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      1 /* WARNING: This is auto-generated file. Do not modify, since changes will
      2  * be lost! Modify the generating script instead.
      3  *
      4  * Generated from Khronos GL API description (gl.xml) revision a3ee0ed08111d44ac3cb863d9e3e81a7c28f9d90.
      5  */
      6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
      7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
      8 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation");
      9 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer");
     10 gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer");
     11 gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer");
     12 gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture");
     13 gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor");
     14 gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation");
     15 gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSeparate");
     16 gl->blendFunc							= (glBlendFuncFunc)								loader->get("glBlendFunc");
     17 gl->blendFuncSeparate					= (glBlendFuncSeparateFunc)						loader->get("glBlendFuncSeparate");
     18 gl->bufferData							= (glBufferDataFunc)							loader->get("glBufferData");
     19 gl->bufferSubData						= (glBufferSubDataFunc)							loader->get("glBufferSubData");
     20 gl->checkFramebufferStatus				= (glCheckFramebufferStatusFunc)				loader->get("glCheckFramebufferStatus");
     21 gl->clear								= (glClearFunc)									loader->get("glClear");
     22 gl->clearColor							= (glClearColorFunc)							loader->get("glClearColor");
     23 gl->clearDepthf							= (glClearDepthfFunc)							loader->get("glClearDepthf");
     24 gl->clearStencil						= (glClearStencilFunc)							loader->get("glClearStencil");
     25 gl->colorMask							= (glColorMaskFunc)								loader->get("glColorMask");
     26 gl->compileShader						= (glCompileShaderFunc)							loader->get("glCompileShader");
     27 gl->compressedTexImage2D				= (glCompressedTexImage2DFunc)					loader->get("glCompressedTexImage2D");
     28 gl->compressedTexSubImage2D				= (glCompressedTexSubImage2DFunc)				loader->get("glCompressedTexSubImage2D");
     29 gl->copyTexImage2D						= (glCopyTexImage2DFunc)						loader->get("glCopyTexImage2D");
     30 gl->copyTexSubImage2D					= (glCopyTexSubImage2DFunc)						loader->get("glCopyTexSubImage2D");
     31 gl->createProgram						= (glCreateProgramFunc)							loader->get("glCreateProgram");
     32 gl->createShader						= (glCreateShaderFunc)							loader->get("glCreateShader");
     33 gl->cullFace							= (glCullFaceFunc)								loader->get("glCullFace");
     34 gl->deleteBuffers						= (glDeleteBuffersFunc)							loader->get("glDeleteBuffers");
     35 gl->deleteFramebuffers					= (glDeleteFramebuffersFunc)					loader->get("glDeleteFramebuffers");
     36 gl->deleteProgram						= (glDeleteProgramFunc)							loader->get("glDeleteProgram");
     37 gl->deleteRenderbuffers					= (glDeleteRenderbuffersFunc)					loader->get("glDeleteRenderbuffers");
     38 gl->deleteShader						= (glDeleteShaderFunc)							loader->get("glDeleteShader");
     39 gl->deleteTextures						= (glDeleteTexturesFunc)						loader->get("glDeleteTextures");
     40 gl->depthFunc							= (glDepthFuncFunc)								loader->get("glDepthFunc");
     41 gl->depthMask							= (glDepthMaskFunc)								loader->get("glDepthMask");
     42 gl->depthRangef							= (glDepthRangefFunc)							loader->get("glDepthRangef");
     43 gl->detachShader						= (glDetachShaderFunc)							loader->get("glDetachShader");
     44 gl->disable								= (glDisableFunc)								loader->get("glDisable");
     45 gl->disableVertexAttribArray			= (glDisableVertexAttribArrayFunc)				loader->get("glDisableVertexAttribArray");
     46 gl->drawArrays							= (glDrawArraysFunc)							loader->get("glDrawArrays");
     47 gl->drawElements						= (glDrawElementsFunc)							loader->get("glDrawElements");
     48 gl->enable								= (glEnableFunc)								loader->get("glEnable");
     49 gl->enableVertexAttribArray				= (glEnableVertexAttribArrayFunc)				loader->get("glEnableVertexAttribArray");
     50 gl->finish								= (glFinishFunc)								loader->get("glFinish");
     51 gl->flush								= (glFlushFunc)									loader->get("glFlush");
     52 gl->framebufferRenderbuffer				= (glFramebufferRenderbufferFunc)				loader->get("glFramebufferRenderbuffer");
