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  /external/swiftshader/src/OpenGL/libGLESv2/
libGLESv2.cpp 22 #include "Framebuffer.h"
244 void BindFramebuffer(GLenum target, GLuint framebuffer)
246 TRACE("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
259 context->bindReadFramebuffer(framebuffer);
264 context->bindDrawFramebuffer(framebuffer);
621 es2::Framebuffer *framebuffer = nullptr; local
624 framebuffer = context->getReadFramebuffer();
628 framebuffer = context->getDrawFramebuffer()
962 es2::Framebuffer *framebuffer = context->getReadFramebuffer(); local
1073 es2::Framebuffer *framebuffer = context->getReadFramebuffer(); local
1916 es2::Framebuffer *framebuffer = nullptr; local
2082 es2::Framebuffer *framebuffer = nullptr; local
2782 es2::Framebuffer *framebuffer = context->getFramebuffer(framebufferName); local
6370 es2::Framebuffer *framebuffer = context->getReadFramebuffer(); local
6559 es2::Framebuffer *framebuffer = nullptr; local
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 119 static tcu::CubeFace texTargetToFace (Framebuffer::TexTarget target)
123 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_X: return tcu::CUBEFACE_NEGATIVE_X;
124 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X;
125 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y;
126 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Y: return tcu::CUBEFACE_POSITIVE_Y;
127 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Z: return tcu::CUBEFACE_NEGATIVE_Z;
128 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Z: return tcu::CUBEFACE_POSITIVE_Z;
133 static Framebuffer::TexTarget texLayeredTypeToTarget (Texture::Type type)
137 case Texture::TYPE_2D_ARRAY: return Framebuffer::TEXTARGET_2D_ARRAY;
138 case Texture::TYPE_3D: return Framebuffer::TEXTARGET_3D
802 Framebuffer* framebuffer = name ? m_framebuffers.find(name) : DE_NULL; local
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  /external/mesa3d/src/gallium/drivers/radeonsi/
si_state.c 88 * Inferred framebuffer and blender state.
99 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
129 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
714 * inferred state between framebuffer and rasterizer
720 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
728 switch (sctx->framebuffer.state.zsbuf->texture->format) {
911 sctx->framebuffer.nr_samples > 1)
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  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp 233 /* Generate and bind a framebuffer object */
237 /* Get the default number of layers of a newly created framebuffer object */
242 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query a framebuffer object for the number of default layers!");
259 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set the default framebuffer's width!");
261 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not get the default framebuffer's width!");
263 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set the default framebuffer's height!");
265 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not get the default framebuffer's height!");
269 m_testCtx.getLog() << tcu::TestLog::Message << "Framebuffer's default width/height is not equal to" << m_width
351 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set the default number of layers of a framebuffer object!");
377 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind texture as color attachment to framebuffer!");
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esextcGeometryShaderLayeredRenderingFBONoAttachment.hpp 34 * 1. Make sure that layered rendering works correctly when using a framebuffer
74 * Generate a framebuffer object. Bind the FBO to GL_FRAMEBUFFER target and
88 * 2. Make sure that, for a newly generated framebuffer object, default layer
89 * count of a framebuffer object without attachments should be equal to 0.
