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  /external/valgrind/coregrind/
pub_core_sparsewa.h 38 // uses a 256-way radix tree, which is therefore 4 levels deep on a
39 // 32-bit platform and 8 levels deep on a 64-bit platform.
  /external/webrtc/talk/session/media/
currentspeakermonitor.cc 119 // levels.
176 // Favor continuity of loudest speakers if audio levels are equal.
  /external/webrtc/webrtc/system_wrappers/include/
logging.h 16 // infrequent, non-verbose logs. The other levels below kTraceWarning have been
49 // still in broad use. The meanings of the levels are:
  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
wb_vad.c 181 Word16 level[] /* o : signal levels at each band */
222 /* calculate levels in each frequency band */
259 Word16 level[] /* i : sub-band levels of the input frame */
391 Word16 level[] /* i : sub-band levels of the input frame */
445 /* Update signal levels of the previous frame (old_level) */
461 Word16 level[COMPLEN], /* i : sub-band levels of the input frame */
474 /* Calculate squared sum of the input levels (level) divided by the background noise components
787 /* Run the filter bank and calculate signal levels at each band */
  /frameworks/base/media/mca/effect/java/android/media/effect/
Effect.java 57 * Multiple mipmap levels may be provided.</p>
61 * the same size as the input. No other mipmap levels are defined. If the output texture was
  /frameworks/support/leanback/src/main/java/androidx/leanback/graphics/
ColorFilterDimmer.java 44 * @return A ColorFilterDimmer with the default dim color and levels.
61 * Creates a ColorFilterDimmer for the given color and levels..
  /frameworks/wilhelm/src/android/
VideoCodec_to_android.cpp 51 // For video codec profiles and levels, the number of trailing zeroes in OpenMAX IL
90 // get the number of profiles and levels
  /hardware/qcom/gps/msm8909w_3100/etc/
gps.conf 25 # DEBUG LEVELS: 0 - none, 1 - Error, 2 - Warning, 3 - Info
27 # If DEBUG_LEVEL is commented, Android's logging levels will be used
  /libcore/luni/src/test/java/libcore/java/text/
OldBidiTest.java 98 // Count > levels.length.
106 // Count > levels.length - levelStart.
  /packages/apps/Messaging/src/com/android/messaging/ui/mediapicker/
LevelTrackingMediaRecorder.java 38 * levels, and updates the thread-safe AudioLevelSource instance. Consumers may bind to the
43 * Aside from tracking sound levels, this also encapsulates the functionality to save the file
  /prebuilts/gdb/darwin-x86/lib/python2.7/
UserDict.py 95 # second level definitions support higher levels
115 # fourth level uses definitions from lower levels
  /prebuilts/gdb/darwin-x86/lib/python2.7/unittest/
result.py 155 # Skip test runner traceback levels
160 # Skip assert*() traceback levels
  /prebuilts/gdb/linux-x86/lib/python2.7/
UserDict.py 95 # second level definitions support higher levels
115 # fourth level uses definitions from lower levels
  /prebuilts/gdb/linux-x86/lib/python2.7/unittest/
result.py 155 # Skip test runner traceback levels
160 # Skip assert*() traceback levels
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
UserDict.py 95 # second level definitions support higher levels
115 # fourth level uses definitions from lower levels
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/unittest/
result.py 155 # Skip test runner traceback levels
160 # Skip assert*() traceback levels
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/
UserDict.py 95 # second level definitions support higher levels
115 # fourth level uses definitions from lower levels
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/unittest/
result.py 155 # Skip test runner traceback levels
160 # Skip assert*() traceback levels
  /art/runtime/verifier/
register_line.h 53 // What to do with the lock levels when setting the register type.
55 kClear, // Clear the lock levels recorded.
56 kKeep // Leave the lock levels alone.
96 // LockOp::kClear should be used by default; it will clear the lock levels associated with the
99 // LockOp::kKeep keeps the lock levels of the register and only changes the register type. This
  /external/ImageMagick/utilities/
convert.1 127 \-auto-level automagically adjust color levels of image
133 \-blur geometry reduce image noise and reduce detail levels
177 reduce image noise and reduce detail levels
213 \-posterize levels reduce the image to a limited number of color levels
mogrify.1 125 \-auto-level automagically adjust color levels of image
131 \-blur geometry reduce image noise and reduce detail levels
174 reduce image noise and reduce detail levels
210 \-posterize levels reduce the image to a limited number of color levels
mogrify.1.in 125 \-auto-level automagically adjust color levels of image
131 \-blur geometry reduce image noise and reduce detail levels
174 reduce image noise and reduce detail levels
210 \-posterize levels reduce the image to a limited number of color levels
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderTessellation.hpp 57 * Make sure that patches, for which relevant outer tessellation levels have
73 * tessellation levels to 0.
77 * set all relevant outer tessellation levels to 1.
269 * * Without a tessellation control shader, where the patch tessellation levels
271 * * With a tessellation control shader used to configure the levels;
  /external/mesa3d/src/gallium/drivers/freedreno/a2xx/
disasm-a2xx.c 36 static const char *levels[] = { variable
219 printf("%s", levels[level]);
264 printf("%s", levels[level]);
457 printf("%s", levels[level]);
577 printf("%s", levels[level]);
  /frameworks/native/opengl/libs/GLES2/
gl2ext_api.in 484 void API_ENTRY(glTexStorageMem2DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) {
485 CALL_GL_API(glTexStorageMem2DEXT, target, levels, internalFormat, width, height, memory, offset);
490 void API_ENTRY(glTexStorageMem3DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) {
491 CALL_GL_API(glTexStorageMem3DEXT, target, levels, internalFormat, width, height, depth, memory, offset);
499 void API_ENTRY(glTextureStorageMem2DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) {
500 CALL_GL_API(glTextureStorageMem2DEXT, texture, levels, internalFormat, width, height, memory, offset);
505 void API_ENTRY(glTextureStorageMem3DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) {
506 CALL_GL_API(glTextureStorageMem3DEXT, texture, levels, internalFormat, width, height, depth, memory, offset);
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