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  /external/mesa3d/src/gallium/drivers/r300/
r300_context.c 50 /* Framebuffer state. */
165 * NOTE: The framebuffer state is split into these atoms:
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_state_derived.c 255 uint surfWidth = sp->framebuffer.width;
256 uint surfHeight = sp->framebuffer.height;
  /external/mesa3d/src/gallium/drivers/svga/
svga_context.c 223 memset(&svga->state.hw_clear.framebuffer, 0x0,
224 sizeof(svga->state.hw_clear.framebuffer));
svga_context.h 277 struct pipe_framebuffer_state framebuffer; member in struct:svga_state
324 struct pipe_framebuffer_state framebuffer; member in struct:svga_hw_clear_state
  /external/mesa3d/src/mesa/
Makefile.sources 108 main/framebuffer.c \
109 main/framebuffer.h \
  /external/mesa3d/src/mesa/drivers/x11/
xm_buffer.c 28 * Framebuffer and renderbuffer-related functions.
36 #include "main/framebuffer.h"
  /external/mesa3d/src/mesa/state_tracker/
st_pbo.c 166 /* For download from a framebuffer, we may have to invert the Y axis. The
187 * framebuffer/viewport/DSA/blend state.
  /external/skia/src/gpu/vk/
GrVkResourceProvider.cpp 102 // only used for framebuffer creation. When we actually render we will create
103 // RenderPasses as needed that are compatible with the framebuffer.
  /external/skqp/src/gpu/vk/
GrVkResourceProvider.cpp 102 // only used for framebuffer creation. When we actually render we will create
103 // RenderPasses as needed that are compatible with the framebuffer.
  /external/swiftshader/src/OpenGL/libGL/
libGL.vcxproj 349 <ClCompile Include="Framebuffer.cpp" />
378 <ClInclude Include="Framebuffer.h" />
  /external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.vcxproj 342 <ClCompile Include="Framebuffer.cpp" />
365 <ClInclude Include="Framebuffer.h" />
  /external/swiftshader/src/SwiftShader/
SwiftShader.vcxproj.filters 119 <ClCompile Include="..\Main\FrameBuffer.cpp">
280 <ClInclude Include="..\Main\FrameBuffer.hpp">
  /hardware/qcom/display/msm8909/libdrmutils/
drm_interface.h 103 * uint32_t - Framebuffer ID
172 * uint32_t - Framebuffer ID
  /hardware/qcom/display/msm8909w_3100/libdrmutils/
drm_interface.h 103 * uint32_t - Framebuffer ID
172 * uint32_t - Framebuffer ID
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_copybit.cpp 201 // be drawn on the framebuffer or that are on the layer cache.
309 ALOGE("%s: Framebuffer handle is NULL", __FUNCTION__);
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/layers/
vk_validation_layer_details.md 35 | Valid BeginCommandBuffer state | Must not call Begin on command buffers that are being recorded, and primary command buffers must specify VK_NULL_HANDLE for RenderPass or Framebuffer parameters, while secondary command buffers must provide non-null parameters, | BEGIN_CB_INVALID_STATE | vkBeginCommandBuffer | CallBeginCommandBufferBeforeCompletion SecondaryCommandBufferNullRenderpass | None |
41 | Valid RenderArea | Flag renderArea field that is outside of the framebuffer | INVALID_RENDER_AREA | vkCmdBeginRenderPass | RenderPassInvalidRenderArea | Anywhere else to check this? |
72 | RenderPass Compatibility | Verify that active renderpass is compatible with renderpass specified in secondary command buffer, and that renderpass specified for a framebuffer is compatible with renderpass specified in secondary command buffer. Also that parameters for BeginRenderpass are compatible with actual renderpass. | RENDERPASS_INCOMPATIBLE | vkCmdExecuteCommands vkBeginCommandBuffer vkCmdBeginRenderPass vkCmdDraw vkCmdDrawIndexed vkCmdDrawIndirect vkCmdDrawIndexedIndirect | RenderPassClearOpMismatch RenderPassIncompatible FramebufferCreateErrors | Need to write some more tests to cover all of these cases. |
73 | Framebuffer Compatibility | If a framebuffer is passed to secondary command buffer in vkBeginCommandBuffer, then it must match active renderpass (if any) at time of vkCmdExecuteCommands | FRAMEBUFFER_INCOMPATIBLE | vkCmdExecuteCommands | FramebufferIncompatible | None |
74 | Framebuffer Creation | If a CreateFramebuffer is called with invalide CreateInfo such as attachments with bad mip levelCount or dimensions | INVALID_FRAMEBUFFER_CREATE_INFO | vkCreateFramebuffer | FramebufferCreateErrors | None |
98 | Verify Framebuffer Not Deleted | Validate Command Buffer not submitted with deleted framebuffer | INVALID_FRAMEBUFFER | vkQueueSubmit | TODO | Write test (or record here if we already have one) |
    [all...]
  /frameworks/native/vulkan/api/
vulkan.api     [all...]
  /device/generic/goldfish/camera/
Converters.cpp 18 * Contains implemenation of framebuffer conversion routines.
  /device/google/cuttlefish_common/guest/hals/gralloc/
gralloc.cpp 292 // TODO(jemoreira): Consider opening other type of devices (framebuffer)
  /device/linaro/bootloader/OpenPlatformPkg/Platforms/ARM/VExpress/DeviceTree/
rtsm_ve-motherboard-no_psci.dtsi 208 framebuffer = <0x18000000 0x00180000>;
rtsm_ve-motherboard.dtsi 208 framebuffer = <0x18000000 0x00180000>;
  /device/linaro/bootloader/edk2/ArmPlatformPkg/Drivers/LcdGraphicsOutputDxe/
LcdGraphicsOutputDxe.c 231 // does not use a framebuffer then we might want to disable the display controller
  /device/linaro/bootloader/edk2/Omap35xxPkg/LcdGraphicsOutputDxe/
LcdGraphicsOutputDxe.c 179 // Set the framebuffer to only load frames (no gamma tables)
  /device/linaro/bootloader/edk2/OvmfPkg/QemuVideoDxe/
VbeShim.c 199 // bit7: linear framebuffer mode supported
  /external/deqp/external/openglcts/modules/gl/
gl4cES31CompatibilityTests.hpp 121 glw::GLuint m_fbo_id; //!< Framebuffer object name.

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