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  /external/mesa3d/scons/
custom.py 152 # effects for .pyc files
  /external/mesa3d/src/gallium/auxiliary/util/
u_debug.h 186 * call functions with side effects in the assert expression.
  /external/mesa3d/src/gallium/drivers/freedreno/ir3/
ir3_shader.h 205 * is 32b (a3xx, a4xx), or 64b (a5xx+), which effects the size of the
  /external/pcre/dist2/
perltest.sh 195 # unexpected effects happen. To avoid this, we replace such patterns with
  /external/perfetto/include/perfetto/protozero/
message.h 70 // Finalize is idempotent and can be called several times w/o side effects.
  /external/proguard/src/proguard/
Configuration.java 168 * assumed to have no side effects.
  /external/protobuf/csharp/src/Google.Protobuf/
ByteString.cs 51 /// Unsafe operations that can cause IO Failure and/or other catestrophic side-effects.
  /external/python/cpython3/Doc/library/
runpy.rst 19 current process, and any side effects (such as cached imports of other
  /external/replicaisland/src/com/replica/replicaisland/
AnimationComponent.java 194 // Turn on visual effects (smoke, etc) when the player's life reaches 1.
  /external/selinux/secilc/docs/
cil_introduction.md 29 * No more M4 - the pervasive use of M4 and pre-processing in general has eased policy creation, but the side-effects cause many additional problems. CIL should eliminate the need for a pre-processor.
  /external/skia/gm/
tilemodes.cpp 15 // effects
windowrectangles.cpp 20 # include "effects/GrTextureDomain.h"
  /external/skia/src/core/
SkColorMatrixFilterRowMajor255.cpp 88 // This code was duplicated from src/effects/SkColorMatrixc.cpp in order to be used in core.
  /external/skia/src/gpu/
GrSurfaceProxy.cpp 365 // the instantiated width & height could have side-effects going forward, since we're
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 45 // create a builder. This will be handed off to effects so they can use it to add
  /external/skia/src/sksl/
README 142 2. Create your new .fp file, generally under src/gpu/effects.
SkSLCompiler.cpp 421 * to a dead target and lack of side effects on the left hand side.
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  /external/skia/tests/
DrawPathTest.cpp 296 // Limit extreme dash path effects to avoid exhausting the system memory.
  /external/skqp/gm/
windowrectangles.cpp 20 # include "effects/GrTextureDomain.h"
  /external/skqp/src/core/
SkColorMatrixFilterRowMajor255.cpp 88 // This code was duplicated from src/effects/SkColorMatrixc.cpp in order to be used in core.
  /external/skqp/src/gpu/
GrSurfaceProxy.cpp 331 // the instantiated width & height could have side-effects going forward, since we're
  /external/skqp/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 45 // create a builder. This will be handed off to effects so they can use it to add
  /external/skqp/src/sksl/
SkSLCompiler.cpp 421 * to a dead target and lack of side effects on the left hand side.
    [all...]
  /external/skqp/tests/
DrawPathTest.cpp 296 // Limit extreme dash path effects to avoid exhausting the system memory.
IntTextureTest.cpp 18 #include "effects/GrSimpleTextureEffect.h"

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