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/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
TextureRenderer.java | 52 "uniform sampler2D tex_sampler;\n" +
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
PolyToPoly.java | 87 // rotate/uniform-scale (2 points)
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
TextureRenderer.java | 52 "uniform sampler2D tex_sampler;\n" +
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
TextureRenderer.java | 52 "uniform sampler2D tex_sampler;\n" +
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Lib/ |
urlparse.py | 5 RFC 3986 (STD66): "Uniform Resource Identifiers" by T. Berners-Lee, R. Fielding
11 RFC 2396: "Uniform Resource Identifiers (URI)": Generic Syntax by T.
16 RFC 1808: "Relative Uniform Resource Locators", by R. Fielding, UC Irvine, June
19 RFC 1738: "Uniform Resource Locators (URL)" by T. Berners-Lee, L. Masinter, M.
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/ |
urlparse.py | 5 RFC 3986 (STD66): "Uniform Resource Identifiers" by T. Berners-Lee, R. Fielding
11 RFC 2396: "Uniform Resource Identifiers (URI)": Generic Syntax by T.
16 RFC 1808: "Relative Uniform Resource Locators", by R. Fielding, UC Irvine, June
19 RFC 1738: "Uniform Resource Locators (URL)" by T. Berners-Lee, L. Masinter, M.
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/device/linaro/bootloader/edk2/PerformancePkg/Library/TscTimerLib/ |
DxeTscTimerLib.c | 15 duration of each clock tick is uniform and supports the use of the TSC as a wall clock timer even if
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/external/ImageMagick/coders/ |
url.c | 284 entry=AcquireMagickInfo("URL","HTTP","Uniform Resource Locator (http://)"); 292 entry=AcquireMagickInfo("URL","HTTPS","Uniform Resource Locator (https://)"); 299 entry=AcquireMagickInfo("URL","FTP","Uniform Resource Locator (ftp://)"); 307 entry=AcquireMagickInfo("URL","FILE","Uniform Resource Locator (file://)");
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/external/apache-http/src/org/apache/http/client/methods/ |
HttpPost.java | 44 * the Request-URI in the Request-Line. POST is designed to allow a uniform
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/external/apache-xml/src/main/java/org/apache/xml/serializer/ |
WriterChain.java | 44 * The purpose of this class is to have a uniform way of chaining the output of one writer to
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/external/autotest/client/deps/glbench/src/ |
texturetest.cc | 27 "uniform sampler2D texture;"
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/external/bart/tests/ |
test_common_utils.py | 31 # A series with a non uniform index
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/external/caliper/caliper/src/main/java/com/google/caliper/worker/ |
Allocation.java | 36 // Within a benchmark the code paths should be fairly uniform so it should be safe to just store
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/external/deqp/doc/testspecs/GLES3/ |
functional.texture.shadow.txt | 36 magnification. Reference value for depth comparison is uniform.
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/external/deqp/doc/testspecs/GLES31/ |
functional.sample_shading.txt | 53 function is assumed to have similar effect to the uniform random. Hence, if the
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/external/deqp/external/openglcts/modules/gles31/ |
es31cLayoutBindingTests.hpp | 77 char const* keyword; // uniform, buffer
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es31cTextureStorageMultisampleGetActiveUniformTests.hpp | 37 /** Test case: glGetActiveUniform(): Make sure multisample texture uniform types are
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5AtomicCountersArrayIndexing.hpp | 38 * uniform integer expressions works as expected.
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.hpp | 56 std::string globalDeclarations; //!< These are placed into global scope. Can contain uniform declarations for example.
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
vktRandomUniformBlockCase.hpp | 24 * \brief Random uniform block layout case.
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/external/deqp/framework/randomshaders/ |
rsgVariable.cpp | 57 str << Token::UNIFORM;
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/external/deqp/modules/gles2/functional/ |
es2fShaderReturnTests.cpp | 215 "uniform mediump int ui_one;\n" 252 "uniform mediump int ui_one;\n" 438 "uniform int ui_zero;\n\n" 453 "uniform int ui_zero;\n\n"
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/external/deqp/modules/gles2/scripts/ |
gen-keywords.py | 66 "attribute", "const", "uniform", "varying", "break", "continue", "do", "for", "while",
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/external/deqp/modules/gles3/functional/ |
es3fShaderMetamorphicTests.cpp | 136 // Uniform: injectionSwitch 140 // Uniform: resolution 144 // Uniform: mouse 148 // Uniform: time
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es3fShaderReturnTests.cpp | 190 "uniform mediump int ui_one;\n" 228 "uniform mediump int ui_one;\n" 423 "uniform int ui_zero;\n\n" 440 "uniform int ui_zero;\n\n"
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