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  /external/deqp/android/cts/mnc/
gles3-master.txt     [all...]
gles31-565-no-depth-no-stencil.txt 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
    [all...]
  /external/deqp/android/cts/mnc/src/
gles3-master.txt     [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
gles3-master.txt     [all...]
gles32-master.txt 7 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_lowp_geometry
8 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_lowp_tess_control
9 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_lowp_tess_eval
10 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_lowp_compute
11 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_mediump_geometry
12 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_mediump_tess_control
13 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_mediump_tess_eval
14 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_mediump_compute
15 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_highp_geometry
16 dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_highp_tess_contro
    [all...]
gles31-565-no-depth-no-stencil.txt 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
    [all...]
gles32-565-no-depth-no-stencil.txt 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
gles3-master.txt     [all...]
  /external/deqp/android/cts/nyc/
gles3-master.txt     [all...]
gles31-565-no-depth-no-stencil.txt 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
    [all...]
  /external/deqp/android/cts/nyc/src/
gles3-master.txt     [all...]
gles31-pixelformat.txt 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
gles3-master.txt     [all...]
gles31-565-no-depth-no-stencil.txt 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles3-master.txt     [all...]
gles3-spec-issues.txt 2 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_vertex
3 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_fragment
4 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_vertex
5 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_fragment
6 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
    [all...]
gles2-spec-issues.txt 2 dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_vertex
3 dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_fragment
gles31-driver-issues.txt 2 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.scalar
3 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec2
4 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec3
5 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec4
6 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scalar
7 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec2
8 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec3
9 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec4
10 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar
11 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec
    [all...]
  /external/deqp/android/cts/master/src/
gles3-spec-issues.txt 2 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_vertex
3 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_fragment
4 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_vertex
5 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_fragment
6 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
    [all...]
gles3-driver-issues.txt 5 dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_2_vertex
6 dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_2_fragment
9 dEQP-GLES3.functional.shaders.fragdata.draw_buffers
10 dEQP-GLES3.functional.shaders.fragdata.invalid_assign_to_1
13 dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler2darray_vertex
14 dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler3d_vertex
15 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_bias_fixed_fragment
16 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_bias_float_fragment
17 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_bias_fragment
18 dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_bias_fragmen
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
gles3-spec-issues.txt 2 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_vertex
3 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_fragment
4 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_vertex
5 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_fragment
6 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
    [all...]
gles2-spec-issues.txt 2 dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_vertex
3 dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_fragment
gles31-driver-issues.txt 2 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.scalar
3 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec2
4 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec3
5 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec4
6 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scalar
7 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec2
8 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec3
9 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec4
10 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar
11 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec
    [all...]
  /external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
gles3-spec-issues.txt 2 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_vertex
3 dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_fragment
4 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_vertex
5 dEQP-GLES3.functional.shaders.constant_expressions.other.complex_fragment
6 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
    [all...]
  /external/deqp/android/cts/master/
gles31-565-no-depth-no-stencil.txt 7 dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer
8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
9 dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer
10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer
11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
12 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15 dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16 dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
    [all...]

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