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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 #include "sk_tool_utils.h"
     10 #include "SkClipStack.h"
     11 #include "SkRRect.h"
     12 
     13 #if SK_SUPPORT_GPU
     14 #  include "GrAppliedClip.h"
     15 #  include "GrStencilClip.h"
     16 #  include "GrReducedClip.h"
     17 #  include "GrRenderTargetContext.h"
     18 #  include "GrRenderTargetContextPriv.h"
     19 #  include "GrResourceProvider.h"
     20 #  include "effects/GrTextureDomain.h"
     21 #endif
     22 
     23 constexpr static SkIRect kDeviceRect = {0, 0, 600, 600};
     24 constexpr static SkIRect kCoverRect = {50, 50, 550, 550};
     25 
     26 namespace skiagm {
     27 
     28 ////////////////////////////////////////////////////////////////////////////////////////////////////
     29 
     30 class WindowRectanglesBaseGM : public GM {
     31 protected:
     32     virtual void onCoverClipStack(const SkClipStack&, SkCanvas*) = 0;
     33 
     34 private:
     35     SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDeviceRect.height()); }
     36     void onDraw(SkCanvas*) final;
     37 };
     38 
     39 void WindowRectanglesBaseGM::onDraw(SkCanvas* canvas) {
     40     sk_tool_utils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25);
     41 
     42     SkClipStack stack;
     43     stack.clipRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkMatrix::I(),
     44                    kDifference_SkClipOp, false);
     45     stack.clipRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkMatrix::I(),
     46                    kDifference_SkClipOp, true);
     47     stack.clipRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45),
     48                     SkMatrix::I(), kDifference_SkClipOp, true);
     49 
     50     SkRRect nine;
     51     nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20);
     52     stack.clipRRect(nine, SkMatrix::I(), kDifference_SkClipOp, true);
     53 
     54     SkRRect complx;
     55     SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}};
     56     complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii);
     57     stack.clipRRect(complx, SkMatrix::I(), kDifference_SkClipOp, false);
     58 
     59     this->onCoverClipStack(stack, canvas);
     60 }
     61 
     62 ////////////////////////////////////////////////////////////////////////////////////////////////////
     63 
     64 /**
     65  * Draws a clip that will exercise window rectangles if they are supported.
     66  */
     67 class WindowRectanglesGM : public WindowRectanglesBaseGM {
     68 private:
     69     SkString onShortName() final { return SkString("windowrectangles"); }
     70     void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
     71 };
     72 
     73 void WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
     74     SkPaint paint;
     75     paint.setColor(0xff00aa80);
     76 
     77     // Set up the canvas's clip to match our SkClipStack.
     78     SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart);
     79     for (const SkClipStack::Element* element = iter.next(); element; element = iter.next()) {
     80         SkClipOp op = element->getOp();
     81         bool isAA = element->isAA();
     82         switch (element->getDeviceSpaceType()) {
     83             case SkClipStack::Element::DeviceSpaceType::kPath:
     84                 canvas->clipPath(element->getDeviceSpacePath(), op, isAA);
     85                 break;
     86             case SkClipStack::Element::DeviceSpaceType::kRRect:
     87                 canvas->clipRRect(element->getDeviceSpaceRRect(), op, isAA);
     88                 break;
     89             case SkClipStack::Element::DeviceSpaceType::kRect:
     90                 canvas->clipRect(element->getDeviceSpaceRect(), op, isAA);
     91                 break;
     92             case SkClipStack::Element::DeviceSpaceType::kEmpty:
     93                 canvas->clipRect({ 0, 0, 0, 0 }, kIntersect_SkClipOp, false);
     94                 break;
     95         }
     96     }
     97 
     98     canvas->drawRect(SkRect::Make(kCoverRect), paint);
     99 }
    100 
    101 DEF_GM( return new WindowRectanglesGM(); )
    102 
    103 ////////////////////////////////////////////////////////////////////////////////////////////////////
    104 
    105 #if SK_SUPPORT_GPU
    106 
    107 constexpr static int kNumWindows = 8;
    108 
    109 /**
    110  * Visualizes the mask (alpha or stencil) for a clip with several window rectangles. The purpose of
    111  * this test is to verify that window rectangles are being used during clip mask generation, and to
    112  * visualize where the window rectangles are placed.
