/hardware/qcom/display/msm8226/libgralloc/ |
fb_priv.h | 40 struct private_handle_t* framebuffer; member in struct:private_module_t
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gpu.cpp | 197 // we don't support framebuffer allocations with graphics heap flags 202 if (m->framebuffer == NULL) { 203 ALOGE("%s: Invalid framebuffer", __FUNCTION__); 229 uint64_t vaddr = uint64_t(m->framebuffer->base); 231 dup(m->framebuffer->fd), bufferSize, 246 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base); 332 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
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/hardware/qcom/display/msm8909/libgralloc/ |
Makefile.am | 27 framebuffer.cpp \
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fb_priv.h | 40 struct private_handle_t* framebuffer; member in struct:private_module_t
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gpu.cpp | 197 if (m->framebuffer == NULL) { 198 ALOGE("%s: Invalid framebuffer", __FUNCTION__); 224 uint64_t vaddr = uint64_t(m->framebuffer->base); 228 dup(m->framebuffer->fd), bufferSize, 243 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base); 317 // Allocate UBWC aligned framebuffer 352 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
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/hardware/qcom/display/msm8909w_3100/libgralloc/ |
Makefile.am | 27 framebuffer.cpp \
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fb_priv.h | 40 struct private_handle_t* framebuffer; member in struct:private_module_t
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gpu.cpp | 197 if (m->framebuffer == NULL) { 198 ALOGE("%s: Invalid framebuffer", __FUNCTION__); 224 uint64_t vaddr = uint64_t(m->framebuffer->base); 228 dup(m->framebuffer->fd), bufferSize, 243 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base); 317 // Allocate UBWC aligned framebuffer 352 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
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/hardware/qcom/display/msm8960/libgralloc/ |
fb_priv.h | 40 struct private_handle_t* framebuffer; member in struct:private_module_t
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gpu.cpp | 180 // we don't support framebuffer allocations with graphics heap flags 185 if (m->framebuffer == NULL) { 186 ALOGE("%s: Invalid framebuffer", __FUNCTION__); 212 intptr_t vaddr = intptr_t(m->framebuffer->base); 214 dup(m->framebuffer->fd), bufferSize, 229 hnd->offset = vaddr - intptr_t(m->framebuffer->base); 317 int index = (hnd->base - m->framebuffer->base) / bufferSize;
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/hardware/qcom/display/msm8994/libgralloc/ |
fb_priv.h | 40 struct private_handle_t* framebuffer; member in struct:private_module_t
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gpu.cpp | 213 // we don't support framebuffer allocations with graphics heap flags 218 if (m->framebuffer == NULL) { 219 ALOGE("%s: Invalid framebuffer", __FUNCTION__); 245 uint64_t vaddr = uint64_t(m->framebuffer->base); 249 dup(m->framebuffer->fd), bufferSize, 264 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base); 359 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
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/hardware/qcom/display/msm8996/libgralloc/ |
fb_priv.h | 40 struct private_handle_t* framebuffer; member in struct:private_module_t
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gpu.cpp | 199 if (m->framebuffer == NULL) { 200 ALOGE("%s: Invalid framebuffer", __FUNCTION__); 226 uint64_t vaddr = uint64_t(m->framebuffer->base); 230 dup(m->framebuffer->fd), bufferSize, 245 hnd->offset = (unsigned int)(vaddr - m->framebuffer->base); 314 // Allocate UBWC aligned framebuffer 354 unsigned int index = (unsigned int) ((hnd->base - m->framebuffer->base)
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/hardware/qcom/display/msm8084/libgralloc/ |
gpu.cpp | 194 // we don't support framebuffer allocations with graphics heap flags 199 if (m->framebuffer == NULL) { 200 ALOGE("%s: Invalid framebuffer", __FUNCTION__); 226 uintptr_t vaddr = uintptr_t(m->framebuffer->base); 228 dup(m->framebuffer->fd), bufferSize, 243 hnd->offset = vaddr - uintptr_t(m->framebuffer->base); 330 size_t index = (hnd->base - m->framebuffer->base) / bufferSize;
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/device/linaro/hikey/gralloc960/ |
framebuffer_device.cpp | 90 const size_t offset = (uintptr_t)hnd->base - (uintptr_t)m->framebuffer->base; 95 int fbdev_fd = m->framebuffer->shallow_fbdev_fd; 124 m->base.lock(&m->base, m->framebuffer, GRALLOC_USAGE_SW_WRITE_RARELY, 130 // If buffer's alignment match framebuffer alignment we can do a direct copy. 153 m->base.unlock(&m->base, m->framebuffer); 161 if (module->framebuffer) 354 * map the framebuffer 360 AERR( "Error mapping the framebuffer (%s)", strerror(errno) ); 368 module->framebuffer = new private_handle_t(private_handle_t::PRIV_FLAGS_FRAMEBUFFER, GRALLOC_USAGE_HW_FB, fbSize, vaddr, 424 AERR("Framebuffer HAL not support/disabled %s" [all...] |
