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(Results
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/external/deqp/android/cts/mnc/
gles3-master.txt
[
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gles31-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.
shaders
.sample_variables.num_samples.default_framebuffer
8
dEQP-GLES31.functional.
shaders
.sample_variables.max_samples.default_framebuffer
9
dEQP-GLES31.functional.
shaders
.sample_variables.sample_id.default_framebuffer
10
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
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/external/deqp/android/cts/mnc/src/
gles3-master.txt
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/
gles3-master.txt
[
all
...]
gles32-master.txt
7
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_lowp_geometry
8
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_lowp_tess_control
9
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_lowp_tess_eval
10
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_lowp_compute
11
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_mediump_geometry
12
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_mediump_tess_control
13
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_mediump_tess_eval
14
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_mediump_compute
15
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_highp_geometry
16
dEQP-GLES31.functional.
shaders
.builtin_functions.common.abs.float_highp_tess_contro
[
all
...]
gles31-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.
shaders
.sample_variables.num_samples.default_framebuffer
8
dEQP-GLES31.functional.
shaders
.sample_variables.max_samples.default_framebuffer
9
dEQP-GLES31.functional.
shaders
.sample_variables.sample_id.default_framebuffer
10
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles32-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.
shaders
.sample_variables.num_samples.default_framebuffer
8
dEQP-GLES31.functional.
shaders
.sample_variables.max_samples.default_framebuffer
9
dEQP-GLES31.functional.
shaders
.sample_variables.sample_id.default_framebuffer
10
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/
gles3-master.txt
[
all
...]
/external/deqp/android/cts/nyc/
gles3-master.txt
[
all
...]
gles31-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.
shaders
.sample_variables.num_samples.default_framebuffer
8
dEQP-GLES31.functional.
shaders
.sample_variables.max_samples.default_framebuffer
9
dEQP-GLES31.functional.
shaders
.sample_variables.sample_id.default_framebuffer
10
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
/external/deqp/android/cts/nyc/src/
gles3-master.txt
[
all
...]
gles31-pixelformat.txt
7
dEQP-GLES31.functional.
shaders
.sample_variables.num_samples.default_framebuffer
8
dEQP-GLES31.functional.
shaders
.sample_variables.max_samples.default_framebuffer
9
dEQP-GLES31.functional.
shaders
.sample_variables.sample_id.default_framebuffer
10
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
gles3-master.txt
[
all
...]
gles31-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.
shaders
.sample_variables.num_samples.default_framebuffer
8
dEQP-GLES31.functional.
shaders
.sample_variables.max_samples.default_framebuffer
9
dEQP-GLES31.functional.
shaders
.sample_variables.sample_id.default_framebuffer
10
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
gles3-master.txt
[
all
...]
gles3-spec-issues.txt
2
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_vertex
3
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_fragment
4
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_vertex
5
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_fragment
6
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
[
all
...]
gles2-spec-issues.txt
2
dEQP-GLES2.functional.
shaders
.preprocessor.basic.identifier_with_double_underscore_vertex
3
dEQP-GLES2.functional.
shaders
.preprocessor.basic.identifier_with_double_underscore_fragment
gles31-driver-issues.txt
2
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.scalar
3
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.vec2
4
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.vec3
5
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.vec4
6
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.scalar
7
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.vec2
8
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.vec3
9
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.vec4
10
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.clamp.highp_compute.scalar
11
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.clamp.highp_compute.vec
[
all
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/external/deqp/android/cts/master/src/
gles3-spec-issues.txt
2
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_vertex
3
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_fragment
4
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_vertex
5
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_fragment
6
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
[
all
...]
gles3-driver-issues.txt
5
dEQP-GLES3.functional.
shaders
.preprocessor.predefined_macros.line_2_vertex
6
dEQP-GLES3.functional.
shaders
.preprocessor.predefined_macros.line_2_fragment
9
dEQP-GLES3.functional.
shaders
.fragdata.draw_buffers
10
dEQP-GLES3.functional.
shaders
.fragdata.invalid_assign_to_1
13
dEQP-GLES3.functional.
shaders
.texture_functions.texturelodoffset.usampler2darray_vertex
14
dEQP-GLES3.functional.
shaders
.texture_functions.textureprojlodoffset.isampler3d_vertex
15
dEQP-GLES3.functional.
shaders
.texture_functions.textureprojoffset.sampler3d_bias_fixed_fragment
16
dEQP-GLES3.functional.
shaders
.texture_functions.textureprojoffset.sampler3d_bias_float_fragment
17
dEQP-GLES3.functional.
shaders
.texture_functions.textureprojoffset.isampler3d_bias_fragment
18
dEQP-GLES3.functional.
shaders
.texture_functions.textureprojoffset.usampler3d_bias_fragmen
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
gles3-spec-issues.txt
2
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_vertex
3
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_fragment
4
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_vertex
5
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_fragment
6
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
[
all
...]
gles2-spec-issues.txt
2
dEQP-GLES2.functional.
shaders
.preprocessor.basic.identifier_with_double_underscore_vertex
3
dEQP-GLES2.functional.
shaders
.preprocessor.basic.identifier_with_double_underscore_fragment
gles31-driver-issues.txt
2
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.scalar
3
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.vec2
4
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.vec3
5
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.min.highp_compute.vec4
6
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.scalar
7
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.vec2
8
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.vec3
9
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.max.highp_compute.vec4
10
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.clamp.highp_compute.scalar
11
dEQP-GLES31.functional.
shaders
.builtin_functions.precision.clamp.highp_compute.vec
[
all
...]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
gles3-spec-issues.txt
2
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_vertex
3
dEQP-GLES3.functional.
shaders
.constant_expressions.other.nested_builtin_funcs_fragment
4
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_vertex
5
dEQP-GLES3.functional.
shaders
.constant_expressions.other.complex_fragment
6
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
7
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
8
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
9
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
10
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
11
dEQP-GLES3.functional.
shaders
.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragmen
[
all
...]
/external/deqp/android/cts/master/
gles31-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.
shaders
.sample_variables.num_samples.default_framebuffer
8
dEQP-GLES31.functional.
shaders
.sample_variables.max_samples.default_framebuffer
9
dEQP-GLES31.functional.
shaders
.sample_variables.sample_id.default_framebuffer
10
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.
shaders
.sample_variables.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.
shaders
.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
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