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    Searched full:vertexattribpointer (Results 51 - 75 of 172) sorted by null

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  /external/swiftshader/src/OpenGL/libGLESv2/
entry_points.cpp 194 GL_APICALL void VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
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  /external/deqp/external/openglcts/modules/common/
glcPolygonOffsetClampTests.cpp 351 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, NULL);
  /external/deqp/external/openglcts/modules/gl/
gl3cClipDistance.hpp 420 m_gl.vertexAttribPointer(location, number_of_components, GL_FLOAT, false, 0, NULL);
  /external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
esextcDrawBuffersIndexedBlending.cpp 221 gl.vertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, vertices);
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderAdjacency.cpp 372 gl.vertexAttribPointer(m_position_attribute_location, m_components_input, GL_FLOAT, GL_FALSE, 0, 0);
  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 146 virtual void vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer) = DE_NULL;
  /external/deqp/framework/opengl/wrapper/
glwInitES30.inl 249 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
glwInitES31Direct.inl 316 gl->vertexAttribPointer = &glVertexAttribPointer;
glwInitES32Direct.inl 360 gl->vertexAttribPointer = &glVertexAttribPointer;
glwInitGL30.inl 289 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
  /external/deqp/modules/gles2/functional/
es2fFlushFinishTests.cpp 238 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
es2fShaderInvarianceTests.cpp 288 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL);
333 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL);
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  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 867 vertexAttribPointer,
es2pTextureUploadTests.cpp 200 gl.vertexAttribPointer (aPos, 2, GL_FLOAT, GL_FALSE, 0, &quadCoords[0]);
es2pShaderControlStatementTests.cpp 368 gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);
641 gl.vertexAttribPointer(boundAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);
  /external/deqp/modules/gles3/functional/
es3fLifetimeTests.cpp 162 gl.vertexAttribPointer(m_posLoc, NUM_COMPONENTS, GL_FLOAT, false, 0, DE_NULL),
es3fShaderInvarianceTests.cpp 288 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL);
333 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL);
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  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 929 vertexAttribPointer,
es3pShaderControlStatementTests.cpp 372 gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);
649 gl.vertexAttribPointer(boundAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);
  /external/deqp/modules/gles31/functional/
es31fShaderTextureSizeTests.cpp 443 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
  /external/deqp/modules/glshared/
glsShaderPerformanceMeasurer.cpp 217 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
glsVertexArrayTests.cpp 569 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
586 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
604 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset);
621 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset);
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glsScissorTests.cpp 90 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
106 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &vertices[0]);
  /external/skia/src/gpu/gl/
GrGLTestInterface.cpp 178 fFunctions.fVertexAttribPointer = bind_to_member(this, &GrGLTestInterface::vertexAttribPointer);
  /external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
esextcTextureBorderClampSamplingTexture.cpp 411 gl.vertexAttribPointer(m_attr_position_location, 4, GL_FLOAT, GL_FALSE, 0, 0);
424 gl.vertexAttribPointer(m_attr_texcoord_location, 2, GL_FLOAT, GL_FALSE, 0, 0);
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