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  /tools/loganalysis/src/com/android/loganalysis/parser/
MonkeyLogParser.java 69 ":Dropped: .*rotations=(\\d+).*");
263 mMonkeyLog.setDroppedCount(DroppedCategory.ROTATIONS, Integer.parseInt(m.group(1)));
  /development/samples/browseable/WatchFace/Application/src/com.example.android.wearable.watchface/
FitDistanceWatchFaceConfigActivity.java 44 * consent dialog. This avoids common duplications as might happen on screen rotations, etc.
  /development/samples/training/TabCompat/src/com/example/android/tabcompat/lib/
TabHelperEclair.java 126 // Save and restore the selected tab for rotations/restarts.
  /external/deqp/framework/common/
tcuMatrixUtil.hpp 43 // 3D axis rotations.
  /external/eigen/blas/
level1_cplx_impl.h 112 // TODO implement mixed real-scalar rotations
  /external/eigen/doc/
UsingIntelMKL.dox 61 <tr><td>\c EIGEN_USE_LAPACKE_STRICT </td><td>Same as \c EIGEN_USE_LAPACKE but algorithm of lower robustness are disabled. \n This currently concerns only JacobiSVD which otherwise would be replaced by \c gesvd that is less robust than Jacobi rotations.</td></tr>
UsingBlasLapackBackends.dox 56 <tr><td>\c EIGEN_USE_LAPACKE_STRICT </td><td>Same as \c EIGEN_USE_LAPACKE but algorithms of lower numerical robustness are disabled. \n This currently concerns only JacobiSVD which otherwise would be replaced by \c gesvd that is less robust than Jacobi rotations.</td></tr>
  /frameworks/base/media/java/android/media/
FaceDetector.java 69 * Returns the face's pose. That is, the rotations around either
  /frameworks/native/libs/nativewindow/include/android/
native_window.h 59 * mirror, and clockwise 90 degree rotation, in that order. Rotations of 180
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Mosaic.h 210 * Modifies TRS matrices so that rotations are balanced
  /packages/apps/Settings/src/com/android/settings/widget/
HotspotApBandSelectionPreference.java 110 // clear any saved state so it doesn't leak across multiple rotations/dialog closings
  /packages/services/BuiltInPrintService/jni/plugins/
wprint_image.h 37 * Rotations to apply while decoding
  /tools/loganalysis/tests/src/com/android/loganalysis/parser/
MonkeyLogParserTest.java 69 ":Dropped: keys=5 pointers=6 trackballs=7 flips=8 rotations=9",
100 assertEquals(9, monkeyLog.getDroppedCount(DroppedCategory.ROTATIONS).intValue());
164 ":Dropped: keys=1 pointers=0 trackballs=0 flips=0 rotations=0",
246 ":Dropped: keys=0 pointers=0 trackballs=0 flips=0 rotations=0",
318 ":Dropped: keys=0 pointers=0 trackballs=0 flips=0 rotations=0",
409 ":Dropped: keys=0 pointers=0 trackballs=0 flips=0 rotations=0",
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  /external/eigen/Eigen/src/Geometry/
Quaternion.h 131 * corresponds to the cosine of half the angle between the two rotations.
191 * \brief The quaternion class used to represent 3D orientations and rotations
197 * orientations and rotations of objects in three dimensions. Compared to other representations
440 /** \returns the concatenation of two rotations as a quaternion-quaternion product */
697 /** \returns the angle (in radian) between two rotations
  /external/eigen/unsupported/Eigen/src/EulerAngles/
EulerAngles.h 41 * (including rotation matrices, which is not called "rotations" by Eigen design).
299 // According to http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToEuler/
  /external/ltp/testcases/commands/logrotate/
logrotate_tests.sh 199 # check if 5 rotations are forced.
203 grep "forced from command line (5 rotations)" \
  /frameworks/wilhelm/src/
itfstruct.h 145 // Rotations can be slow, so are deferred.
170 // Rotations can be slow, so are deferred.
  /prebuilts/go/darwin-x86/src/cmd/compile/internal/ssa/
redblack32.go 303 if newrank > 1+t.right.Rank() { // rotations required
328 if newrank > 1+t.left.Rank() { // rotations required
  /prebuilts/go/linux-x86/src/cmd/compile/internal/ssa/
redblack32.go 303 if newrank > 1+t.right.Rank() { // rotations required
328 if newrank > 1+t.left.Rank() { // rotations required
  /cts/hostsidetests/appsecurity/test-apps/V3SigningSchemeRotation/src/android/appsecurity/cts/v3rotationtests/
V3RotationTest.java 125 + " rotations. Expected 2 (corresponding to one rotation). Found: "
  /external/skia/bench/
GameBench.cpp 121 // Yes, some rotations will be off the top and left sides
  /external/skia/samplecode/
SampleFilterQuality.cpp 219 // scale up so we don't clip rotations
  /external/skqp/bench/
GameBench.cpp 121 // Yes, some rotations will be off the top and left sides
  /external/skqp/samplecode/
SampleFilterQuality.cpp 219 // scale up so we don't clip rotations
  /external/webrtc/webrtc/modules/video_capture/
video_capture_impl.cc 270 // Rotating resolution when for 90/270 degree rotations.

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