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  /external/mesa3d/src/compiler/glsl/
linker.cpp 945 /* Check if uniform with implicit location was marked explicit
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  /external/deqp/modules/gles31/functional/
es31fBasicComputeShaderTests.cpp 137 << "uniform Input {\n"
712 "uniform uint u_baseVal;\n"
724 "uniform uint u_baseVal;\n"
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es31fSampleVariableTests.cpp 167 // uniform than a random pattern.
383 GLU_EXPECT_NO_ERROR(gl.getError(), "set u_maxSamples uniform");
402 "uniform mediump int u_maxSamples;\n"
629 << " c) Sample position distribution is uniform or almost uniform.\n"
640 << " b) Sample position distribution is uniform or almost uniform.\n"
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es31fSRGBDecodeTests.cpp 691 TCU_THROW(TestError, "Error: Uniform location not found. glGetActiveUniforms returned uniforms incorrectly ");
710 TCU_THROW(TestError, "Error: If name correctly requested then glGetActiveUniforms() returned active uniform data incorrectly");
800 for (int uniform = 0; uniform < m_shaderFragmentParameters.uniformTotal; uniform++)
802 source << "uniform sampler2D uTexture" << uniform << "; \n"; local
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  /external/deqp/modules/gles2/scripts/
genutil.py 138 ret = [Vec4(random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx)) for x in xrange(count)]
150 # def uniform(self,
  /external/mesa3d/src/mesa/drivers/common/
meta_blit.c 109 /* Update the uniform values. */
187 "uniform sampler2DMS%s texSampler;\n"
188 "uniform float src_width, src_height;\n"
404 "uniform sampler2DMS%s texSampler;\n"
537 "uniform %ssampler2DMS%s texSampler;\n"
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  /external/syslinux/gpxe/src/net/udp/
tftp.c 1100 * @v uri Uniform Resource Identifier
1161 * @v uri Uniform Resource Identifier
1180 * @v uri Uniform Resource Identifier
1200 * @v uri Uniform Resource Identifier
1220 * @v uri Uniform Resource Identifier
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  /external/swiftshader/src/OpenGL/compiler/
OutputASM.cpp 276 Uniform::Uniform(const TType& type, const std::string &name, int registerIndex, int blockId, const BlockMemberInfo& blockMemberInfo) :
684 // OpenGL ES 3.0.4 spec, section 2.12.6 Uniform Variables:
685 // "All members of a named uniform block declared with a shared or std140 layout qualifier
687 // The uniform block itself is also considered active, even if no member of the block is referenced."
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  /prebuilts/go/darwin-x86/pkg/darwin_amd64_race/
image.a 87 ?B,rLesc:0x2aBc·3B IndexrL esc:0x9B??hpLesc:0x32jlB<pL?D6?pL?jl9|SpLesc:0x22@??pL?c?pL?jl?p????B? SetColorIndexp????index·4?pL?DX> XNewPalettedDdrfpnames.go Black  Uniform?B "htc·2?jlB<t??D|St?esc:0x12@,t??B?B?t??!0t?????? WhitetTransparentt?tt >NewUniformB?t ?%YCbCrSubsampleRatio^vs·2 +YCbCrSubsampleRatio444v%+YCbCrSubsampleRatio422v%+YCbCrSubsampleRatio420v%+YCbCrSubsampleRatio440v%+YCbCrSubsampleRatio411v%+YCbCrSubsampleRatio410v%
316 index?."".(*Paletted).SubImage? type."".Paletted?:go.itab.*"".Paletted,"".Image?Tgclocals·5e3df365d51cd17bd731596caecb2b93?Tgclocals·7a7005cc57450868c06eea637d039895?*"".(*Paletted).Opaque?.type.*image/color.Color?present?type.[256]bool?i0?Tgclocals·7d6dc0137570b246b37437e57288fcd6?Tgclocals·0bf8107e94b330256a05eac4ab72970c?"".NewPaletted?0type.image/color.Palette?Tgclocals·10eac791e5f73c99f2a20ba22e99aa23?Tgclocals·1bb375f999912d68084de5bea654404a?$"".(*Uniform).RGBA? type.*"".Uniform?type.uint32?g?a?Tgclocals·e6397a44f8e1b6e77d0f200b4fba5269?Dgofile..$GOROOT/src/image/names.go?0"".(*Uniform).ColorModel?Jgo.itab.*"".Uniform,image/color.Model?Tgclocals·d4dc2f11db048877dbc0f60a22b4adb3?*"".(*Uniform).Convert?("".(*Uniform).Bounds? "".(*Uniform).At?("".(*Uniform).Opaque?Tgclocals·524d71b8d4b4126db12e7a6de3370d94?"".NewUniform?type."".Uniform?Tgclocals·b5c7440574e69788f4b5c44c58660c31?Tgclocals·a45b4125ee98bacaff0d916468dc606a?:"".YCbCr (…)
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  /prebuilts/go/linux-x86/pkg/linux_amd64_race/
image.a 87 ?B,rLesc:0x2aBc·3B IndexrL esc:0x9B??hpLesc:0x32jlB<pL?D6?pL?jl9|SpLesc:0x22@??pL?c?pL?jl?p????B? SetColorIndexp????index·4?pL?DX> XNewPalettedDdrfpnames.go Black  Uniform?B "htc·2?jlB<t??D|St?esc:0x12@,t??B?B?t??!0t?????? WhitetTransparentt?tt >NewUniformB?t ?%YCbCrSubsampleRatio^vs·2 +YCbCrSubsampleRatio444v%+YCbCrSubsampleRatio422v%+YCbCrSubsampleRatio420v%+YCbCrSubsampleRatio440v%+YCbCrSubsampleRatio411v%+YCbCrSubsampleRatio410v%
