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  /external/deqp/framework/opengl/wrapper/
glwInitES20.inl 146 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
glwFunctions.inl     [all...]
glwInitES30Direct.inl 249 gl->vertexAttribPointer = &glVertexAttribPointer;
  /external/deqp/modules/gles3/stress/
es3sSpecialFloatTests.cpp 299 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &fullscreenQuad[0]);
679 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
682 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
695 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
696 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]);
883 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.cpp 499 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, it->second.stride, (deUint8*)DE_NULL + it->second.offset);
579 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
636 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
es31fDrawTests.cpp 858 ctx.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
865 ctx.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
872 ctx.vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
    [all...]
es31fTextureMultisampleTests.cpp 407 gl.vertexAttribPointer (posLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
409 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer");
499 gl.vertexAttribPointer (m_samplerProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
501 GLU_EXPECT_NO_ERROR (gl.getError(), "vertexAttribPointer");
    [all...]
es31fMultisampleTests.cpp 330 gl.vertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, DE_NULL);
331 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx vertexAttribPointer");
338 gl.vertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, DE_NULL);
339 GLU_EXPECT_NO_ERROR(gl.getError(), "col vertexAttribPointer");
    [all...]
es31fAdvancedBlendTests.cpp 443 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL);
448 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
es31fFboNoAttachmentTests.cpp 134 gl.vertexAttribPointer(0, 2, GL_FLOAT, false, 0, DE_NULL);
234 gl.vertexAttribPointer(0, 2, GL_FLOAT, false, 0, DE_NULL);
  /external/deqp/external/openglcts/modules/gl/
gl4cClipControlTests.cpp 459 gl.vertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0);
662 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
851 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
1027 gl.vertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0);
    [all...]
gl4cIndirectParametersTests.cpp 437 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, NULL);
632 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, NULL);
  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5SamplerArrayIndexing.cpp 261 gl.vertexAttribPointer(position_attribute_location, 4 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */,
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 158 virtual void vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer);
  /external/deqp/modules/gles3/functional/
es3fMultiviewTests.cpp 281 gl.vertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, &UNIT_SQUARE[0]);
es3fDepthStencilClearTests.cpp 350 gl.vertexAttribPointer (positionLoc, 3, GL_FLOAT, GL_FALSE, 0, &pos[0]);
377 gl.vertexAttribPointer(positionLoc, 2, GL_FLOAT, GL_FALSE, 0, &pos[0]);
es3fDrawTests.cpp 723 ctx.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
730 ctx.vertexAttribPointer(offsetLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
737 ctx.vertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
    [all...]
  /external/autotest/client/deps/webgl_mpd/src/debug/
webgl-debug.js 86 'vertexAttribPointer': {6: { 2:true }},
361 ctx.vertexAttribPointer(ii, 4, ctx.FLOAT, false, 0, 0);
  /external/deqp/external/openglcts/modules/common/
glcTextureFilterAnisotropicTests.cpp 724 gl.vertexAttribPointer(attrLocationVertex, 3, GL_FLOAT, GL_FALSE, strideSize, DE_NULL);
726 gl.vertexAttribPointer(attrLocationInTexCoord, texCoordDim, GL_FLOAT, GL_FALSE, strideSize,
  /external/deqp/modules/egl/
teglBufferAgeTests.cpp 299 m_gl.vertexAttribPointer(m_coordLoc, 4, GL_FLOAT, GL_FALSE, 0, coords);
300 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors);
teglPartialUpdateTests.cpp 288 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords);
289 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors);
teglSwapBuffersWithDamageTests.cpp 230 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords);
231 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors);
teglImageFormatTests.cpp 435 GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords));
528 GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords));
649 GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords));
    [all...]
  /external/skqp/src/gpu/gl/
GrGLAssembleInterface.cpp 258 GET_PROC(VertexAttribPointer);
760 GET_PROC(VertexAttribPointer);
    [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferOperations.cpp 468 gl.vertexAttribPointer(m_vertex_location, 4, GL_FLOAT, GL_FALSE, 0, 0);
485 gl.vertexAttribPointer(m_index_location, 1, GL_FLOAT, GL_FALSE, 0, 0);
940 gl.vertexAttribPointer(m_position_location, 4, GL_FLOAT, GL_FALSE, 0, 0);
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