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  /tools/apksig/
README.md 31 This is useful in optimized APK building pipelines, such as in Android Plugin for Gradle,
  /libcore/ojluni/src/main/java/java/util/stream/
LongStream.java 70 * specification of streams, stream operations, stream pipelines, and
200 * <p>For parallel stream pipelines, the action may be called at
232 * stream pipelines, it can be quite expensive on ordered parallel pipelines,
238 * speedups of {@code limit()} in parallel pipelines, if the semantics of
241 * {@code limit()} in parallel pipelines, switching to sequential execution
261 * stream pipelines, it can be quite expensive on ordered parallel pipelines,
267 * speedups of {@code skip()} in parallel pipelines, if the semantics of
270 * {@code skip()} in parallel pipelines, switching to sequential executio
    [all...]
Stream.java 121 * the same source feeds two or more pipelines, or multiple traversals of the
134 * <p>Stream pipelines may execute either sequentially or in
342 * Preserving stability for {@code distinct()} in parallel pipelines is
348 * pipelines, if the semantics of your situation permit. If consistency
350 * or memory utilization with {@code distinct()} in parallel pipelines,
399 * <p>For parallel stream pipelines, the action may be called at
431 * stream pipelines, it can be quite expensive on ordered parallel pipelines,
437 * speedups of {@code limit()} in parallel pipelines, if the semantics of
440 * {@code limit()} in parallel pipelines, switching to sequential executio
    [all...]
package-info.java 91 * <h2><a name="StreamOps">Stream operations and pipelines</a></h2>
95 * pipelines</em>. A stream pipeline consists of a source (such as a
142 * under parallel computation, some pipelines containing stateful intermediate
144 * significant data. Pipelines containing exclusively stateless intermediate
219 * <p>Accordingly, behavioral parameters in stream pipelines whose source might
224 * to all pipelines, not just parallel ones. Unless the stream source is
350 * execution of identical stream pipelines on an identical source will produce
365 * However, most stream pipelines, such as the "sum of weight of blocks" example
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  /external/skia/src/gpu/vk/
GrVkResourceProvider.h 233 // Central cache for creating pipelines
236 // Cache of previously created copy pipelines
  /external/skqp/src/gpu/vk/
GrVkResourceProvider.h 233 // Central cache for creating pipelines
236 // Cache of previously created copy pipelines
  /frameworks/base/opengl/java/android/opengl/
GLES31.java 354 // C function void glDeleteProgramPipelines ( GLsizei n, const GLuint *pipelines )
358 int[] pipelines,
362 // C function void glDeleteProgramPipelines ( GLsizei n, const GLuint *pipelines )
366 java.nio.IntBuffer pipelines
369 // C function void glGenProgramPipelines ( GLsizei n, GLuint *pipelines )
373 int[] pipelines,
377 // C function void glGenProgramPipelines ( GLsizei n, GLuint *pipelines )
381 java.nio.IntBuffer pipelines
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  /external/tensorflow/tensorflow/python/training/
input.py 158 Input pipelines based on Queues are not supported when eager execution is
164 "Input pipelines based on Queues are not supported when eager execution"
235 Input pipelines based on Queues are not supported when eager execution is
290 Input pipelines based on Queues are not supported when eager execution is
333 Input pipelines based on Queues are not supported when eager execution is
742 "Input pipelines based on Queues are not supported when eager execution"
780 "Input pipelines based on Queues are not supported when eager execution"
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_state_upload.c 782 struct brw_state_flags state = brw->state.pipelines[pipeline];
912 /* Save all dirty state into the other pipelines */
915 brw->state.pipelines[i].mesa |= brw->NewGLState;
916 brw->state.pipelines[i].brw |= brw->ctx.NewDriverState;
918 memset(&brw->state.pipelines[i], 0, sizeof(struct brw_state_flags));
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 617 GLW_APICALL void GLW_APIENTRY glGenProgramPipelines (GLsizei n, GLuint* pipelines)
621 if (pipelines)
624 pipelines[ndx] = ctx->programPipelines.allocate();
  /external/tensorflow/tensorflow/docs_src/api_guides/python/
threading_and_queues.md 4 queue-based input pipelines for performance. Beginning with TensorFlow 1.4,
8 interface for constructing efficient input pipelines. Furthermore, we've stopped
9 developing the old multi-threaded, queue-based input pipelines. We've retained
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineMultisampleImageTests.cpp 84 //! Create a vector of derived pipelines, each with an increasing subpass index
309 std::vector<PipelineSp> pipelines; local
312 pipelines.push_back(makeSharedPtr(Move<VkPipeline>(check<VkPipeline>(*it), Deleter<VkPipeline>(vk, device, DE_NULL))));
314 return pipelines;
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  /external/llvm/include/llvm/Passes/
PassBuilder.h 1 //===- Parsing, selection, and construction of pass pipelines --*- C++ -*--===//
12 /// configurations, and parsing of pass pipelines.
  /prebuilts/go/darwin-x86/src/html/template/
error.go 83 // {{if}}, {{range}}, or {{with}} to escape any following pipelines.
191 // Package html/template already contextually escapes all pipelines to
  /prebuilts/go/linux-x86/src/html/template/
error.go 83 // {{if}}, {{range}}, or {{with}} to escape any following pipelines.
191 // Package html/template already contextually escapes all pipelines to
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/layers/
vk_validation_error_database.txt     [all...]
vk_validation_error_messages.h     [all...]
  /cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
CanvasStateTests.java 143 // verify that HW and SW pipelines can both draw screen-and-a-half sized bitmap
  /external/ImageMagick/utilities/
magick.c 36 % Read CLI arguments, script files, and pipelines, to provide options that
  /external/adhd/cras/src/server/
cras_dsp_pipeline.h 18 /* These are the functions to create and use dsp pipelines. A dsp
  /external/deqp/doc/testspecs/GLES3/
functional.primitive_bounding_box.txt 41 + Rendering with separate shader pipelines
  /external/deqp/doc/testspecs/GLES31/
functional.separate_shader.txt 26 + Single-program and two-program pipelines
  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesShaderIntrinsicsBase.hpp 161 std::vector<SharedVkPipeline> pipelines; member in class:vkt::sparse::SparseShaderIntrinsicsInstanceBase
  /external/libdrm/man/
drm.xml 46 containing programmable pipelines well suited to 3D graphics
  /external/libmicrohttpd/
README 84 - HTTP/1.1 pipelining (need to figure out how to ensure curl pipelines

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