     53 gl->framebufferTexture2D				= (glFramebufferTexture2DFunc)					loader->get("glFramebufferTexture2D");
     54 gl->frontFace							= (glFrontFaceFunc)								loader->get("glFrontFace");
     55 gl->genBuffers							= (glGenBuffersFunc)							loader->get("glGenBuffers");
     56 gl->genFramebuffers						= (glGenFramebuffersFunc)						loader->get("glGenFramebuffers");
     57 gl->genRenderbuffers					= (glGenRenderbuffersFunc)						loader->get("glGenRenderbuffers");
     58 gl->genTextures							= (glGenTexturesFunc)							loader->get("glGenTextures");
     59 gl->generateMipmap						= (glGenerateMipmapFunc)						loader->get("glGenerateMipmap");
     60 gl->getActiveAttrib						= (glGetActiveAttribFunc)						loader->get("glGetActiveAttrib");
     61 gl->getActiveUniform					= (glGetActiveUniformFunc)						loader->get("glGetActiveUniform");
     62 gl->getAttachedShaders					= (glGetAttachedShadersFunc)					loader->get("glGetAttachedShaders");
     63 gl->getAttribLocation					= (glGetAttribLocationFunc)						loader->get("glGetAttribLocation");
     64 gl->getBooleanv							= (glGetBooleanvFunc)							loader->get("glGetBooleanv");
     65 gl->getBufferParameteriv				= (glGetBufferParameterivFunc)					loader->get("glGetBufferParameteriv");
     66 gl->getError							= (glGetErrorFunc)								loader->get("glGetError");
     67 gl->getFloatv							= (glGetFloatvFunc)								loader->get("glGetFloatv");
     68 gl->getFramebufferAttachmentParameteriv	= (glGetFramebufferAttachmentParameterivFunc)	loader->get("glGetFramebufferAttachmentParameteriv");
     69 gl->getIntegerv							= (glGetIntegervFunc)							loader->get("glGetIntegerv");
     70 gl->getProgramInfoLog					= (glGetProgramInfoLogFunc)						loader->get("glGetProgramInfoLog");
     71 gl->getProgramiv						= (glGetProgramivFunc)							loader->get("glGetProgramiv");
     72 gl->getRenderbufferParameteriv			= (glGetRenderbufferParameterivFunc)			loader->get("glGetRenderbufferParameteriv");
     73 gl->getShaderInfoLog					= (glGetShaderInfoLogFunc)						loader->get("glGetShaderInfoLog");
     74 gl->getShaderPrecisionFormat			= (glGetShaderPrecisionFormatFunc)				loader->get("glGetShaderPrecisionFormat");
     75 gl->getShaderSource						= (glGetShaderSourceFunc)						loader->get("glGetShaderSource");
     76 gl->getShaderiv							= (glGetShaderivFunc)							loader->get("glGetShaderiv");
     77 gl->getString							= (glGetStringFunc)								loader->get("glGetString");
     78 gl->getTexParameterfv					= (glGetTexParameterfvFunc)						loader->get("glGetTexParameterfv");
     79 gl->getTexParameteriv					= (glGetTexParameterivFunc)						loader->get("glGetTexParameteriv");
     80 gl->getUniformLocation					= (glGetUniformLocationFunc)					loader->get("glGetUniformLocation");
     81 gl->getUniformfv						= (glGetUniformfvFunc)							loader->get("glGetUniformfv");
     82 gl->getUniformiv						= (glGetUniformivFunc)							loader->get("glGetUniformiv");
     83 gl->getVertexAttribPointerv				= (glGetVertexAttribPointervFunc)				loader->get("glGetVertexAttribPointerv");
     84 gl->getVertexAttribfv					= (glGetVertexAttribfvFunc)						loader->get("glGetVertexAttribfv");
     85 gl->getVertexAttribiv					= (glGetVertexAttribivFunc)						loader->get("glGetVertexAttribiv");
     86 gl->hint								= (glHintFunc)									loader->get("glHint");
     87 gl->isBuffer							= (glIsBufferFunc)								loader->get("glIsBuffer");
     88 gl->isEnabled							= (glIsEnabledFunc)								loader->get("glIsEnabled");
     89 gl->isFramebuffer						= (glIsFramebufferFunc)							loader->get("glIsFramebuffer");
     90 gl->isProgram							= (glIsProgramFunc)								loader->get("glIsProgram");
     91 gl->isRenderbuffer						= (glIsRenderbufferFunc)						loader->get("glIsRenderbuffer");
     92 gl->isShader							= (glIsShaderFunc)								loader->get("glIsShader");
     93 gl->isTexture							= (glIsTextureFunc)								loader->get("glIsTexture");
     94 gl->lineWidth							= (glLineWidthFunc)								loader->get("glLineWidth");
     95 gl->linkProgram							= (glLinkProgramFunc)							loader->get("glLinkProgram");
     96 gl->pixelStorei							= (glPixelStoreiFunc)							loader->get("glPixelStorei");
     97 gl->polygonOffset						= (glPolygonOffsetFunc)							loader->get("glPolygonOffset");
     98 gl->readPixels							= (glReadPixelsFunc)							loader->get("glReadPixels");
