/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 594 gl.vertexAttribPointer(0, 2, GL_UNSIGNED_BYTE, true, 0, DE_NULL); 605 gl.vertexAttribPointer(0, 2, GL_UNSIGNED_BYTE, true, 0, DE_NULL); [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
libGLES_CM.cpp | 614 void VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) 665 VertexAttribPointer(sw::Color0, size, type, true, stride, pointer); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fClippingTests.cpp | 552 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &m_points[0]); 691 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].p0); 692 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0); [all...] |
es2fShaderStateQueryTests.cpp | [all...] |
es2fRasterizationTests.cpp | 205 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &vertexData[0]); 207 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]); 642 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, position); 644 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, color); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fClippingTests.cpp | 555 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &m_points[0]); 694 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].p0); 695 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0); [all...] |
es3fFlushFinishTests.cpp | 258 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
|
/external/deqp/modules/egl/ |
teglGLES2SharedRenderingPerfTests.cpp | 674 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); 678 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &(m_coordData[0])); [all...] |
teglRenderTests.cpp | 615 gl.vertexAttribPointer(gles2Program.getPositionLoc(), 4, GL_FLOAT, GL_FALSE, 0, &drawOp.positions[0]); 616 gl.vertexAttribPointer(gles2Program.getColorLoc(), 4, GL_FLOAT, GL_FALSE, 0, &drawOp.colors[0]); [all...] |
teglWideColorTests.cpp | 244 m_gl.vertexAttribPointer(m_coordLoc, 4, GL_FLOAT, GL_FALSE, 0, coords); 245 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_FLOAT, GL_TRUE, 0, colors); [all...] |
teglGetFrameTimestampsTests.cpp | 650 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, posSelect ? positions1 : positions2);
|
teglNativeColorMappingTests.cpp | 243 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
|
teglNativeCoordMappingTests.cpp | 247 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
|
/external/deqp/modules/gles31/functional/ |
es31fFboSRGBWriteControlTests.cpp | 444 m_gl->vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 5 * (glw::GLsizei)sizeof(GL_FLOAT), (glw::GLvoid *)0); 446 m_gl->vertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5 * (glw::GLsizei)sizeof(GL_FLOAT), (glw::GLvoid *)(3 * sizeof(GL_FLOAT))); [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcRobustnessTests.cpp | 572 gl.vertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 16, NULL);
|
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderMaxPatchVertices.cpp | 440 gl.vertexAttribPointer(0, /* index */
|
esextcTessellationShaderPrimitiveCoverage.cpp | 539 gl.vertexAttribPointer(0, /* index */
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayStencilAttachments.cpp | 391 gl.vertexAttribPointer(posAttrib, 4, GL_FLOAT, GL_FALSE, 0, 0);
|
/external/deqp/framework/opengl/ |
gluDrawUtil.cpp | 418 gl.vertexAttribPointer(va.location, va.numComponents, compTypeGL, va.convert == VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT ? GL_TRUE : GL_FALSE, va.stride, va.pointer);
|
/external/deqp/framework/opengl/wrapper/ |
glwInitES31.inl | 316 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
|
glwInitES32.inl | 360 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer"); [all...] |
glwInitGL31.inl | 301 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
|
glwInitGL32.inl | 319 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
|
glwInitGL33.inl | 347 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
|
glwInitGL40.inl | [all...] |