/external/swiftshader/src/OpenGL/libGLESv2/ |
entry_points.cpp | 194 GL_APICALL void VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcPolygonOffsetClampTests.cpp | 351 gl.vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, NULL);
|
/external/deqp/external/openglcts/modules/gl/ |
gl3cClipDistance.hpp | 420 m_gl.vertexAttribPointer(location, number_of_components, GL_FLOAT, false, 0, NULL);
|
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
esextcDrawBuffersIndexedBlending.cpp | 221 gl.vertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, vertices);
|
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderAdjacency.cpp | 372 gl.vertexAttribPointer(m_position_attribute_location, m_components_input, GL_FLOAT, GL_FALSE, 0, 0);
|
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 146 virtual void vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer) = DE_NULL;
|
/external/deqp/framework/opengl/wrapper/ |
glwInitES30.inl | 249 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
|
glwInitES31Direct.inl | 316 gl->vertexAttribPointer = &glVertexAttribPointer;
|
glwInitES32Direct.inl | 360 gl->vertexAttribPointer = &glVertexAttribPointer;
|
glwInitGL30.inl | 289 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
|
/external/deqp/modules/gles2/functional/ |
es2fFlushFinishTests.cpp | 238 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
|
es2fShaderInvarianceTests.cpp | 288 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL); 333 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pStateChangeCallTests.cpp | 867 vertexAttribPointer,
|
es2pTextureUploadTests.cpp | 200 gl.vertexAttribPointer (aPos, 2, GL_FLOAT, GL_FALSE, 0, &quadCoords[0]);
|
es2pShaderControlStatementTests.cpp | 368 gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL); 641 gl.vertexAttribPointer(boundAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);
|
/external/deqp/modules/gles3/functional/ |
es3fLifetimeTests.cpp | 162 gl.vertexAttribPointer(m_posLoc, NUM_COMPONENTS, GL_FLOAT, false, 0, DE_NULL),
|
es3fShaderInvarianceTests.cpp | 288 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL); 333 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4), DE_NULL); [all...] |
/external/deqp/modules/gles3/performance/ |
es3pStateChangeCallTests.cpp | 929 vertexAttribPointer,
|
es3pShaderControlStatementTests.cpp | 372 gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL); 649 gl.vertexAttribPointer(boundAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);
|
/external/deqp/modules/gles31/functional/ |
es31fShaderTextureSizeTests.cpp | 443 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
|
/external/deqp/modules/glshared/ |
glsShaderPerformanceMeasurer.cpp | 217 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
|
glsVertexArrayTests.cpp | 569 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset)); 586 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset)); 604 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset); 621 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset); [all...] |
glsScissorTests.cpp | 90 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); 106 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &vertices[0]);
|
/external/skia/src/gpu/gl/ |
GrGLTestInterface.cpp | 178 fFunctions.fVertexAttribPointer = bind_to_member(this, &GrGLTestInterface::vertexAttribPointer);
|
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampSamplingTexture.cpp | 411 gl.vertexAttribPointer(m_attr_position_location, 4, GL_FLOAT, GL_FALSE, 0, 0); 424 gl.vertexAttribPointer(m_attr_texcoord_location, 2, GL_FLOAT, GL_FALSE, 0, 0); [all...] |