    113  *
    114  * We use window rectangles when generating the clip mask because there is no need to invest time
    115  * defining those regions where window rectangles will be in effect during the actual draw anyway.
    116  *
    117  * This test works by filling the entire clip mask with a small checkerboard pattern before drawing
    118  * it, and then covering the mask with a solid color once it has been generated. The regions inside
    119  * window rectangles or outside the scissor should still have the initial checkerboard intact.
    120  */
    121 class WindowRectanglesMaskGM : public WindowRectanglesBaseGM {
    122 private:
    123     constexpr static int kMaskCheckerSize = 5;
    124     SkString onShortName() final { return SkString("windowrectangles_mask"); }
    125     void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
    126     void visualizeAlphaMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
    127     void visualizeStencilMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&);
    128     void stencilCheckerboard(GrRenderTargetContext*, bool flip);
    129     void fail(SkCanvas*);
    130 };
    131 
    132 /**
    133  * Base class for GrClips that visualize a clip mask.
    134  */
    135 class MaskOnlyClipBase : public GrClip {
    136 private:
    137     bool quickContains(const SkRect&) const final { return false; }
    138     bool isRRect(const SkRect& rtBounds, SkRRect* rr, GrAA*) const final { return false; }
    139     void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final {
    140         rect->set(0, 0, width, height);
    141         if (iior) {
    142             *iior = false;
    143         }
    144     }
    145 };
    146 
    147 /**
    148  * This class clips a cover by an alpha mask. We use it to visualize the alpha clip mask.
    149  */
    150 class AlphaOnlyClip final : public MaskOnlyClipBase {
    151 public:
    152     AlphaOnlyClip(sk_sp<GrTextureProxy> mask, int x, int y) : fMask(mask), fX(x), fY(y) {}
    153 
    154 private:
    155     bool apply(GrContext*, GrRenderTargetContext*, bool, bool, GrAppliedClip* out,
    156                SkRect* bounds) const override {
    157         int w = fMask->width();
    158         int h = fMask->height();
    159         out->addCoverageFP(GrDeviceSpaceTextureDecalFragmentProcessor::Make(
    160                 fMask, SkIRect::MakeWH(w, h), {fX, fY}));
    161         return true;
    162     }
    163     sk_sp<GrTextureProxy> fMask;
    164     int fX;
    165     int fY;
    166 };
    167 
    168 /**
    169  * Makes a clip object that enforces the stencil clip bit. Used to visualize the stencil mask.
    170  */
    171 static GrStencilClip make_stencil_only_clip() {
    172     return GrStencilClip(SkClipStack::kEmptyGenID);
    173 };
    174 
    175 void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
    176     GrContext* ctx = canvas->getGrContext();
    177     GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext();
    178 
    179     if (!ctx || !rtc || rtc->priv().maxWindowRectangles() < kNumWindows) {
    180         this->fail(canvas);
    181         return;
    182     }
    183 
    184     const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), rtc->caps()->shaderCaps(),
    185                                     kNumWindows);
    186 
    187     GrPaint paint;
    188     if (GrFSAAType::kNone == rtc->fsaaType()) {
    189         paint.setColor4f(GrColor4f(0, 0.25f, 1, 1));
    190         this->visualizeAlphaMask(ctx, rtc, reducedClip, std::move(paint));
    191     } else {
    192         paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1));
    193         this->visualizeStencilMask(ctx, rtc, reducedClip, std::move(paint));
    194     }
    195 }
    196 
    197 void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetContext* rtc,
    198                                                 const GrReducedClip& reducedClip, GrPaint&& paint) {
    199     const int padRight = (kDeviceRect.right() - kCoverRect.right()) / 2;
    200     const int padBottom = (kDeviceRect.bottom() - kCoverRect.bottom()) / 2;
    201     sk_sp<GrRenderTargetContext> maskRTC(
    202         ctx->makeDeferredRenderTargetContextWithFallback(SkBackingFit::kExact,
    203                                                          kCoverRect.width() + padRight,
    204                                                          kCoverRect.height() + padBottom,
    205                                                          kAlpha_8_GrPixelConfig, nullptr));
    206     if (!maskRTC) {
    207         return;
    208     }
    209 
    210     // Draw a checker pattern into the alpha mask so we can visualize the regions left untouched by
    211     // the clip mask generation.
