HomeSort by relevance Sort by last modified time
    Searched full:framebuffer (Results 201 - 225 of 1668) sorted by null

1 2 3 4 5 6 7 891011>>

  /hardware/qcom/display/msm8226/libgralloc/
fb_priv.h 40 struct private_handle_t* framebuffer; member in struct:private_module_t
gpu.cpp 197 // we don't support framebuffer allocations with graphics heap flags
202 if (m->framebuffer == NULL) {
203 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
229 uint64_t vaddr = uint64_t(m->framebuffer->base);
231 dup(m->framebuffer->fd), bufferSize,
246 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base);
332 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
  /hardware/qcom/display/msm8909/libgralloc/
Makefile.am 27 framebuffer.cpp \
fb_priv.h 40 struct private_handle_t* framebuffer; member in struct:private_module_t
gpu.cpp 197 if (m->framebuffer == NULL) {
198 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
224 uint64_t vaddr = uint64_t(m->framebuffer->base);
228 dup(m->framebuffer->fd), bufferSize,
243 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base);
317 // Allocate UBWC aligned framebuffer
352 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
  /hardware/qcom/display/msm8909w_3100/libgralloc/
Makefile.am 27 framebuffer.cpp \
fb_priv.h 40 struct private_handle_t* framebuffer; member in struct:private_module_t
gpu.cpp 197 if (m->framebuffer == NULL) {
198 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
224 uint64_t vaddr = uint64_t(m->framebuffer->base);
228 dup(m->framebuffer->fd), bufferSize,
243 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base);
317 // Allocate UBWC aligned framebuffer
352 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
  /hardware/qcom/display/msm8960/libgralloc/
fb_priv.h 40 struct private_handle_t* framebuffer; member in struct:private_module_t
gpu.cpp 180 // we don't support framebuffer allocations with graphics heap flags
185 if (m->framebuffer == NULL) {
186 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
212 intptr_t vaddr = intptr_t(m->framebuffer->base);
214 dup(m->framebuffer->fd), bufferSize,
229 hnd->offset = vaddr - intptr_t(m->framebuffer->base);
317 int index = (hnd->base - m->framebuffer->base) / bufferSize;
  /hardware/qcom/display/msm8994/libgralloc/
fb_priv.h 40 struct private_handle_t* framebuffer; member in struct:private_module_t
gpu.cpp 213 // we don't support framebuffer allocations with graphics heap flags
218 if (m->framebuffer == NULL) {
219 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
245 uint64_t vaddr = uint64_t(m->framebuffer->base);
249 dup(m->framebuffer->fd), bufferSize,
264 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base);
359 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
  /hardware/qcom/display/msm8996/libgralloc/
fb_priv.h 40 struct private_handle_t* framebuffer; member in struct:private_module_t
gpu.cpp 199 if (m->framebuffer == NULL) {
200 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
226 uint64_t vaddr = uint64_t(m->framebuffer->base);
230 dup(m->framebuffer->fd), bufferSize,
245 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base);
314 // Allocate UBWC aligned framebuffer
354 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
  /hardware/qcom/display/msm8084/libgralloc/
gpu.cpp 194 // we don't support framebuffer allocations with graphics heap flags
199 if (m->framebuffer == NULL) {
200 ALOGE("%s: Invalid framebuffer", __FUNCTION__);
226 uintptr_t vaddr = uintptr_t(m->framebuffer->base);
228 dup(m->framebuffer->fd), bufferSize,
243 hnd->offset = vaddr - uintptr_t(m->framebuffer->base);
330 size_t index = (hnd->base - m->framebuffer->base) / bufferSize;
  /device/linaro/hikey/gralloc960/
framebuffer_device.cpp 90 const size_t offset = (uintptr_t)hnd->base - (uintptr_t)m->framebuffer->base;
95 int fbdev_fd = m->framebuffer->shallow_fbdev_fd;
124 m->base.lock(&m->base, m->framebuffer, GRALLOC_USAGE_SW_WRITE_RARELY,
130 // If buffer's alignment match framebuffer alignment we can do a direct copy.
153 m->base.unlock(&m->base, m->framebuffer);
161 if (module->framebuffer)
354 * map the framebuffer
360 AERR( "Error mapping the framebuffer (%s)", strerror(errno) );
368 module->framebuffer = new private_handle_t(private_handle_t::PRIV_FLAGS_FRAMEBUFFER, GRALLOC_USAGE_HW_FB, fbSize, vaddr,
424 AERR("Framebuffer HAL not support/disabled %s"
    [all...]
  /external/libdrm/man/
drm-kms.xml 132 When creating a framebuffer, applications pass a memory handle
