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  /external/mesa3d/docs/relnotes/
3.1 77 Allows specification of blend factors for RGB and Alpha independently.
  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.h 49 const struct pipe_blend_state *blend );
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_derived.c 136 /* fog coord, not fog blend factor */
  /external/mesa3d/src/gallium/drivers/ilo/
ilo_blitter_pipe.c 60 util_blitter_save_blend(b, (void *) vec->blend);
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_bld_blend.c 118 * @param func the blend function
  /external/mesa3d/src/gallium/drivers/swr/
Makefile.sources 76 rasterizer/core/blend.h \
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_pixel_copy.c 128 perf_debug("glCopyPixels(): Unsupported blend state\n");
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_wm_surface_state.c 24 #include "main/blend.h"
intel_pixel_copy.c 132 perf_debug("glCopyPixels(): Unsupported blend state\n");
  /external/python/cpython2/Lib/plat-mac/Carbon/
QuickDraw.py 33 blend = 32 variable
  /external/skia/gm/
dstreadshuffle.cpp 145 // it is easier to see how they blend.
  /external/skia/include/core/
SkColorFilter.h 86 @param mode The blend that is applied to each color in
  /external/skia/src/gpu/
GrPipeline.h 97 * Creates a simple pipeline with default settings and no processors. The provided blend mode
  /external/skia/src/gpu/vk/
GrVkPipelineState.h 71 * and blend constant.
  /external/skia/src/pdf/
SkPDFGraphicState.cpp 16 // PDF32000.book section 11.3.5 "Blend Mode"
  /external/skia/src/utils/mac/
SkCreateCGImageRef.cpp 228 // use this blend mode, to avoid having to erase the pixels first, and to avoid CG performing
  /external/skqp/gm/
dstreadshuffle.cpp 145 // it is easier to see how they blend.
  /external/skqp/include/core/
SkColorFilter.h 95 @param mode The blend that is applied to each color in
  /external/skqp/platform_tools/android/apps/skqp/src/main/assets/skqp/
KnownGMs.txt 63 blend
  /external/skqp/src/gpu/
GrPipeline.h 97 * Creates a simple pipeline with default settings and no processors. The provided blend mode
GrShaderCaps.cpp 136 writer->appendString("Advanced blend equation interaction",
  /external/skqp/src/gpu/vk/
GrVkPipelineState.h 71 * and blend constant.
  /external/skqp/src/pdf/
SkPDFGraphicState.cpp 16 // PDF32000.book section 11.3.5 "Blend Mode"
  /external/skqp/src/utils/mac/
SkCreateCGImageRef.cpp 228 // use this blend mode, to avoid having to erase the pixels first, and to avoid CG performing
  /external/swiftshader/third_party/LLVM/test/CodeGen/X86/
avx-blend.ll 85 ;; TEST blend + compares

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