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  /external/mesa3d/src/gallium/drivers/freedreno/a4xx/
fd4_gmem.c 606 uint32_t x2 = gmem->minx + gmem->width - 1; local
630 OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) |
765 uint32_t x2 = tile->xoff + tile->bin_w - 1; local
792 OUT_RING(ring, CP_SET_BIN_2_X2(x2) | CP_SET_BIN_2_Y2(y2));
804 OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) |
  /external/mesa3d/src/gallium/drivers/vc4/
vc4_tiling.c 43 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
164 * 2x2 in a 4k tile).
226 uint32_t x2 = box->x + box->width; local
236 for (uint32_t x = x1; x < x2; x = align(x + 1, stile_w)) {
238 partial_box.width = MIN2(x2 - x,
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_blit.c 395 int x1, y1, x2, y2; local
417 x2 = cx + cw + irb->draw_x;
426 x1, y1, x2 - x1, y2 - y1);
482 assert(x1 < x2);
498 OUT_BATCH((y2 << 16) | x2);
568 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
  /external/mesa3d/src/mesa/drivers/dri/i965/
intel_tiled_memcpy.c 217 * Each row from y0 to y1 is copied in three parts: [x0,x1), [x1,x2), [x2,x3).
228 typedef void (*tile_copy_fn)(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
247 linear_to_xtiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
273 for (xo = x1; xo < x2; xo += xtile_span) {
277 mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2);
289 linear_to_ytiled(uint32_t x0, uint32_t x1, uint32_t x2, uint32_t x3,
333 for (x = x1; x < x2; x += ytile_span) {
339 mem_copy_align16(dst + ((xo + yo) ^ swizzle), src + x2, x3 - x2)
686 uint32_t x1, x2; local
777 uint32_t x1, x2; local
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  /external/pdfium/fxbarcode/qrcode/
BC_QRCoderMatrixUtil.cpp 156 int32_t x2 = matrix->GetWidth() - i - 1; local
158 matrix->Set(x2, y2, bit);
160 int32_t x2 = 8; local
162 matrix->Set(x2, y2, bit);
  /external/skia/src/core/
SkEdge.cpp 182 SkFDot6 x0, y0, x1, y1, x2, y2; local
190 x2 = SkScalarRoundToFDot6(pts[2].fX, shift);
198 x2 = int(pts[2].fX * scale);
206 SkTSwap(x0, x2);
221 SkFDot6 dx = (SkLeftShift(x1, 1) - x0 - x2) >> 2;
260 SkFixed A = SkFDot6ToFixedDiv2(x0 - x1 - x1 + x2); // 1/2 the real value
274 fQLastX = SkFDot6ToFixed(x2);
351 SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3; local
359 x2 = SkScalarRoundToFDot6(pts[2].fX, shift);
369 x2 = int(pts[2].fX * scale)
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  /external/skqp/src/core/
SkEdge.cpp 182 SkFDot6 x0, y0, x1, y1, x2, y2; local
190 x2 = SkScalarRoundToFDot6(pts[2].fX, shift);
198 x2 = int(pts[2].fX * scale);
206 SkTSwap(x0, x2);
221 SkFDot6 dx = (SkLeftShift(x1, 1) - x0 - x2) >> 2;
260 SkFixed A = SkFDot6ToFixedDiv2(x0 - x1 - x1 + x2); // 1/2 the real value
274 fQLastX = SkFDot6ToFixed(x2);
351 SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3; local
359 x2 = SkScalarRoundToFDot6(pts[2].fX, shift);
369 x2 = int(pts[2].fX * scale)
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  /external/speex/libspeex/
math_approx.h 190 spx_word16_t x2; local
194 x2 = MULT16_16_P13(x,x);
195 return ADD32(K1, MULT16_16_P13(x2, ADD32(K2, MULT16_16_P13(x2, ADD32(K3, MULT16_16_P13(K4, x2))))));
198 x2 = MULT16_16_P13(x,x);
199 return SUB32(-K1, MULT16_16_P13(x2, ADD32(K2, MULT16_16_P13(x2, ADD32(K3, MULT16_16_P13(K4, x2))))));
210 spx_word16_t x2; local
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scal.c 235 float x1,x2; local
