/prebuilts/go/darwin-x86/src/math/big/ |
bits_test.go | 22 // used to form fractions. A Bits value is normalized if each b[i] occurs at 23 // most once. For instance Bits{0, 0, 1} is not normalized but represents the 24 // same floating-point number as Bits{2}, which is normalized. The zero (nil) 63 // norm returns the normalized bits for x: It removes multiple equal entries 189 z := new(Float).SetInt(x) // normalized
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/prebuilts/go/linux-x86/src/math/big/ |
bits_test.go | 22 // used to form fractions. A Bits value is normalized if each b[i] occurs at 23 // most once. For instance Bits{0, 0, 1} is not normalized but represents the 24 // same floating-point number as Bits{2}, which is normalized. The zero (nil) 63 // norm returns the normalized bits for x: It removes multiple equal entries 189 z := new(Float).SetInt(x) // normalized
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/external/webrtc/webrtc/base/ |
virtualsocketserver.cc | 634 SocketAddress normalized(addr.ipaddr().Normalized(), addr.port()); 636 AddressMap::value_type entry(normalized, socket); 644 addr->SetIP(addr->ipaddr().Normalized()); 662 SocketAddress normalized(addr.ipaddr().Normalized(), 664 AddressMap::iterator it = bindings_->find(normalized); 685 SocketAddress normalized(addr.ipaddr().Normalized(), 687 ASSERT((*bindings_)[normalized] == socket) [all...] |
/external/icu/icu4c/source/i18n/ |
utf16collationiterator.cpp | 159 normalized(other.normalized), 166 start = normalized.getBuffer(); 168 limit = start + normalized.length(); 360 // The input text segment needed to be normalized. 428 // The input text segment needed to be normalized. 481 nfcImpl.decompose(from, to, normalized, (int32_t)(to - from), errorCode); 487 start = normalized.getBuffer(); 488 limit = start + normalized.length();
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_array.c | 211 GLboolean normalized, GLboolean integer) 230 if (normalized) 235 if (normalized) 242 if (normalized) 247 if (normalized) 266 assert(normalized); 281 else if (normalized) { 512 array->Normalized, 632 array->Normalized,
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/external/mesa3d/src/mesa/main/ |
varray.c | 269 * \param normalized Whether integer types are converted to floats in [-1, 1] 270 * \param integer Integer-valued values (will not be normalized to [-1, 1]) 281 GLenum format, GLboolean normalized, 300 array->Normalized = normalized; 322 * \param normalized Whether integer types are converted to floats in [-1, 1] 323 * \param integer Integer-valued values (will not be normalized to [-1, 1]) 334 GLboolean normalized, GLboolean integer, GLboolean doubles, 341 assert((int) normalized + (int) integer + (int) doubles <= 1); 383 * ? size is BGRA and normalized is FALSE; 759 const GLboolean normalized = GL_FALSE; local [all...] |
/external/eigen/test/ |
geo_transformations.cpp | 47 q1 = AngleAxisx(a, v0.normalized()); 117 VERIFY_IS_APPROX(v0, AngleAxisx(a, v0.normalized()) * v0); 123 m = AngleAxisx(a, v0.normalized()).toRotationMatrix().adjoint(); 124 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized())); 125 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m); 128 q1 = AngleAxisx(a, v0.normalized()); 129 q2 = AngleAxisx(a, v1.normalized()); 145 if( (abs(aa.angle()) > test_precision<Scalar>()) && (abs(aa.axis().dot(v1.normalized()))<(Scalar(1)-Scalar(4)*test_precision<Scalar>())) ) 153 if( (abs(aa.angle()) > test_precision<Scalar>()) && (abs(aa.axis().dot(v1.normalized()))<(Scalar(1)-Scalar(4)*test_precision<Scalar>())) ) 159 VERIFY_IS_APPROX(AngleAxisx(a,v1.normalized()).toRotationMatrix() [all...] |
geo_eulerangles.cpp | 69 q1 = AngleAxisx(a, Vector3::Random().normalized()); 79 q1.coeffs() = Quaternionx::Coefficients::Random().normalized();
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geo_parametrizedline.cpp | 32 VectorType d0 = VectorType::Random(dim).normalized(); 55 VectorType n2 = VectorType::Random(dim).normalized();
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/external/dng_sdk/source/ |
dng_color_spec.h | 107 /// that is normalized such that one component is equal to 1.0 . 126 /// Components range from 0.0 to 1.0 and should be normalized such that
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/external/harfbuzz_ng/src/ |
hb-ot-var-avar-table.hh | 44 F2DOT14 fromCoord; /* A normalized coordinate value obtained using 46 F2DOT14 toCoord; /* The modified, normalized coordinate value. */
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/external/icu/icu4c/source/common/ |
normlzr.cpp | 254 * Return the current character in the normalized text. 265 * Return the next character in the normalized text and advance 280 * Return the previous character in the normalized text and decrement 307 * Return the first character in the normalized text. This resets 316 * Return the last character in the normalized text. This resets 318 * the input text corresponding to that normalized character. 328 * being normalized. This method is useful in applications such as 330 * the input text that corresponds to a given normalized output character.
