/external/icu/icu4c/source/samples/udata/ |
writer.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 26 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 32 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration" [all...] |
/external/icu/icu4c/source/samples/ustring/ |
ustring.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 26 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 32 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration" [all...] |
/external/icu/icu4c/source/tools/icupkg/ |
icupkg.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration" [all...] |
/external/icu/icu4c/source/tools/icuswap/ |
icuswap.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 26 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 31 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration" [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/Build/WindowsVC2010/ |
OGLESBasicTnL.vcxproj | 6 <Platform>Win32</Platform>
10 <Platform>x64</Platform>
14 <Platform>Win32</Platform>
18 <Platform>x64</Platform>
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> [all...] |
/external/tensorflow/tensorflow/stream_executor/ |
multi_platform_manager.h | 22 // In your BUILD rule, add a dependency on a platform plugin that you'd like 28 // This will register platform plugins that can be discovered via this 31 // port::StatusOr<Platform*> platform_status = 34 // Platform* platform = platform_status.ValueOrDie(); 35 // LOG(INFO) << platform->VisibleDeviceCount() << " devices visible"; 36 // if (platform->VisibleDeviceCount() <= 0) { return; } 38 // for (int i = 0; i < platform->VisibleDeviceCount(); ++i) { 40 // platform->ExecutorForDevice(i); 51 // platform. Ideally, a platform will list its registered name in its heade [all...] |
/prebuilts/build-tools/ |
manifest.xml | 6 <project name="platform/build" path="build/make" revision="5c93279fbe9be5c64d409669572be3dd663223c8" upstream="master"> 9 <project name="platform/build/blueprint" path="build/blueprint" revision="613013cb824f3464774ebf70367f75e7f83dc0ce" upstream="master" /> 10 <project name="platform/build/kati" path="build/kati" revision="ac70a73c816b3a51fe1541ef594f665853662e2f" upstream="master" /> 11 <project name="platform/build/soong" path="build/soong" revision="540a78c1ce0519b8085a5f5388474b0a3a4350b1" upstream="master"> 15 <project clone-depth="1" name="platform/prebuilts/build-tools" path="prebuilts/build-tools" revision="13db9fd267baf97807d1271121837bd6a882670f" upstream="master" /> 17 <project clone-depth="1" groups="linux" name="platform/prebuilts/clang/host/linux-x86" path="prebuilts/clang/host/linux-x86" revision="13c8d4e296fa2badce7d0dcabeafd63ff58774ba" upstream="master" /> 18 <project clone-depth="1" name="platform/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8" path="prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8" revision="2ccb38af8c940f1feef62ff5986f4bbc5d899e66" upstream="master" /> 19 <project clone-depth="1" groups="linux" name="platform/prebuilts/go/linux-x86" path="prebuilts/go/linux-x86" revision="3c27c3f6c42dbb890c67820f2897812e16f01be1" upstream="master" /> 20 <project clone-depth="1" groups="linux" name="platform/prebuilts/ninja/linux-x86" path="prebuilts/ninja/linux-x86" revision="6369b19fc3fbe765636af75d394627e2b92599ed" upstream="master" /> 22 <project clone-depth="1" groups="darwin" name="platform/prebuilts/clang/host/darwin-x86" path="prebuilts/clang/host/darwin-x86" revision="a342c52d2e522027 (…) [all...] |
/external/tensorflow/tensorflow/compiler/xla/client/ |
client_library.cc | 22 #include "tensorflow/core/platform/logging.h" 26 LocalClientOptions::LocalClientOptions(perftools::gputools::Platform* platform, 29 : platform_(platform), 34 perftools::gputools::Platform* platform) { 35 platform_ = platform; 39 perftools::gputools::Platform* LocalClientOptions::platform() const { function in class:xla::LocalClientOptions 72 perftools::gputools::Platform* platform) 80 perftools::gputools::Platform* platform = options.platform(); local [all...] |
/external/swiftshader/src/D3D8/ |
D3D8.vcxproj | 6 <Platform>Win32</Platform>
10 <Platform>Win32</Platform>
14 <Platform>Win32</Platform>
23 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
29 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
44 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> [all...] |
/external/tensorflow/tensorflow/compiler/xla/service/ |
platform_util.cc | 29 #include "tensorflow/core/platform/logging.h" 30 #include "tensorflow/core/platform/stream_executor_no_cuda.h" 42 // The name of the interpreter platform. 62 /* static */ StatusOr<std::vector<se::Platform*>> 71 LOG(WARNING) << "no executor platforms available: platform map is empty"; 75 std::vector<se::Platform*> platforms; 77 auto* platform = platform_pair.second; local 78 auto compiler_status = Compiler::GetForPlatform(platform); 80 if (platform->VisibleDeviceCount() > 0) { 81 LOG(INFO) << "platform " << platform->Name() << " present with [all...] |
/device/linaro/bootloader/edk2/Vlv2TbltDevicePkg/Library/PlatformBdsLib/ |
PlatformData.c | 29 Defined the platform specific device path which will be used by
30 platform Bbd to perform the platform policy connect.
