *e, 97 void setupTextures(const android::renderscript::Context *rsc, RsdShaderCache *sc) [all...] |
rsdShaderCache.h | 24 namespace renderscript { namespace in namespace:android 28 } // namespace renderscript 51 bool setup(const android::renderscript::Context *rsc); 65 bool link(const android::renderscript::Context *rsc); 148 void updateUniformArrayData(const android::renderscript::Context *rsc,
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/frameworks/rs/ |
rsCppUtils.h | 58 namespace renderscript { namespace in namespace:android 203 } // namespace renderscript
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rsFileA3D.cpp | 28 namespace renderscript { namespace in namespace:android 380 } // namespace renderscript
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rsGrallocConsumer.cpp | 23 namespace renderscript { namespace in namespace:android 287 } // namespace renderscript
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rsList.h | 5 namespace renderscript { namespace in namespace:android 127 } // namespace renderscript
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rsMap.h | 7 namespace renderscript { namespace in namespace:android 164 } // namespace renderscript
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rsMesh.cpp | 22 namespace renderscript { namespace in namespace:android 287 } // namespace renderscript
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rsProgram.h | 25 namespace renderscript { namespace in namespace:android 86 } // namespace renderscript
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rsScriptC.cpp | 43 using android::renderscript::ScriptC; 440 namespace renderscript { namespace in namespace:android 459 } // namespace renderscript
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rsScriptC_Lib.cpp | 29 namespace renderscript { namespace in namespace:android 88 // have to apply locking for proper behavior in RenderScript. 351 } // namespace renderscript
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rsScriptGroup.cpp | 27 namespace renderscript { namespace in namespace:android 402 } // namespace renderscript
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rsThreadIO.cpp | 30 namespace renderscript { namespace in namespace:android 217 } // namespace renderscript
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rsType.h | 26 namespace renderscript { namespace in namespace:android 170 } // namespace renderscript
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/frameworks/rs/support/java/src/android/support/v8/renderscript/ |
BaseObj.java | 17 package android.support.v8.renderscript; 23 * BaseObj is the base class for all RenderScript objects owned by a RS context. 29 BaseObj(long id, RenderScript rs) { 52 long getID(RenderScript rs) { 66 android.renderscript.BaseObj getNObj() { 78 RenderScript mRS;
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Matrix2f.java | 17 package android.support.v8.renderscript; 24 * Class for exposing the native RenderScript rs_matrix2x2 type back to the Android system.
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/test/vts/compilation_tools/vtsc/test/golden/FUZZER/ |
Context.fuzzer.cpp | 6 #include <android/hardware/renderscript/1.0/IContext.h> 12 using namespace ::android::hardware::renderscript::V1_0; 27 static ::android::sp<IContext> renderscript = IContext::getService(true); local 28 if (renderscript == nullptr) { 48 renderscript->allocationAdapterCreate(arg0, arg1); 65 renderscript->allocationAdapterOffset(arg0, arg1); 75 renderscript->allocationGetType(arg0); 85 size_t type_size1 = sizeof(::android::hardware::renderscript::V1_0::AllocationMipmapControl); 88 ::android::hardware::renderscript::V1_0::AllocationMipmapControl arg1; 106 renderscript->allocationCreateTyped(arg0, arg1, arg2, arg3) [all...] |
/prebuilts/sdk/renderscript/lib/ |
javalib.jar | |
/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
AllocationByteBufferTest.java | 17 package android.renderscript.cts; 22 import android.renderscript.Allocation; 23 import android.renderscript.AllocationAdapter; 24 import android.renderscript.Element; 25 import android.renderscript.Element.DataType; 26 import android.renderscript.RSIllegalArgumentException; 27 import android.renderscript.Type;
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AtomicTest.java | 17 package android.renderscript.cts; 19 import android.renderscript.*;
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