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  /device/generic/goldfish-opengl/system/include/GLES3/
gl31.h 406 GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
428 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
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  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLayeredFramebuffer.cpp 549 for (n = 0; n < 3 /* framebuffers */; ++n)
560 } /* for (all framebuffers) */
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  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h     [all...]
  /frameworks/base/libs/hwui/debug/
gles_decls.in 30 GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint *framebuffers)
52 GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint *framebuffers)
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  /hardware/qcom/display/msm8994/libhwcomposer/
hwc_copybit.cpp 155 //since we are using more than one framebuffers,we have to
158 //framebuffers
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  /cts/tests/camera/src/android/hardware/camera2/cts/
BurstCaptureRawTest.java 201 /** all the testing framebuffers are sent to here */
  /device/generic/goldfish/camera/
EmulatedCameraDevice.h 576 /* Framebuffers containing the frame being drawn to and the frame being
  /external/autotest/client/deps/webgl_mpd/src/debug/
webgl-debug.js 116 // Renderbuffers and framebuffers
  /external/kernel-headers/original/uapi/drm/
drm_mode.h 440 #define DRM_MODE_FB_INTERLACED (1<<0) /* for interlaced framebuffers */
  /external/kernel-headers/original/uapi/linux/
vfio.h 283 * IGD devices and framebuffers for vGPU devices. We missed VGA, but we'll
  /external/libvncserver/
configure.ac 56 [ --without-24bpp disable 24 bpp framebuffers],
  /external/mesa3d/docs/relnotes/
11.2.0.html 282 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&amp;swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
  /external/mesa3d/include/GLES3/
gl32.h 410 typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
432 typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
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  /external/mesa3d/src/mapi/glapi/gen/
ARB_direct_state_access.xml 158 <param name="framebuffers" type="GLuint *" />
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.h 562 // Framebuffers are owned by the Context, so these methods do not pass through
  /frameworks/native/opengl/include/GLES3/
gl32.h 414 typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
436 typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
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  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles2.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles2.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengles2.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles2.h     [all...]
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/layers/
core_validation_types.h 581 std::unordered_set<VkFramebuffer> framebuffers; member in struct:GLOBAL_CB_NODE
  /external/deqp/framework/opengl/wrapper/
glwImpl.inl     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
  /device/generic/goldfish-opengl/system/include/GLES2/
gl2ext.h     [all...]

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