     99 gl->releaseShaderCompiler				= (glReleaseShaderCompilerFunc)					loader->get("glReleaseShaderCompiler");
    100 gl->renderbufferStorage					= (glRenderbufferStorageFunc)					loader->get("glRenderbufferStorage");
    101 gl->sampleCoverage						= (glSampleCoverageFunc)						loader->get("glSampleCoverage");
    102 gl->scissor								= (glScissorFunc)								loader->get("glScissor");
    103 gl->shaderBinary						= (glShaderBinaryFunc)							loader->get("glShaderBinary");
    104 gl->shaderSource						= (glShaderSourceFunc)							loader->get("glShaderSource");
    105 gl->stencilFunc							= (glStencilFuncFunc)							loader->get("glStencilFunc");
    106 gl->stencilFuncSeparate					= (glStencilFuncSeparateFunc)					loader->get("glStencilFuncSeparate");
    107 gl->stencilMask							= (glStencilMaskFunc)							loader->get("glStencilMask");
    108 gl->stencilMaskSeparate					= (glStencilMaskSeparateFunc)					loader->get("glStencilMaskSeparate");
    109 gl->stencilOp							= (glStencilOpFunc)								loader->get("glStencilOp");
    110 gl->stencilOpSeparate					= (glStencilOpSeparateFunc)						loader->get("glStencilOpSeparate");
    111 gl->texImage2D							= (glTexImage2DFunc)							loader->get("glTexImage2D");
    112 gl->texParameterf						= (glTexParameterfFunc)							loader->get("glTexParameterf");
    113 gl->texParameterfv						= (glTexParameterfvFunc)						loader->get("glTexParameterfv");
    114 gl->texParameteri						= (glTexParameteriFunc)							loader->get("glTexParameteri");
    115 gl->texParameteriv						= (glTexParameterivFunc)						loader->get("glTexParameteriv");
    116 gl->texSubImage2D						= (glTexSubImage2DFunc)							loader->get("glTexSubImage2D");
    117 gl->uniform1f							= (glUniform1fFunc)								loader->get("glUniform1f");
    118 gl->uniform1fv							= (glUniform1fvFunc)							loader->get("glUniform1fv");
    119 gl->uniform1i							= (glUniform1iFunc)								loader->get("glUniform1i");
    120 gl->uniform1iv							= (glUniform1ivFunc)							loader->get("glUniform1iv");
    121 gl->uniform2f							= (glUniform2fFunc)								loader->get("glUniform2f");
    122 gl->uniform2fv							= (glUniform2fvFunc)							loader->get("glUniform2fv");
    123 gl->uniform2i							= (glUniform2iFunc)								loader->get("glUniform2i");
    124 gl->uniform2iv							= (glUniform2ivFunc)							loader->get("glUniform2iv");
    125 gl->uniform3f							= (glUniform3fFunc)								loader->get("glUniform3f");
    126 gl->uniform3fv							= (glUniform3fvFunc)							loader->get("glUniform3fv");
    127 gl->uniform3i							= (glUniform3iFunc)								loader->get("glUniform3i");
    128 gl->uniform3iv							= (glUniform3ivFunc)							loader->get("glUniform3iv");
    129 gl->uniform4f							= (glUniform4fFunc)								loader->get("glUniform4f");
    130 gl->uniform4fv							= (glUniform4fvFunc)							loader->get("glUniform4fv");
    131 gl->uniform4i							= (glUniform4iFunc)								loader->get("glUniform4i");
    132 gl->uniform4iv							= (glUniform4ivFunc)							loader->get("glUniform4iv");
    133 gl->uniformMatrix2fv					= (glUniformMatrix2fvFunc)						loader->get("glUniformMatrix2fv");
    134 gl->uniformMatrix3fv					= (glUniformMatrix3fvFunc)						loader->get("glUniformMatrix3fv");
    135 gl->uniformMatrix4fv					= (glUniformMatrix4fvFunc)						loader->get("glUniformMatrix4fv");
    136 gl->useProgram							= (glUseProgramFunc)							loader->get("glUseProgram");
    137 gl->validateProgram						= (glValidateProgramFunc)						loader->get("glValidateProgram");
    138 gl->vertexAttrib1f						= (glVertexAttrib1fFunc)						loader->get("glVertexAttrib1f");
    139 gl->vertexAttrib1fv						= (glVertexAttrib1fvFunc)						loader->get("glVertexAttrib1fv");
    140 gl->vertexAttrib2f						= (glVertexAttrib2fFunc)						loader->get("glVertexAttrib2f");
    141 gl->vertexAttrib2fv						= (glVertexAttrib2fvFunc)						loader->get("glVertexAttrib2fv");
    142 gl->vertexAttrib3f						= (glVertexAttrib3fFunc)						loader->get("glVertexAttrib3f");
    143 gl->vertexAttrib3fv						= (glVertexAttrib3fvFunc)						loader->get("glVertexAttrib3fv");
    144 gl->vertexAttrib4f						= (glVertexAttrib4fFunc)						loader->get("glVertexAttrib4f");
    145 gl->vertexAttrib4fv						= (glVertexAttrib4fvFunc)						loader->get("glVertexAttrib4fv");
    146 gl->vertexAttribPointer					= (glVertexAttribPointerFunc)					loader->get("glVertexAttribPointer");
    147 gl->viewport							= (glViewportFunc)								loader->get("glViewport");
    148