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  /external/skia/dm/
DMSrcSink.cpp 688 const int tileSize = 36;
690 for (int x = 0; x < width; x += tileSize) {
691 subset = SkIRect::MakeXYWH(x, 0, SkTMin(tileSize, width - x), height);
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  /external/skia/src/gpu/
SkGpuDevice.cpp 644 static inline int get_tile_count(const SkIRect& srcRect, int tileSize) {
645 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1;
646 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1;
705 int* tileSize,
713 *tileSize = determine_tile_size(*clippedSubset, maxTileSize);
742 *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile.
806 int tileSize;
829 &tileSize, &clippedSrcRect))
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  /external/skia/tests/
ImageFilterTest.cpp 750 int tileSize = 8;
767 for (int y = 0; y < height; y += tileSize) {
768 for (int x = 0; x < width; x += tileSize) {
770 tiledCanvas.clipRect(SkRect::Make(SkIRect::MakeXYWH(x, y, tileSize, tileSize)));
786 static void draw_saveLayer_picture(int width, int height, int tileSize,
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  /external/skqp/dm/
DMSrcSink.cpp 685 const int tileSize = 36;
687 for (int x = 0; x < width; x += tileSize) {
688 subset = SkIRect::MakeXYWH(x, 0, SkTMin(tileSize, width - x), height);
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  /external/skqp/src/gpu/
SkGpuDevice.cpp 648 static inline int get_tile_count(const SkIRect& srcRect, int tileSize) {
649 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1;
650 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1;
709 int* tileSize,
717 *tileSize = determine_tile_size(*clippedSubset, maxTileSize);
746 *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile.
809 int tileSize;
831 &tileSize, &clippedSrcRect))
    [all...]
  /external/skqp/tests/
ImageFilterTest.cpp 750 int tileSize = 8;
767 for (int y = 0; y < height; y += tileSize) {
768 for (int x = 0; x < width; x += tileSize) {
770 tiledCanvas.clipRect(SkRect::Make(SkIRect::MakeXYWH(x, y, tileSize, tileSize)));
786 static void draw_saveLayer_picture(int width, int height, int tileSize,
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1_1.h 232 D2D1_SIZE_U tileSize;
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  /prebuilts/tools/common/m2/repository/com/facebook/testing/screenshot/core/0.2.3/
core-0.2.3.jar 

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