/external/valgrind/coregrind/ |
pub_core_sparsewa.h | 38 // uses a 256-way radix tree, which is therefore 4 levels deep on a 39 // 32-bit platform and 8 levels deep on a 64-bit platform.
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/external/webrtc/talk/session/media/ |
currentspeakermonitor.cc | 119 // levels. 176 // Favor continuity of loudest speakers if audio levels are equal.
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/external/webrtc/webrtc/system_wrappers/include/ |
logging.h | 16 // infrequent, non-verbose logs. The other levels below kTraceWarning have been 49 // still in broad use. The meanings of the levels are:
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
wb_vad.c | 181 Word16 level[] /* o : signal levels at each band */ 222 /* calculate levels in each frequency band */ 259 Word16 level[] /* i : sub-band levels of the input frame */ 391 Word16 level[] /* i : sub-band levels of the input frame */ 445 /* Update signal levels of the previous frame (old_level) */ 461 Word16 level[COMPLEN], /* i : sub-band levels of the input frame */ 474 /* Calculate squared sum of the input levels (level) divided by the background noise components 787 /* Run the filter bank and calculate signal levels at each band */
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/frameworks/base/media/mca/effect/java/android/media/effect/ |
Effect.java | 57 * Multiple mipmap levels may be provided.</p> 61 * the same size as the input. No other mipmap levels are defined. If the output texture was
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/frameworks/support/leanback/src/main/java/androidx/leanback/graphics/ |
ColorFilterDimmer.java | 44 * @return A ColorFilterDimmer with the default dim color and levels. 61 * Creates a ColorFilterDimmer for the given color and levels..
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/frameworks/wilhelm/src/android/ |
VideoCodec_to_android.cpp | 51 // For video codec profiles and levels, the number of trailing zeroes in OpenMAX IL 90 // get the number of profiles and levels
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/hardware/qcom/gps/msm8909w_3100/etc/ |
gps.conf | 25 # DEBUG LEVELS: 0 - none, 1 - Error, 2 - Warning, 3 - Info 27 # If DEBUG_LEVEL is commented, Android's logging levels will be used
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/libcore/luni/src/test/java/libcore/java/text/ |
OldBidiTest.java | 98 // Count > levels.length. 106 // Count > levels.length - levelStart.
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/packages/apps/Messaging/src/com/android/messaging/ui/mediapicker/ |
LevelTrackingMediaRecorder.java | 38 * levels, and updates the thread-safe AudioLevelSource instance. Consumers may bind to the 43 * Aside from tracking sound levels, this also encapsulates the functionality to save the file
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/prebuilts/gdb/darwin-x86/lib/python2.7/ |
UserDict.py | 95 # second level definitions support higher levels 115 # fourth level uses definitions from lower levels
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/prebuilts/gdb/darwin-x86/lib/python2.7/unittest/ |
result.py | 155 # Skip test runner traceback levels 160 # Skip assert*() traceback levels
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/prebuilts/gdb/linux-x86/lib/python2.7/ |
UserDict.py | 95 # second level definitions support higher levels 115 # fourth level uses definitions from lower levels
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/prebuilts/gdb/linux-x86/lib/python2.7/unittest/ |
result.py | 155 # Skip test runner traceback levels 160 # Skip assert*() traceback levels
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/ |
UserDict.py | 95 # second level definitions support higher levels 115 # fourth level uses definitions from lower levels
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/unittest/ |
result.py | 155 # Skip test runner traceback levels 160 # Skip assert*() traceback levels
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/ |
UserDict.py | 95 # second level definitions support higher levels 115 # fourth level uses definitions from lower levels
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/unittest/ |
result.py | 155 # Skip test runner traceback levels 160 # Skip assert*() traceback levels
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/art/runtime/verifier/ |
register_line.h | 53 // What to do with the lock levels when setting the register type. 55 kClear, // Clear the lock levels recorded. 56 kKeep // Leave the lock levels alone. 96 // LockOp::kClear should be used by default; it will clear the lock levels associated with the 99 // LockOp::kKeep keeps the lock levels of the register and only changes the register type. This
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/external/ImageMagick/utilities/ |
convert.1 | 127 \-auto-level automagically adjust color levels of image 133 \-blur geometry reduce image noise and reduce detail levels 177 reduce image noise and reduce detail levels 213 \-posterize levels reduce the image to a limited number of color levels
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mogrify.1 | 125 \-auto-level automagically adjust color levels of image 131 \-blur geometry reduce image noise and reduce detail levels 174 reduce image noise and reduce detail levels 210 \-posterize levels reduce the image to a limited number of color levels
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mogrify.1.in | 125 \-auto-level automagically adjust color levels of image 131 \-blur geometry reduce image noise and reduce detail levels 174 reduce image noise and reduce detail levels 210 \-posterize levels reduce the image to a limited number of color levels
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderTessellation.hpp | 57 * Make sure that patches, for which relevant outer tessellation levels have 73 * tessellation levels to 0. 77 * set all relevant outer tessellation levels to 1. 269 * * Without a tessellation control shader, where the patch tessellation levels 271 * * With a tessellation control shader used to configure the levels;
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
disasm-a2xx.c | 36 static const char *levels[] = { variable 219 printf("%s", levels[level]); 264 printf("%s", levels[level]); 457 printf("%s", levels[level]); 577 printf("%s", levels[level]);
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/frameworks/native/opengl/libs/GLES2/ |
gl2ext_api.in | 484 void API_ENTRY(glTexStorageMem2DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) { 485 CALL_GL_API(glTexStorageMem2DEXT, target, levels, internalFormat, width, height, memory, offset); 490 void API_ENTRY(glTexStorageMem3DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) { 491 CALL_GL_API(glTexStorageMem3DEXT, target, levels, internalFormat, width, height, depth, memory, offset); 499 void API_ENTRY(glTextureStorageMem2DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) { 500 CALL_GL_API(glTextureStorageMem2DEXT, texture, levels, internalFormat, width, height, memory, offset); 505 void API_ENTRY(glTextureStorageMem3DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) { 506 CALL_GL_API(glTextureStorageMem3DEXT, texture, levels, internalFormat, width, height, depth, memory, offset); [all...] |