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  /external/lz4/programs/
lz4.1.md 204 Benchmark multiple compression levels, from b# to e# (included)
  /external/lzma/DOC/
installer.txt 134 Small SFX uses 3 levels of priorities to select file to execute:
  /external/mesa3d/docs/relnotes/
17.0.2.html 71 <li>radv: Disable HTILE for textures with multiple layers/levels.</li>
  /external/mesa3d/src/intel/isl/
isl_gen8.c 65 if (info->levels > 1)
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen8_ps_state.c 216 * it implicitly scales for different GT levels (which have some # of PSDs).
  /external/mockito/src/main/java/org/mockito/junit/
MockitoRule.java 107 * Other levels of strictness - "Warn" - current default ({@link Strictness#WARN})
  /external/neven/Embedded/common/src/b_ImageEm/
UInt16BytePyrImage.h 47 * depthE specifies the number of levels present
  /external/owasp/sanitizer/tools/findbugs/doc/
performance.html 76 being analyzed and the total number of issues found at the different confidence levels. The
  /external/pdfium/third_party/libopenjpeg20/
pi.h 65 /** number of resolution levels */
  /external/python/cpython2/Doc/library/
xml.rst 78 uses multiple levels of nested entities. Each entity refers to another entity
  /external/python/cpython2/PC/VS7.1/
build_ssl.py 133 # Look for SSL 2 levels up from pcbuild - ie, same place zlib etc all live.
  /external/python/cpython3/Lib/distutils/tests/
test_sysconfig.py 130 # various levels of the operating system with differing Xcode
  /external/python/cpython3/Lib/test/
test_pprint.py     [all...]
  /external/selinux/libsepol/tests/policies/test-expander/
small-base.conf 393 # Define the ordering of the sensitivity levels (least to greatest)
  /external/selinux/libsepol/tests/policies/test-linker/
small-base.conf 393 # Define the ordering of the sensitivity levels (least to greatest)
  /external/skia/gm/
showmiplevels.cpp 214 * Show mip levels that were built, for all supported colortypes
  /external/skia/include/gpu/
GrContextOptions.h 148 * If true, texture fetches from mip-mapped textures will be biased to read larger MIP levels.
  /external/skia/src/gpu/
GrPathRenderer.h 39 * A GrPathRenderer can provide three levels of support for stenciling paths:
SkGr.h 213 * Creates a new texture with mipmap levels and copies the baseProxy into the base layer.
  /external/skia/src/pdf/
SkPDFDevice.h 185 // order to get the right access levels without using friend.
  /external/skqp/gm/
showmiplevels.cpp 213 * Show mip levels that were built, for all supported colortypes
  /external/skqp/src/gpu/
GrPathRenderer.h 39 * A GrPathRenderer can provide three levels of support for stenciling paths:
  /external/skqp/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.h 210 * emitted by the proc. fSubstageIndices is a stack: its count indicates how many levels deep
  /external/skqp/src/pdf/
SkPDFDevice.h 185 // order to get the right access levels without using friend.
  /external/slf4j/jcl-over-slf4j/src/main/java/org/apache/commons/logging/impl/
SLF4JLocationAwareLog.java 33 * JCL's FATAL level is mapped to ERROR. All other levels map one to one.

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