/external/libdrm/man/ |
drm-kms.xml | 132 When creating a framebuffer, applications pass a memory handle 134 framebuffer itself is only an abstract object with no data. It 177 to create a framebuffer that is used for scanout. Memory buffer 181 you can create a framebuffer object that uses your memory-buffer as 198 use double-buffering. You need to create one framebuffer object for 215 framebuffer and offsets into the plane-framebuffer and the 216 CRTC-framebuffer. The CRTC then blends the content from the plane 217 over the CRTC framebuffer buffer during scanout. As this does not 228 framebuffer. You can set a different cursor for each CRTC wit [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.h | 54 class Framebuffer; 281 GLuint framebuffer; member in struct:es1::State 453 void deleteFramebuffer(GLuint framebuffer); 459 void bindFramebuffer(GLuint framebuffer); 462 void setFramebufferZero(Framebuffer *framebuffer); 470 Framebuffer *getFramebuffer(GLuint handle); 478 Framebuffer *getFramebuffer(); 593 void detachFramebuffer(GLuint framebuffer); 606 gl::NameSpace<Framebuffer> mFramebufferNameSpace [all...] |
/external/deqp/doc/testspecs/GLES31/ |
functional.shaders.sample_variables.txt | 25 + Rendering to default framebuffer, multi- and single sample 49 framebuffer and renderbuffer targets, render area is partitioned to a grid so 52 contain only non-zero green values. The test with framebuffer and renderbuffer 68 verified for legality, uniqueness and distribution. With framebuffer and 71 resolving with an implementation defined method (framebuffer, renderbuffer).
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/external/deqp/external/openglcts/modules/gl/ |
gl4cConditionalRenderInvertedTests.hpp | 110 * controlled by uniform. Prepare 1x1 pixels' size framebuffer object with 121 * - clear framebuffer with red color component equal to 0.5; 130 * - read framebuffer pixel; 135 * After loop, cleanup program and framebuffer. Return pass if all tests 184 glw::GLuint m_fbo_id; //!< Test's framebuffer object id.
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayColorDepthAttachments.cpp | 237 /* Re-bind the draw framebuffer, just in case. */ 276 /* Determine which framebuffer target should be used */ 286 /* Re-bind the framebuffer, just in case. */ 379 /* Determines depth internalformat that can be used for a draw framebuffer. 397 /* Set framebuffer attachments up */ 403 /* Check framebuffer status */ 532 /* Create a framebuffer object */ 767 /** Releases a texture object and detaches it from test-maintained draw framebuffer. 771 * is current draw framebuffer's color attachment, false if it's 793 /* Clean framebuffer's attachment * [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 326 class Framebuffer : public NamedObject 380 Framebuffer (deUint32 name); 381 virtual ~Framebuffer (void); 619 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer); 776 void deleteFramebuffer (rc::Framebuffer* framebuffer); 782 void acquireFboAttachmentReference (const rc::Framebuffer::Attachment& attachment); 783 void releaseFboAttachmentReference (const rc::Framebuffer::Attachment& attachment); 784 tcu::PixelBufferAccess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point) [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
nv30_context.c | 95 for (i = 0; i < nv30->framebuffer.nr_cbufs; ++i) { 96 if (nv30->framebuffer.cbufs[i] && 97 nv30->framebuffer.cbufs[i]->texture == res) { 106 if (nv30->framebuffer.zsbuf && 107 nv30->framebuffer.zsbuf->texture == res) {
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 32 #include "main/framebuffer.h" 99 context_dirty(ctx, FRAMEBUFFER); 238 context_dirty(ctx, FRAMEBUFFER); 247 context_dirty(ctx, FRAMEBUFFER); 261 context_dirty(ctx, FRAMEBUFFER);
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/external/deqp/modules/gles31/functional/ |
es31fShaderFramebufferFetchTests.cpp | 21 * \brief EXT Shader Framebuffer Fetch Tests. 258 // Base class for framebuffer fetch test cases 543 // - Attach texture containing solid color to framebuffer. 545 // - Sum framebuffer read color with passed in uniform color. 613 // - Attach multiple textures containing solid colors to framebuffer. 615 // - For each render target sum framebuffer read color with passed in uniform color. 842 // - Attach texture containing solid color to framebuffer. 845 // - Sum color values taken from framebuffer texture and sampled texture 941 // - Attach texture containing solid color to framebuffer. 945 // - Values are calculated using the sum of the passed in uniform color and the previous framebuffer color [all...] |