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/external/lz4/programs/
lz4.1.md
204
Benchmark multiple compression
levels
, from b# to e# (included)
/external/lzma/DOC/
installer.txt
134
Small SFX uses 3
levels
of priorities to select file to execute:
/external/mesa3d/docs/relnotes/
17.0.2.html
71
<li>radv: Disable HTILE for textures with multiple layers/
levels
.</li>
/external/mesa3d/src/intel/isl/
isl_gen8.c
65
if (info->
levels
> 1)
/external/mesa3d/src/mesa/drivers/dri/i965/
gen8_ps_state.c
216
* it implicitly scales for different GT
levels
(which have some # of PSDs).
/external/mockito/src/main/java/org/mockito/junit/
MockitoRule.java
107
* Other
levels
of strictness - "Warn" - current default ({@link Strictness#WARN})
/external/neven/Embedded/common/src/b_ImageEm/
UInt16BytePyrImage.h
47
* depthE specifies the number of
levels
present
/external/owasp/sanitizer/tools/findbugs/doc/
performance.html
76
being analyzed and the total number of issues found at the different confidence
levels
. The
/external/pdfium/third_party/libopenjpeg20/
pi.h
65
/** number of resolution
levels
*/
/external/python/cpython2/Doc/library/
xml.rst
78
uses multiple
levels
of nested entities. Each entity refers to another entity
/external/python/cpython2/PC/VS7.1/
build_ssl.py
133
# Look for SSL 2
levels
up from pcbuild - ie, same place zlib etc all live.
/external/python/cpython3/Lib/distutils/tests/
test_sysconfig.py
130
# various
levels
of the operating system with differing Xcode
/external/python/cpython3/Lib/test/
test_pprint.py
[
all
...]
/external/selinux/libsepol/tests/policies/test-expander/
small-base.conf
393
# Define the ordering of the sensitivity
levels
(least to greatest)
/external/selinux/libsepol/tests/policies/test-linker/
small-base.conf
393
# Define the ordering of the sensitivity
levels
(least to greatest)
/external/skia/gm/
showmiplevels.cpp
214
* Show mip
levels
that were built, for all supported colortypes
/external/skia/include/gpu/
GrContextOptions.h
148
* If true, texture fetches from mip-mapped textures will be biased to read larger MIP
levels
.
/external/skia/src/gpu/
GrPathRenderer.h
39
* A GrPathRenderer can provide three
levels
of support for stenciling paths:
SkGr.h
213
* Creates a new texture with mipmap
levels
and copies the baseProxy into the base layer.
/external/skia/src/pdf/
SkPDFDevice.h
185
// order to get the right access
levels
without using friend.
/external/skqp/gm/
showmiplevels.cpp
213
* Show mip
levels
that were built, for all supported colortypes
/external/skqp/src/gpu/
GrPathRenderer.h
39
* A GrPathRenderer can provide three
levels
of support for stenciling paths:
/external/skqp/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.h
210
* emitted by the proc. fSubstageIndices is a stack: its count indicates how many
levels
deep
/external/skqp/src/pdf/
SkPDFDevice.h
185
// order to get the right access
levels
without using friend.
/external/slf4j/jcl-over-slf4j/src/main/java/org/apache/commons/logging/impl/
SLF4JLocationAwareLog.java
33
* JCL's FATAL level is mapped to ERROR. All other
levels
map one to one.
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