316 index?."".(*Paletted).SubImage? type."".Paletted?:go.itab.*"".Paletted,"".Image?Tgclocals·5e3df365d51cd17bd731596caecb2b93?Tgclocals·7a7005cc57450868c06eea637d039895?*"".(*Paletted).Opaque?.type.*image/color.Color?present?type.[256]bool?i0?Tgclocals·7d6dc0137570b246b37437e57288fcd6?Tgclocals·0bf8107e94b330256a05eac4ab72970c?"".NewPaletted?0type.image/color.Palette?Tgclocals·10eac791e5f73c99f2a20ba22e99aa23?Tgclocals·1bb375f999912d68084de5bea654404a?$"".(*Uniform).RGBA? type.*"".Uniform?type.uint32?g?a?Tgclocals·e6397a44f8e1b6e77d0f200b4fba5269?Dgofile..$GOROOT/src/image/names.go?0"".(*Uniform).ColorModel?Jgo.itab.*"".Uniform,image/color.Model?Tgclocals·d4dc2f11db048877dbc0f60a22b4adb3?*"".(*Uniform).Convert?("".(*Uniform).Bounds? "".(*Uniform).At?("".(*Uniform).Opaque?Tgclocals·524d71b8d4b4126db12e7a6de3370d94?"".NewUniform?type."".Uniform?Tgclocals·b5c7440574e69788f4b5c44c58660c31?Tgclocals·a45b4125ee98bacaff0d916468dc606a?:"".YCbCr (…)
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  /external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/
gl42-master.txt 170 KHR-GL42.shaders.fragdepth.write.uniform
179 KHR-GL42.shaders.fragdepth.compare.uniform
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gl33-master.txt 170 KHR-GL33.shaders.fragdepth.write.uniform
179 KHR-GL33.shaders.fragdepth.compare.uniform
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gl40-master.txt 170 KHR-GL40.shaders.fragdepth.write.uniform
179 KHR-GL40.shaders.fragdepth.compare.uniform
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gl41-master.txt 170 KHR-GL41.shaders.fragdepth.write.uniform
179 KHR-GL41.shaders.fragdepth.compare.uniform
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs.cpp 66 assert(dst.file != IMM && dst.file != UNIFORM);
85 case UNIFORM:
177 * GLSL using something like "uniform vec4 a[20]; gl_FragColor = a[i]",
316 * Which is safe. However, if we have uniform accesses
833 case UNIFORM:
967 this->stride = (file == UNIFORM ? 0 : 1);
976 this->stride = (file == UNIFORM ? 0 : 1);
979 /* For SIMD16, we need to follow from the uniform setup of SIMD8 dispatch.
980 * This brings in those uniform definitions
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  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferTextureBufferRange.cpp 687 << info.get_image_format_name().c_str() << ", binding = 0) uniform highp readonly "
756 "uniform highp "
935 GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting uniform location!");
938 TCU_FAIL("Failed to get uniform location for valid uniform variable");
942 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting value for uniform location!");
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  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageLoadStoreTests.cpp 384 src << "layout (binding = 0, " << formatQualifierStr << ") writeonly uniform " << imageTypeStr << " u_image;\n";
386 src << "layout (binding = 0) writeonly uniform " << imageTypeStr << " u_image;\n";
389 src << "layout (binding = 1) readonly uniform Constants {\n"
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  /external/deqp/external/openglcts/modules/common/
glcRobustBufferAccessBehaviorTests.cpp     [all...]
  /external/ImageMagick/coders/
null.c 13 % Read/Write Image Of Uniform Color. %
186 entry=AcquireMagickInfo("NULL","NULL","Constant image of uniform color");
  /external/clang/lib/Basic/
OpenMPKinds.cpp 58 .Case("uniform", OMPC_uniform)
72 return "uniform";
  /external/deqp/data/gles2/shaders/
keywords.test 40 case uniform
52 float uniform = 1.0;
  /external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/
gles3-khr-master.txt 115 KHR-GLES3.shaders.fragdepth.write.uniform
124 KHR-GLES3.shaders.fragdepth.compare.uniform
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  /external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/src/
gles3-khr-master.txt 115 KHR-GLES3.shaders.fragdepth.write.uniform
124 KHR-GLES3.shaders.fragdepth.compare.uniform
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  /external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/
gles3-khr-master.txt 115 KHR-GLES3.shaders.fragdepth.write.uniform
124 KHR-GLES3.shaders.fragdepth.compare.uniform
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  /external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/src/
gles3-khr-master.txt 115 KHR-GLES3.shaders.fragdepth.write.uniform
124 KHR-GLES3.shaders.fragdepth.compare.uniform
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