    212     this->stencilCheckerboard(maskRTC.get(), true);
    213     maskRTC->clear(nullptr, GrColorPackA4(0xff), GrRenderTargetContext::CanClearFullscreen::kYes);
    214     maskRTC->priv().drawAndStencilRect(make_stencil_only_clip(), &GrUserStencilSettings::kUnused,
    215                                        SkRegion::kDifference_Op, false, GrAA::kNo, SkMatrix::I(),
    216                                        SkRect::MakeIWH(maskRTC->width(), maskRTC->height()));
    217     reducedClip.drawAlphaClipMask(maskRTC.get());
    218 
    219     int x = kCoverRect.x() - kDeviceRect.x(),
    220         y = kCoverRect.y() - kDeviceRect.y();
    221 
    222     // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions
    223     // inside window rectangles or outside the scissor should still have the initial checkerboard
    224     // intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
    225     AlphaOnlyClip clip(maskRTC->asTextureProxyRef(), x, y);
    226     rtc->drawRect(clip, std::move(paint), GrAA::kYes, SkMatrix::I(),
    227                   SkRect::Make(SkIRect::MakeXYWH(x, y, maskRTC->width(), maskRTC->height())));
    228 }
    229 
    230 void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrRenderTargetContext* rtc,
    231                                                   const GrReducedClip& reducedClip,
    232                                                   GrPaint&& paint) {
    233     // Draw a checker pattern into the stencil buffer so we can visualize the regions left untouched
    234     // by the clip mask generation.
    235     this->stencilCheckerboard(rtc, false);
    236     reducedClip.drawStencilClipMask(ctx, rtc);
    237 
    238     // Now visualize the stencil mask by covering the entire render target. The regions inside
    239     // window rectangles or outside the scissor should still have the initial checkerboard intact.
    240     // (This verifies we didn't spend any time modifying those pixels in the mask.)
    241     rtc->drawPaint(make_stencil_only_clip(), std::move(paint), SkMatrix::I());
    242 }
    243 
    244 void WindowRectanglesMaskGM::stencilCheckerboard(GrRenderTargetContext* rtc, bool flip) {
    245     constexpr static GrUserStencilSettings kSetClip(
    246         GrUserStencilSettings::StaticInit<
    247         0,
    248         GrUserStencilTest::kAlways,
    249         0,
    250         GrUserStencilOp::kSetClipBit,
    251         GrUserStencilOp::kKeep,
    252         0>()
    253     );
    254 
    255     rtc->priv().clearStencilClip(GrFixedClip::Disabled(), false);
    256 
    257     for (int y = 0; y < kDeviceRect.height(); y += kMaskCheckerSize) {
    258         for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize;
    259              x < kDeviceRect.width(); x += 2 * kMaskCheckerSize) {
    260             SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskCheckerSize);
    261             rtc->priv().stencilRect(GrNoClip(), &kSetClip, GrAAType::kNone, SkMatrix::I(),
    262                                     SkRect::Make(checker));
    263         }
    264     }
    265 }
    266 
    267 void WindowRectanglesMaskGM::fail(SkCanvas* canvas) {
    268     SkPaint paint;
    269     paint.setAntiAlias(true);
    270     paint.setTextAlign(SkPaint::kCenter_Align);
    271     paint.setTextSize(20);
    272     sk_tool_utils::set_portable_typeface(&paint);
    273 
    274     SkString errorMsg;
    275     errorMsg.printf("Requires GPU with %i window rectangles", kNumWindows);
    276 
    277     canvas->clipRect(SkRect::Make(kCoverRect));
    278     canvas->clear(SK_ColorWHITE);
    279     canvas->drawString(errorMsg, SkIntToScalar(kCoverRect.centerX()),
    280                      SkIntToScalar(kCoverRect.centerY() - 10), paint);
    281 }
    282 
    283 DEF_GM( return new WindowRectanglesMaskGM(); )
    284 
    285 #endif
    286 
    287 }
    288