/external/deqp/framework/opengl/wrapper/ |
glwInitES20.inl | 146 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
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glwFunctions.inl | [all...] |
glwInitES30Direct.inl | 249 gl->vertexAttribPointer = &glVertexAttribPointer;
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/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 299 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &fullscreenQuad[0]); 679 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 682 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 695 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); 696 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]); 883 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fMultisampleShaderRenderCase.cpp | 499 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, it->second.stride, (deUint8*)DE_NULL + it->second.offset); 579 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 636 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
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es31fDrawTests.cpp | 858 ctx.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 865 ctx.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 872 ctx.vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); [all...] |
es31fTextureMultisampleTests.cpp | 407 gl.vertexAttribPointer (posLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 409 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer"); 499 gl.vertexAttribPointer (m_samplerProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 501 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer"); [all...] |
es31fMultisampleTests.cpp | 330 gl.vertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, DE_NULL); 331 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx vertexAttribPointer"); 338 gl.vertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, DE_NULL); 339 GLU_EXPECT_NO_ERROR(gl.getError(), "col vertexAttribPointer"); [all...] |
es31fAdvancedBlendTests.cpp | 443 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL); 448 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
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es31fFboNoAttachmentTests.cpp | 134 gl.vertexAttribPointer(0, 2, GL_FLOAT, false, 0, DE_NULL); 234 gl.vertexAttribPointer(0, 2, GL_FLOAT, false, 0, DE_NULL);
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/external/deqp/external/openglcts/modules/gl/ |
gl4cClipControlTests.cpp | 459 gl.vertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); 662 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0); 851 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0); 1027 gl.vertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); [all...] |
gl4cIndirectParametersTests.cpp | 437 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, NULL); 632 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, NULL);
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5SamplerArrayIndexing.cpp | 261 gl.vertexAttribPointer(position_attribute_location, 4 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */,
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.hpp | 158 virtual void vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer);
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/external/deqp/modules/gles3/functional/ |
es3fMultiviewTests.cpp | 281 gl.vertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, &UNIT_SQUARE[0]);
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es3fDepthStencilClearTests.cpp | 350 gl.vertexAttribPointer (positionLoc, 3, GL_FLOAT, GL_FALSE, 0, &pos[0]); 377 gl.vertexAttribPointer(positionLoc, 2, GL_FLOAT, GL_FALSE, 0, &pos[0]);
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es3fDrawTests.cpp | 723 ctx.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 730 ctx.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 737 ctx.vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); [all...] |
/external/autotest/client/deps/webgl_mpd/src/debug/ |
webgl-debug.js | 86 'vertexAttribPointer': {6: { 2:true }}, 361 ctx.vertexAttribPointer(ii, 4, ctx.FLOAT, false, 0, 0);
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/external/deqp/external/openglcts/modules/common/ |
glcTextureFilterAnisotropicTests.cpp | 724 gl.vertexAttribPointer(attrLocationVertex, 3, GL_FLOAT, GL_FALSE, strideSize, DE_NULL); 726 gl.vertexAttribPointer(attrLocationInTexCoord, texCoordDim, GL_FLOAT, GL_FALSE, strideSize,
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/external/deqp/modules/egl/ |
teglBufferAgeTests.cpp | 299 m_gl.vertexAttribPointer(m_coordLoc, 4, GL_FLOAT, GL_FALSE, 0, coords); 300 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors);
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teglPartialUpdateTests.cpp | 288 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords); 289 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors);
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teglSwapBuffersWithDamageTests.cpp | 230 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords); 231 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors);
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teglImageFormatTests.cpp | 435 GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords)); 528 GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords)); 649 GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords)); [all...] |
/external/skqp/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 258 GET_PROC(VertexAttribPointer); 760 GET_PROC(VertexAttribPointer); [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferOperations.cpp | 468 gl.vertexAttribPointer(m_vertex_location, 4, GL_FLOAT, GL_FALSE, 0, 0); 485 gl.vertexAttribPointer(m_index_location, 1, GL_FLOAT, GL_FALSE, 0, 0); 940 gl.vertexAttribPointer(m_position_location, 4, GL_FLOAT, GL_FALSE, 0, 0); [all...] |