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| /external/brotli/js/ |
| decode.min.js | [all...] |
| /external/clang/lib/AST/ |
| ASTDiagnostic.cpp | 162 // it, it will turn into an attribute mess. People want their "vec4". [all...] |
| /external/compiler-rt/lib/sanitizer_common/ |
| sanitizer_common_syscalls.inc | [all...] |
| /external/curl/docs/ |
| MANUAL | 829 To show you an example, this is how I can get all people from my local LDAP [all...] |
| /external/curl/lib/ |
| transfer.c | [all...] |
| /external/e2fsprogs/ext2ed/doc/ |
| ext2fs-overview.sgml | [all...] |
| user-guide.sgml | [all...] |
| /external/gptfdisk/ |
| NEWS | 133 is being held in memory, since some people have mistakenly assumed that a [all...] |
| /external/icu/icu4c/source/test/cintltst/ |
| udatatst.c | [all...] |
| /external/iptables/libxtables/ |
| xtables.c | [all...] |
| /external/kotlinc/license/third_party/ |
| rhino_LICENSE.txt | [all...] |
| /external/libjpeg-turbo/ |
| structure.txt | [all...] |
| /external/libmicrohttpd/doc/ |
| libmicrohttpd.info | [all...] |
| /external/libpcap/ |
| pcap-dlpi.c | 450 * found" with the device name, so people [all...] |
| /external/llvm/docs/ |
| GettingStarted.rst | 710 used by people developing LLVM. [all...] |
| /external/llvm/lib/Target/X86/ |
| X86MCInstLower.cpp | [all...] |
| /external/llvm/lib/Transforms/Instrumentation/ |
| DataFlowSanitizer.cpp | 677 // Don't stop on weak. We assume people aren't playing games with the [all...] |
| /external/llvm/lib/Transforms/Scalar/ |
| SCCP.cpp | [all...] |
| /external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
| glx_api.c | 333 /* This is surely wrong for some people's needs but what else */ [all...] |
| /external/mesa3d/src/mesa/drivers/x11/ |
| fakeglx.c | 393 /* This is surely wrong for some people's needs but what else */ [all...] |
| /external/mksh/src/ |
| jobs.c | 429 /* this is gonna annoy users; complain to your distro, people! */ [all...] |
| /external/pcre/dist2/ |
| README | 132 Most commonly, people build PCRE2 within its own distribution directory, and in [all...] |
| /external/pcre/dist2/doc/html/ |
| README.txt | 132 Most commonly, people build PCRE2 within its own distribution directory, and in [all...] |
| /external/pcre/dist2/src/ |
| pcre2_internal.h | 100 In principle, people compiling for non-Windows, non-Unix-like (i.e. uncommon, [all...] |
| /external/ply/ply/ |
| CHANGES | [all...] |
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