37 // Predefined platform default time out value
42 // Predefined platform root bridge
55 // Platform specific ISA keyboard device path
65 // Platform specific on chip PCI VGA device path
74 // Platform specific plug in PCI VGA device path
84 // Platform specific ISA serial device path
97 // Platform specific Button Array device path [all...] |
/external/icu/icu4c/source/samples/dtptngsample/ |
dtptngsample.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>Win32</Platform> 20 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 26 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 36 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 37 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 39 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" [all...] |
/external/python/cpython2/PC/bdist_wininst/ |
bdist_wininst.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 22 <Platform>Win32</Platform> [all...] |
/external/python/cpython2/PCbuild/ |
python.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 22 <Platform>Win32</Platform> [all...] |
/external/python/cpython3/PC/bdist_wininst/ |
bdist_wininst.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 22 <Platform>Win32</Platform> [all...] |
/external/python/cpython3/PCbuild/ |
python.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 22 <Platform>Win32</Platform> [all...] |
/external/icu/icu4c/source/samples/ugrep/ |
ugrep.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>x64</Platform> 14 <Platform>Win32</Platform> 18 <Platform>x64</Platform> 26 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 32 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration" [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/Build/WindowsVC2010/ |
OGLES2ChameleonMan.vcxproj | 6 <Platform>Win32</Platform>
10 <Platform>x64</Platform>
14 <Platform>Win32</Platform>
18 <Platform>x64</Platform>
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> [all...] |
/external/libpng/projects/vstudio/libpng/ |
libpng.vcxproj | 6 <Platform>Win32</Platform> 10 <Platform>Win32</Platform> 14 <Platform>Win32</Platform> 18 <Platform>Win32</Platform> 28 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="Configuration" [all...] |
/external/lz4/visual/VS2010/fullbench-dll/ |
fullbench-dll.vcxproj | 6 <Platform>Win32</Platform>
10 <Platform>x64</Platform>
14 <Platform>Win32</Platform>
18 <Platform>x64</Platform>
25 <OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
26 <IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir> [all...] |
/external/libffi/ |
generate-darwin-source-and-headers.py | 9 class Platform(object): 12 class simulator_platform(Platform): 25 class simulator64_platform(Platform): 38 class device_platform(Platform): 51 class device64_platform(Platform): 64 class desktop32_platform(Platform): 77 class desktop64_platform(Platform): 130 def copy_src_platform_files(platform): 131 src_dir = os.path.join('src', platform.src_dir) 132 dst_dir = os.path.join(platform.directory, 'src', platform.src_dir [all...] |
/external/python/cpython2/Modules/_ctypes/libffi/ |
generate-darwin-source-and-headers.py | 9 class Platform(object): 12 class simulator_platform(Platform): 25 class simulator64_platform(Platform): 38 class device_platform(Platform): 51 class device64_platform(Platform): 64 class desktop32_platform(Platform): 77 class desktop64_platform(Platform): 130 def copy_src_platform_files(platform): 131 src_dir = os.path.join('src', platform.src_dir) 132 dst_dir = os.path.join(platform.directory, 'src', platform.src_dir [all...] |
/external/python/cpython3/Modules/_ctypes/libffi/ |
generate-darwin-source-and-headers.py | 9 class Platform(object): 12 class simulator_platform(Platform): 25 class simulator64_platform(Platform): 38 class device_platform(Platform): 51 class device64_platform(Platform): 64 class desktop32_platform(Platform): 77 class desktop64_platform(Platform): 130 def copy_src_platform_files(platform): 131 src_dir = os.path.join('src', platform.src_dir) 132 dst_dir = os.path.join(platform.directory, 'src', platform.src_dir [all...] |
/prebuilts/misc/common/robolectric/3.1.1/ |
Android.mk | 9 platform-robolectric-annotations \ 10 platform-robolectric-multidex \ 11 platform-robolectric-resources \ 12 platform-robolectric-shadows-core \ 13 platform-robolectric-shadows-core-v16 \ 14 platform-robolectric-shadows-core-v17 \ 15 platform-robolectric-shadows-core-v18 \ 16 platform-robolectric-shadows-core-v19 \ 17 platform-robolectric-shadows-core-v21 \ 18 platform-robolectric-shadows-core-v22 [all...] |
/external/zlib/src/contrib/vstudio/vc11/ |
zlibvc.vcxproj | 6 <Platform>Itanium</Platform>
10 <Platform>Win32</Platform>
14 <Platform>x64</Platform>
18 <Platform>Itanium</Platform>
22 <Platform>Win32</Platform>
[all...] |