  /external/swiftshader/src/OpenGL/libGL/
Context.h 302 class Framebuffer;
612 void deleteFramebuffer(GLuint framebuffer);
626 void bindReadFramebuffer(GLuint framebuffer);
627 void bindDrawFramebuffer(GLuint framebuffer);
634 void setFramebufferZero(Framebuffer *framebuffer);
645 Framebuffer *getFramebuffer(GLuint handle);
655 Framebuffer *getReadFramebuffer();
656 Framebuffer *getDrawFramebuffer();
747 void detachFramebuffer(GLuint framebuffer);
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main.h 72 extern sw::FrameBuffer *createFrameBuffer(void *display, NativeWindowType window, int width, int height);
  /external/mesa3d/src/mapi/glapi/gen/
ARB_direct_state_access.xml 154 <!-- Framebuffer object functions -->
162 <param name="framebuffer" type="GLuint" />
169 <param name="framebuffer" type="GLuint" />
175 <param name="framebuffer" type="GLuint" />
182 <param name="framebuffer" type="GLuint" />
190 <param name="framebuffer" type="GLuint" />
195 <param name="framebuffer" type="GLuint" />
201 <param name="framebuffer" type="GLuint" />
206 <param name="framebuffer" type="GLuint" />
212 <param name="framebuffer" type="GLuint" /
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  /external/deqp/external/openglcts/modules/gl/
gl3cClipDistance.cpp 306 configured 1 x 1 pixel size framebuffer. Using glReadPixels function,
310 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1);
312 if (!framebuffer.isValid())
314 m_testCtx.getLog() << tcu::TestLog::Message << "Unable to create framebuffer with size [1,1].\n"
319 framebuffer.bind();
320 framebuffer.clear();
349 std::vector<glw::GLfloat> pixels = framebuffer.readPixels();
394 attribute and with a configured 1 x 1 pixel size framebuffer. Using
398 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1)
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  /external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
esextcTextureBorderClampSamplingTexture.cpp 165 /* Create framebuffer object */
167 GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating framebuffer object!");
504 /* Bind framebuffer object */
506 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding framebuffer object!");
515 /* Attach texture to framebuffer */
523 /* Check framebuffer status */
534 /* Get data from framebuffer's color attachment and compare with expected values.
672 /** Check Framebuffer Status - throw exception if status is different than GL_FRAMEBUFFER_COMPLETE
674 * @param framebuffer - GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_FRAMEBUFFER
678 void TextureBorderClampSamplingTexture<InputType, OutputType>::checkFramebufferStatus(glw::GLenum framebuffer)
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  /device/generic/goldfish/gralloc/
Android.mk 28 framebuffer.cpp \
  /device/generic/goldfish-opengl/system/renderControl_enc/
README 52 queries the host for framebuffer parameter, see renderControl_types.h
77 rcSetWindowColorBuffer or to be displayed on the framebuffer window
104 displayed on the host framebuffer window. The function returns
108 Sets the swap interval for the host framebuffer window.
  /device/google/cuttlefish_common/guest/hals/gralloc/legacy/
Android.mk 21 framebuffer.cpp \
  /device/linaro/hikey/gralloc960/
gralloc_vsync_default.cpp 52 if(ioctl(m->framebuffer->shallow_fbdev_fd, FBIO_WAITFORVSYNC, &crtc) < 0)
  /external/libvncserver/examples/
rotatetemplate.c 6 OUT_T* buffer = (OUT_T*)screen->frameBuffer;
  /external/mesa3d/docs/
developers.html 34 <li>Advanced memory manager and framebuffer object support
patents.txt 8 framebuffer capabilities described in ARB_texture_float extension, and
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_flush.c 71 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
86 debug_dump_surface_bmp(pipe, filename, softpipe->framebuffer.cbufs[0]);
88 debug_dump_surface_bmp(pipe, filename, softpipe->framebuffer.zsbuf);
183 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
  /external/mesa3d/src/gallium/state_trackers/hgl/
hgl_context.h 87 // hgl state_tracker framebuffer
  /external/swiftshader/src/D3D8/
Direct3DSwapChain8.hpp 63 sw::FrameBufferWin *frameBuffer;
  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.h 36 class Framebuffer;
94 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) = 0;
142 void copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
143 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
  /external/syslinux/gpxe/src/include/
btext.h 40 /* The framebuffer size (optional, currently 0) */
  /frameworks/base/packages/SystemUI/src/com/android/systemui/util/wakelock/
DelayedWakeLock.java 22 * A wake lock that has a built in delay when releasing to give the framebuffer time to update.
  /hardware/libhardware/modules/gralloc/
Android.mk 28 framebuffer.cpp \
  /hardware/qcom/display/msm8084/libgralloc/
fb_priv.h 40 struct private_handle_t* framebuffer; member in struct:private_module_t

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