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  /external/deqp/modules/gles3/functional/
es3fShaderDerivateTests.cpp 686 << "Rendering to default framebuffer\n"
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  /external/deqp/modules/gles31/functional/
es31fNegativeStateApiTests.cpp     [all...]
  /external/mesa3d/src/compiler/glsl/
ir.h 855 * framebuffer location corresponding to this shader invocation.
    [all...]
  /external/mesa3d/src/compiler/nir/
nir.h 215 * framebuffer location corresponding to this shader invocation.
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  /external/mesa3d/src/gallium/drivers/r300/
r300_state.c     [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c 41 #include "main/framebuffer.h"
    [all...]
  /external/toybox/www/
roadmap.html     [all...]
  /hardware/qcom/display/msm8998/sdm/libs/hwc2/
hwc_display.cpp     [all...]
  /external/mesa3d/include/GLES2/
gl2ext.h     [all...]
  /external/mesa3d/src/gallium/docs/source/
tgsi.rst     [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.cpp     [all...]
  /external/skqp/src/gpu/gl/
GrGLGpu.cpp     [all...]
  /external/wayland/protocol/
wayland.xml     [all...]
  /hardware/qcom/media/msm8974/mm-video-v4l2/vidc/vdec/test/
omx_vdec_test.cpp     [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cComputeShaderTests.cpp     [all...]
gl4cSparseBufferTests.cpp     [all...]
gl4cVertexAttribBindingTests.cpp 128 << tcu::TestLog::Message << "Incorrect framebuffer color at pixel (" << x << " " << y
155 << tcu::TestLog::Message << "Incorrect framebuffer color at pixel (" << x << " " << y
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gl3cCullDistanceTests.cpp 1002 /* NOTE: We're using our custom read framebuffer here, so we'll be reading
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs.cpp     [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cComputeShaderTests.cpp     [all...]
  /external/libvncserver/webclients/java-applet/ssl/
SignedVncViewer.jar 
VncViewer.jar 
  /frameworks/native/services/surfaceflinger/tests/unittests/
DisplayTransactionTest.cpp 250 // When creating native window surfaces for the framebuffer, whether those should be critical
253 // When creating native window surfaces for the framebuffer, whether those should be async
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  /device/generic/goldfish-opengl/system/GLESv1_enc/
gl_enc.cpp     [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
gl2_enc.cpp 126 void glBindFramebuffer_enc(void *self , GLenum target, GLuint framebuffer)
145 memcpy(ptr, &framebuffer, 4); ptr += 4;
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