134 framebuffer itself is only an abstract object with no data. It
177 to create a framebuffer that is used for scanout. Memory buffer
181 you can create a framebuffer object that uses your memory-buffer as
198 use double-buffering. You need to create one framebuffer object for
215 framebuffer and offsets into the plane-framebuffer and the
216 CRTC-framebuffer. The CRTC then blends the content from the plane
217 over the CRTC framebuffer buffer during scanout. As this does not
228 framebuffer. You can set a different cursor for each CRTC wit
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 54 class Framebuffer;
281 GLuint framebuffer; member in struct:es1::State
453 void deleteFramebuffer(GLuint framebuffer);
459 void bindFramebuffer(GLuint framebuffer);
462 void setFramebufferZero(Framebuffer *framebuffer);
470 Framebuffer *getFramebuffer(GLuint handle);
478 Framebuffer *getFramebuffer();
593 void detachFramebuffer(GLuint framebuffer);
606 gl::NameSpace<Framebuffer> mFramebufferNameSpace
    [all...]
  /external/deqp/doc/testspecs/GLES31/
functional.shaders.sample_variables.txt 25 + Rendering to default framebuffer, multi- and single sample
49 framebuffer and renderbuffer targets, render area is partitioned to a grid so
52 contain only non-zero green values. The test with framebuffer and renderbuffer
68 verified for legality, uniqueness and distribution. With framebuffer and
71 resolving with an implementation defined method (framebuffer, renderbuffer).
  /external/deqp/external/openglcts/modules/gl/
gl4cConditionalRenderInvertedTests.hpp 110 * controlled by uniform. Prepare 1x1 pixels' size framebuffer object with
121 * - clear framebuffer with red color component equal to 0.5;
130 * - read framebuffer pixel;
135 * After loop, cleanup program and framebuffer. Return pass if all tests
184 glw::GLuint m_fbo_id; //!< Test's framebuffer object id.
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayColorDepthAttachments.cpp 237 /* Re-bind the draw framebuffer, just in case. */
276 /* Determine which framebuffer target should be used */
286 /* Re-bind the framebuffer, just in case. */
379 /* Determines depth internalformat that can be used for a draw framebuffer.
397 /* Set framebuffer attachments up */
403 /* Check framebuffer status */
532 /* Create a framebuffer object */
767 /** Releases a texture object and detaches it from test-maintained draw framebuffer.
771 * is current draw framebuffer's color attachment, false if it's
793 /* Clean framebuffer's attachment *
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 326 class Framebuffer : public NamedObject
380 Framebuffer (deUint32 name);
381 virtual ~Framebuffer (void);
619 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer);
776 void deleteFramebuffer (rc::Framebuffer* framebuffer);
782 void acquireFboAttachmentReference (const rc::Framebuffer::Attachment& attachment);
783 void releaseFboAttachmentReference (const rc::Framebuffer::Attachment& attachment);
784 tcu::PixelBufferAccess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point)
    [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_context.c 95 for (i = 0; i < nv30->framebuffer.nr_cbufs; ++i) {
96 if (nv30->framebuffer.cbufs[i] &&
97 nv30->framebuffer.cbufs[i]->texture == res) {
106 if (nv30->framebuffer.zsbuf &&
107 nv30->framebuffer.zsbuf->texture == res) {
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_fbo.c 32 #include "main/framebuffer.h"
99 context_dirty(ctx, FRAMEBUFFER);
238 context_dirty(ctx, FRAMEBUFFER);
247 context_dirty(ctx, FRAMEBUFFER);
261 context_dirty(ctx, FRAMEBUFFER);
  /external/deqp/modules/gles31/functional/
es31fShaderFramebufferFetchTests.cpp 21 * \brief EXT Shader Framebuffer Fetch Tests.
258 // Base class for framebuffer fetch test cases
543 // - Attach texture containing solid color to framebuffer.
545 // - Sum framebuffer read color with passed in uniform color.
613 // - Attach multiple textures containing solid colors to framebuffer.
615 // - For each render target sum framebuffer read color with passed in uniform color.
842 // - Attach texture containing solid color to framebuffer.
845 // - Sum color values taken from framebuffer texture and sampled texture
941 // - Attach texture containing solid color to framebuffer.
945 // - Values are calculated using the sum of the passed in uniform color and the previous framebuffer color
    [all...]

Completed in 2504 milliseconds

1 2 3 4 5 6 7 891011>>