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/external/libopus/silk/ |
process_NLSFs.c | 38 opus_int16 pNLSF_Q15[ MAX_LPC_ORDER ], /* I/O Normalized LSFs (quant out) (0 - (2^15-1)) */ 39 const opus_int16 prev_NLSFq_Q15[ MAX_LPC_ORDER ] /* I Previous Normalized LSFs (0 - (2^15-1)) */
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/external/llvm/include/llvm/Analysis/ |
ScalarEvolutionNormalization.h | 10 // This file defines utilities for working with "normalized" ScalarEvolution 13 // The following example illustrates post-increment uses and how normalized
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/external/mesa3d/src/util/ |
format_srgb.h | 130 * Convert a 8bit normalized value from linear to srgb. 140 * Convert a 8bit normalized value from srgb to linear.
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/external/swiftshader/third_party/LLVM/include/llvm/Analysis/ |
ScalarEvolutionNormalization.h | 10 // This file defines utilities for working with "normalized" ScalarEvolution 13 // The following example illustrates post-increment uses and how normalized
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/external/vulkan-validation-layers/libs/glm/detail/ |
func_packing.hpp | 47 /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 60 /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 73 /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 86 /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. 100 /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. 113 /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. 126 /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. 139 /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
isp_isf.c | 35 Word16 isf[], /* (o) Q15 : isf[m] normalized (range: 0.0<=val<=0.5) */ 62 Word16 isf[], /* (i) Q15 : isf[m] normalized (range: 0.0<=val<=0.5) */
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log2.c | 41 * normalized, and exp is the normalisation exponent 57 Word32 L_x, /* (i) : input value (normalized) */
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/libcore/ojluni/src/main/java/sun/misc/ |
DoubleConsts.java | 72 * Minimum exponent a normalized <code>double</code> number may 80 * subnormal value would have if it could be normalized. It is
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FloatConsts.java | 68 * Minimum exponent a normalized <code>float</code> number may 76 * value would have if it could be normalized. It is equal to the
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/packages/apps/Contacts/src/com/android/contacts/util/ |
PhoneNumberHelper.java | 52 * @param phoneNumber The number to be normalized. 53 * @return The normalized number.
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/packages/apps/DevCamera/src/com/android/devcamera/ |
CameraInterface.java | 124 * @param normExposure Exposure value normalized from 0 to 1. 125 * @param normLensPos Lens position value normalized from 0 to 1.
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/packages/apps/Dialer/java/com/android/dialer/phonenumberproto/ |
dialer_phone_number.proto | 25 // consists of a normalized number string and a two-letter country code. 30 // A dialer-normalized version of the number. Here are some general rules:
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/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Analysis/ |
ScalarEvolutionNormalization.h | 10 // This file defines utilities for working with "normalized" ScalarEvolution 13 // The following example illustrates post-increment uses and how normalized
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