/external/deqp/modules/gles2/performance/ |
es2pRedundantStateChangeTests.cpp | 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 438 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 481 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 518 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL) [all...] |
es2pStateChangeTests.cpp | 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 482 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 530 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 572 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL) [all...] |
es2pDrawCallBatchingTests.cpp | 597 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, NULL); 601 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, &(m_staticAttributeDatas[attribNdx][0])); 629 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, NULL); 633 gl.vertexAttribPointer(dynamicAttributeLocations[attribNdx], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribNdx][m_spec.triangleCount * 3 * drawNdx * 4])); 703 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, NULL); 707 gl.vertexAttribPointer(location, 4, GL_BYTE, GL_TRUE, 0, &(m_staticAttributeDatas[attribNdx][0])); 733 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, NULL); 737 gl.vertexAttribPointer(dynamicAttributeLocations[attribute], 4, GL_BYTE, GL_TRUE, 0, &(m_dynamicAttributeDatas[attribute][0])); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pStateChangeTests.cpp | 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 478 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 520 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 566 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL) [all...] |
es3pRedundantStateChangeTests.cpp | 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 434 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 471 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); 512 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextUtil.cpp | 81 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, 0); 92 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); 141 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); 147 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &coord[0]);
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/external/autotest/client/deps/webgl_mpd/src/ |
ManyPlanetsDeep.html | 141 ctx.vertexAttribPointer(0, 3, ctx.FLOAT, false, 0, 0); 144 ctx.vertexAttribPointer(2, 3, ctx.FLOAT, false, 0, 0); 147 ctx.vertexAttribPointer(1, 2, ctx.FLOAT, false, 0, 0);
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/external/deqp/doc/testspecs/GLES31/ |
functional.vertex_attribute_binding.txt | 67 attribute binding and the vertexAttribPointer API commands to
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/external/deqp/external/openglcts/modules/gl/ |
gl3cGLSLnoperspectiveTests.cpp | 462 gl.vertexAttribPointer(in_position_loc, 4 /* size */, GL_FLOAT, GL_FALSE /* normalizeed */, 0 /* stride */, 464 GLU_EXPECT_NO_ERROR(gl.getError(), "VertexAttribPointer"); 466 gl.vertexAttribPointer(in_color_loc, 4 /* size */, GL_UNSIGNED_BYTE, GL_TRUE /* normalizeed */, 468 GLU_EXPECT_NO_ERROR(gl.getError(), "VertexAttribPointer");
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/external/deqp/modules/gles2/functional/ |
es2fPolygonOffsetTests.cpp | 389 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); 531 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); 640 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleTopLeft); 657 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); 788 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); 807 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleTopLeft); 901 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleTopLeft); 920 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); [all...] |
es2fDepthStencilClearTests.cpp | 347 gl.vertexAttribPointer (positionLoc, 3, GL_FLOAT, GL_FALSE, 0, &pos[0]); 374 gl.vertexAttribPointer(positionLoc, 2, GL_FLOAT, GL_FALSE, 0, &pos[0]);
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/external/deqp/modules/gles3/functional/ |
es3fPolygonOffsetTests.cpp | 392 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); 534 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); 643 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleTopLeft); 660 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); 791 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); 810 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleTopLeft); 904 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleTopLeft); 923 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5FmaPrecision.cpp | 222 gl.vertexAttribPointer(posAttribA, S, GL_FLOAT, GL_FALSE, 0 /* stride */, DE_NULL); 230 gl.vertexAttribPointer(posAttribB, S, GL_FLOAT, GL_FALSE, 0 /* stride */, DE_NULL); 238 gl.vertexAttribPointer(posAttribC, S, GL_FLOAT, GL_FALSE, 0 /* stride */, DE_NULL);
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esextcGPUShader5PreciseQualifier.cpp | 183 gl.vertexAttribPointer(0 /* index */, 4 /* size */, GL_FLOAT, GL_FALSE, 0, 0); 187 gl.vertexAttribPointer(1 /* index */, 4 /* size */, GL_FLOAT, GL_FALSE, 0, 0);
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/external/deqp/modules/egl/ |
teglGLES2SharingTests.cpp | 417 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(colorLocation, 1, GL_UNSIGNED_BYTE, GL_TRUE, 0, DE_NULL)); 420 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(gridLocation, 2, GL_FLOAT, GL_FALSE, 0, &(coords[0]))); 595 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(texCoordLocation, 2, GL_FLOAT, GL_FALSE, 0, texCoords)); 596 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, coords)); 730 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, colors)); 731 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, coords)); 1019 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, colors)); 1020 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(coordLocation, 2, GL_FLOAT, GL_FALSE, 0, coords)); [all...] |
teglPreservingSwapTests.cpp | 193 m_gl.vertexAttribPointer(m_coordLoc, 4, GL_FLOAT, GL_FALSE, 0, coords); 194 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors);
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teglSwapBuffersTests.cpp | 378 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions1); 393 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions2);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 146 gl->vertexAttribPointer = &glVertexAttribPointer;
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/external/skia/src/gpu/gl/ |
GrGLVertexArray.cpp | 125 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index,
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GrGLAssembleInterface.cpp | 258 GET_PROC(VertexAttribPointer); 628 GET_PROC(VertexAttribPointer);
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/external/skqp/src/gpu/gl/ |
GrGLVertexArray.cpp | 125 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index,
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/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 291 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &fullscreenQuad[0]); 667 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 670 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 683 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); 684 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]); 868 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 316 dst->vertexAttribPointer = src.vertexAttribPointer;
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/external/skia/tools/gpu/atlastext/ |
GLTestAtlasTextRenderer.cpp | 363 callgl(VertexAttribPointer, 0, 3, GR_GL_FLOAT, GR_GL_FALSE, sizeof(SDFVertex), vertices); 365 callgl(VertexAttribPointer, 1, 4, GR_GL_UNSIGNED_BYTE, GR_GL_TRUE, sizeof(SDFVertex),
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/external/skqp/tools/gpu/atlastext/ |
GLTestAtlasTextRenderer.cpp | 363 callgl(VertexAttribPointer, 0, 3, GR_GL_FLOAT, GR_GL_FALSE, sizeof(SDFVertex), vertices); 365 callgl(VertexAttribPointer, 1, 4, GR_GL_UNSIGNED_BYTE, GR_GL_TRUE, sizeof(SDFVertex),
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