239 x2 = uni_rand(&st->seed);
240 } while (x1*x1+x2*x2 > 1.);
243 frame[2*i] = gain*x2;
  /external/tensorflow/tensorflow/core/kernels/
crop_and_resize_op_gpu.cu.cc 54 const float x2 = boxes_ptr[b * 4 + 3]; local
65 (crop_width > 1) ? (x2 - x1) * (image_width - 1) / (crop_width - 1) : 0;
77 : 0.5 * (x1 + x2) * (image_width - 1);
136 const float x2 = boxes_ptr[b * 4 + 3]; local
147 (crop_width > 1) ? (x2 - x1) * (image_width - 1) / (crop_width - 1) : 0;
158 : 0.5 * (x1 + x2) * (image_width - 1);
220 const float x2 = boxes_ptr[b * 4 + 3]; local
237 const float width_scale = (crop_width > 1) ? (x2 - x1) * width_ratio : 0;
248 : 0.5 * (x1 + x2) * (image_width - 1);
  /external/tensorflow/tensorflow/core/lib/random/
random_distributions.h 275 void BoxMullerDouble(uint32 x0, uint32 x1, uint32 x2, uint32 x3, double* d0,
485 const uint32 x2 = (*gen)(); local
488 BoxMullerDouble(x0, x1, x2, x3, &d[0], &d[1]);
530 void BoxMullerDouble(uint32 x0, uint32 x1, uint32 x2, uint32 x3, double* d0,
541 const double v1 = 2 * M_PI * Uint64ToDouble(x2, x3);
  /external/tremolo/Tremolo/
mdct.c 200 DATA_TYPE *x2 = x + (points>>1) - 4; local
206 s2 = x2[1] - x2[0]; x1[1] = x2[1] + x2[0];
207 s3 = x2[3] - x2[2]; x1[3] = x2[3] + x2[2];
208 XPROD31( s1, s0, T[0], T[1], &x2[0], &x2[2] )
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  /external/webp/src/enc/
webp_enc.c 354 const float x2 = x * x; local
357 dithering = 1.0f + (0.5f - 1.0f) * x2 * x2;
  /frameworks/av/media/libaudioprocessing/
AudioResamplerFirGen.h 251 inline double Poly3(double A, double B, double C, double x, double x2) {
252 return Poly2(A, B, x) + C * x2;
259 inline double Poly4(double A, double B, double C, double D, double x, double x2) {
260 return Poly2(A, B, x) + Poly2(C, D, x) * x2; // same as poly2(poly2, poly2, x2);
269 double x2 = x * x; local
270 return Poly4(A, B, C, D, x, x2) + Poly3(E, F, G, x, x2) * (x2 * x2);
280 double x2 = x * x; local
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  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
block_idct.cpp 516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
541 x2 = blk[14];
567 x1 = W6 * (x3 + x2) + 4;
568 x2 = (x1 - (W2 + W6) * x2) >> 3;
578 x3 = x0 + x2;
579 x0 -= x2;
580 x2 = (181 * (x4 + x5) + 128) >> 8;
588 res2 = (x3 + x2) >> 14;
606 res = (x3 - x2) >> 14
627 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local
837 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
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  /frameworks/base/core/java/android/view/animation/
PathInterpolator.java 140 float x2 = a.getFloat(R.styleable.PathInterpolator_controlX2, 0); local
142 initCubic(x1, y1, x2, y2);
154 private void initCubic(float x1, float y1, float x2, float y2) {
157 path.cubicTo(x1, y1, x2, y2, 1f, 1f);
  /frameworks/base/libs/hwui/
Patch.cpp 152 float x2 = 0.0f; local
161 x2 = x1 + floorf(segment * stretchX + 0.5f);
163 x2 = x1 + segment * rescaleX;
166 float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
171 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
174 x1 = x2;
181 x2 = width;
182 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
186 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1
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  /frameworks/rs/cpu_ref/
rsCpuIntrinsic3DLUT.cpp 62 uint32_t x2 = xend; local
81 int32_t len = x2 - x1;
93 while (x1 < x2) {
