/frameworks/base/libs/hwui/debug/ |
NullGlesDriver.h | 52 virtual void glBindFramebuffer_(GLenum target, GLuint framebuffer) override {}
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | 364 // C function void glBindFramebuffer ( GLenum target, GLuint framebuffer ) 368 int framebuffer [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | [all...] |
/frameworks/native/opengl/libs/GLES2/ |
gl2_api.in | 13 void API_ENTRY(glBindFramebuffer)(GLenum target, GLuint framebuffer) { 14 CALL_GL_API(glBindFramebuffer, target, framebuffer); 250 GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { 251 CALL_GL_API_RETURN(glIsFramebuffer, framebuffer); [all...] |
/frameworks/native/opengl/specs/ |
EGL_ANDROID_native_fence_sync.txt | 139 client API's internal and framebuffer state are fully realized. No other
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/hardware/qcom/display/msm8084/libgralloc/ |
mapper.cpp | 166 * NOTE: the framebuffer is handled differently and is never unmapped.
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/hardware/qcom/display/msm8084/libhwcomposer/ |
hwc_ad.cpp | 44 //Opens writeback framebuffer and returns fd.
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/hardware/qcom/display/msm8226/libgralloc/ |
mapper.cpp | 166 * NOTE: the framebuffer is handled differently and is never unmapped.
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/hardware/qcom/display/msm8909/sdm/libs/hwc/ |
hwc_tonemapper.cpp | 139 // When all layers are on FrameBuffer and if they do not update in the next draw cycle,
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/hardware/qcom/display/msm8909/sdm/libs/hwc2/ |
hwc_tonemapper.cpp | 188 // When all layers are on FrameBuffer and if they do not update in the next draw cycle,
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/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc/ |
hwc_tonemapper.cpp | 139 // When all layers are on FrameBuffer and if they do not update in the next draw cycle,
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/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc2/ |
hwc_tonemapper.cpp | 187 // When all layers are on FrameBuffer and if they do not update in the next draw cycle,
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/hardware/qcom/display/msm8960/libgralloc/ |
mapper.cpp | 162 * NOTE: the framebuffer is handled differently and is never unmapped.
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/hardware/qcom/display/msm8960/liboverlay/ |
overlay.cpp | 241 ALOGE("cannot open framebuffer(%d)", i);
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/hardware/qcom/display/msm8998/sdm/libs/hwc2/ |
hwc_tonemapper.cpp | 187 // When all layers are on FrameBuffer and if they do not update in the next draw cycle,
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/prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/ |
vkrenderframework.h | 65 VkFramebuffer framebuffer() { return m_framebuffer; } function in class:VkRenderFramework
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/system/core/libpixelflinger/include/pixelflinger/ |
pixelflinger.h | 301 // framebuffer operations
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/cts/tests/tests/opengl/src/android/opengl/cts/ |
FramebufferTest.java | 42 * Test some GLES framebuffer stuff. 49 * Tests very basic glBlitFramebuffer() features by copying from one offscreen framebuffer
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/device/generic/goldfish-opengl/system/include/GLES2/ |
gl2.h | 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 460 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
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/external/deqp/doc/ |
GLES3 Negative API Functions.txt | 148 o glBindFramebuffer (GLenum target, GLuint framebuffer); 347 o glIsFramebuffer (GLuint framebuffer);
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