/external/swiftshader/src/OpenGL/libEGL/ |
Surface.hpp | 88 // EGLBoolean mipmapTexture; // True if texture has mipmaps
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/external/mesa3d/src/intel/isl/ |
isl_gen8.c | 217 * 1-texel-high mipmaps, this may require a row of padding below 225 * mipmaps are not required to start at the left edge of a tile
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/external/skia/gm/ |
gamma.cpp | 127 // sRGB sources decoded to linear before computing mipmaps? 130 nextRect("MipMaps", nullptr);
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gamut.cpp | 215 // Larger bitmap to trigger mipmaps
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/external/skqp/gm/ |
gamma.cpp | 127 // sRGB sources decoded to linear before computing mipmaps? 130 nextRect("MipMaps", nullptr);
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gamut.cpp | 214 // Larger bitmap to trigger mipmaps
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/frameworks/rs/ |
rsHidlAdaptation.cpp | 409 uint32_t dimY, uint32_t dimZ, bool mipmaps, 414 uint64_t type = GetIContextHandle(context)->typeCreate(_element, dimX, dimY, dimZ, mipmaps, faces, 420 RsAllocationMipmapControl mipmaps, 427 (AllocationMipmapControl)mipmaps, usages, _ptr); 433 RsAllocationMipmapControl mipmaps, 442 (AllocationMipmapControl)mipmaps, _bitmap, usages); 447 RsAllocationMipmapControl mipmaps, 455 uint64_t allocation = GetIContextHandle(context)->allocationCubeCreateFromBitmap(_type, (AllocationMipmapControl)mipmaps, _bitmap, usages); [all...] |
rsType.h | 142 // * Mipmaps
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/frameworks/rs/script_api/ |
rs_allocation_create.spec | 82 arg: bool mipmaps, "Flag indicating if the Type has a mipmap chain" 97 mipmaps indicates the presence of level of detail (LOD).
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/frameworks/rs/driver/ |
rsdRuntimeStubs.cpp | 263 uint32_t dimZ, bool mipmaps, 293 if (mipmaps) { 307 if (mipmaps && dimY < 1) { 316 if (dimZ != 0 || dimY == 0 || faces || mipmaps) { 322 Type *type = (Type *) rsrTypeCreate(rsc, element, dimX, dimY, dimZ, mipmaps, 337 RsType type, RsAllocationMipmapControl mipmaps, uint32_t usages, 356 mipmaps, usages, 390 uint32_t dimZ, bool mipmaps, bool faces, 393 dimY, dimZ, mipmaps, faces, 399 rs_allocation_mipmap_control mipmaps, [all...] |
/external/deqp/doc/testspecs/VK/ |
sparse_resources.txt | 13 5. Test partially resident image with mipmaps, put some mipmap levels in mip tail region 98 5. Test partially resident image with mipmaps, put some mipmap levels in mip tail region 101 Each layer of each mipmap level receives a separate device memory binding. The mipmaps levels that end up in mip tail region receive one
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
single_source_alloc.rs | 392 // yuv_format with mipmaps or cubemap is invalid 398 // mipmaps with 1D or 3D is invalid
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/external/mesa3d/src/gallium/docs/source/ |
resources.rst | 91 - Mipmaps can be used 125 - Mipmaps can be used
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/frameworks/rs/tests/java_api/RSUnitTests/src/com/android/rs/unittest/ |
single_source_alloc.rs | 360 // yuv_format with mipmaps or cubemap is invalid 366 // mipmaps with 1D or 3D is invalid
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/frameworks/rs/tests/java_api/RSUnitTests/supportlibsrc_gen/com/android/rs/unittest/ |
single_source_alloc.rs | 362 // yuv_format with mipmaps or cubemap is invalid 368 // mipmaps with 1D or 3D is invalid
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/external/deqp/doc/testspecs/GLES31/ |
functional.texture.border_clamp.txt | 35 + Sampling with mipmaps
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/external/skia/src/core/ |
SkSpecialImage.h | 39 * - it can't be drawn with MIPMAPs
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/external/skia/src/gpu/ |
GrSurface.cpp | 76 // We don't have to worry about the mipmaps being a different size than
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/external/skqp/include/gpu/ |
GrContextOptions.h | 76 /** Construct mipmaps manually, via repeated downsampling draw-calls. This is used when
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/external/skqp/src/core/ |
SkSpecialImage.h | 39 * - it can't be drawn with MIPMAPs
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/external/skqp/src/gpu/ |
GrSurface.cpp | 76 // We don't have to worry about the mipmaps being a different size than
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/frameworks/rs/cpp/ |
Allocation.cpp | 425 RsAllocationMipmapControl mipmaps, uint32_t usage) { 428 id = RS::dispatch->AllocationCreateTyped(rs->getContext(), type->getID(), mipmaps, usage, 0); 438 RsAllocationMipmapControl mipmaps, uint32_t usage, 442 id = RS::dispatch->AllocationCreateTyped(rs->getContext(), type->getID(), mipmaps, usage,
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/external/swiftshader/src/D3D8/ |
Direct3D8.cpp | [all...] |
/external/ImageMagick/coders/ |
dds.c | 2587 mipmaps, local [all...] |
/external/swiftshader/src/D3D9/ |
Direct3D9.cpp | [all...] |