primitives.cpp | 307 int32_t dc01 = c1 - c0; local 310 const int B = gglClz(abs(dc01)|abs(dc02)); 314 dc01 <<= scale; 318 dc01 >>= -scale; 322 int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s); 323 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); 335 const GGLfixed dc01 = c1 - c0; local 339 int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s); 340 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); 352 int32_t dc01 = (c1 - c0)>>s local [all...] |