rsCpuIntrinsicBlur.cpp 167 int x1, int x2) {
171 int t = (x2 - x1);
181 while(x2 > x1) {
200 const uchar *ptrIn, int iStride, const float* gPtr, int ct, int x1, int x2) {
202 int len = x2 - x1;
205 while((x2 > x1) && (((uintptr_t)ptrIn) & 0x3)) {
223 if (gArchUseSIMD && (x2 > x1)) {
224 int t = (x2 - x1) >> 2;
305 uint32_t x2 = xend; local
311 stride, x1, info->current.y, x2 - x1, cp->mIradius, cp->mIp + cp->mIradius)
376 uint32_t x2 = xend; local
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rsCpuIntrinsicConvolve3x3.cpp 89 uint32_t x2 = rsMin((int32_t)x+1, (int32_t)info->dim.x-1); local
93 convert_float4(py0[x2]) * coeff[2] +
96 convert_float4(py1[x2]) * coeff[5] +
99 convert_float4(py2[x2]) * coeff[8];
111 uint32_t x2 = rsMin((int32_t)x+1, (int32_t)info->dim.x-1); local
115 convert_float2(py0[x2]) * coeff[2] +
118 convert_float2(py1[x2]) * coeff[5] +
121 convert_float2(py2[x2]) * coeff[8];
132 uint32_t x2 = rsMin((int32_t)x+1, (int32_t)info->dim.x-1); local
136 ((float)py0[x2]) * coeff[2]
151 uint32_t x2 = rsMin((int32_t)x+1, (int32_t)info->dim.x-1); local
162 uint32_t x2 = rsMin((int32_t)x+1, (int32_t)info->dim.x-1); local
173 uint32_t x2 = rsMin((int32_t)x+1, (int32_t)info->dim.x-1); local
199 uint32_t x2 = xend; local
246 uint32_t x2 = xend; local
291 uint32_t x2 = xend; local
336 uint32_t x2 = xend; local
381 uint32_t x2 = xend; local
425 uint32_t x2 = xend; local
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rsCpuIntrinsicConvolve5x5.cpp 89 uint32_t x2 = x; local
95 convert_float4(py0[x2]) * coeff[2] +
101 convert_float4(py1[x2]) * coeff[7] +
107 convert_float4(py2[x2]) * coeff[12] +
113 convert_float4(py3[x2]) * coeff[17] +
119 convert_float4(py4[x2]) * coeff[22] +
132 uint32_t x2 = x; local
138 convert_float2(py0[x2]) * coeff[2] +
144 convert_float2(py1[x2]) * coeff[7] +
150 convert_float2(py2[x2]) * coeff[12]
175 uint32_t x2 = x; local
218 uint32_t x2 = x; local
260 uint32_t x2 = x; local
302 uint32_t x2 = x; local
368 uint32_t x2 = xend; local
428 uint32_t x2 = xend; local
477 uint32_t x2 = xend; local
526 uint32_t x2 = xend; local
575 uint32_t x2 = xend; local
624 uint32_t x2 = xend; local
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  /frameworks/support/graphics/drawable/animated/src/main/java/androidx/vectordrawable/graphics/drawable/
PathInterpolatorCompat.java 113 float x2 = TypedArrayUtils.getNamedFloat(a, parser, "controlX2", local
117 initCubic(x1, y1, x2, y2);
129 private void initCubic(float x1, float y1, float x2, float y2) {
132 path.cubicTo(x1, y1, x2, y2, 1f, 1f);
  /packages/apps/DevCamera/src/com/android/devcamera/
PreviewOverlay.java 185 float x2 = 0.5f * previewW; local
201 canvas.drawCircle(x2, y2, mLens * 0.25f * previewW, mPaint2);
204 canvas.drawText(text, x2, y2 - mLens * 0.25f * previewW - 7f, mPaint);
235 float x1, x2, y1, y2; local
255 x2 = previewW;
257 canvas.drawLine(x1, y1, x2, y2, mPaint);
262 x1 = x2 = previewW / 2 + focalLengthW * (float) Math.tan(i);
265 canvas.drawLine(x1, y1, x2, y2, mPaint);
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ImageFilterGrad.java 124 int[] x2 = mParameters.getXPos2(); local
137 coord[0] = x2[i];
140 x2[i] = (int) coord[0];
147 mScript.set_xPos2(x2);
SplineMath.java 51 double x2 = next[0]; local
57 double delta = (x2 - x1);
92 double x2 = next[0]; local
98 double delta = (x2 - x1);

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