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    Searched full:vertexattribpointer (Results 76 - 100 of 172) sorted by null

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  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 594 gl.vertexAttribPointer(0, 2, GL_UNSIGNED_BYTE, true, 0, DE_NULL);
605 gl.vertexAttribPointer(0, 2, GL_UNSIGNED_BYTE, true, 0, DE_NULL);
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  /external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.cpp 614 void VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
665 VertexAttribPointer(sw::Color0, size, type, true, stride, pointer);
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  /external/deqp/modules/gles2/functional/
es2fClippingTests.cpp 552 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &m_points[0]);
691 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].p0);
692 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0);
    [all...]
es2fShaderStateQueryTests.cpp     [all...]
es2fRasterizationTests.cpp 205 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &vertexData[0]);
207 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]);
642 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, position);
644 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, color);
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  /external/deqp/modules/gles3/functional/
es3fClippingTests.cpp 555 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &m_points[0]);
694 ctx.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].p0);
695 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0);
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es3fFlushFinishTests.cpp 258 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 674 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0);
678 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &(m_coordData[0]));
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teglRenderTests.cpp 615 gl.vertexAttribPointer(gles2Program.getPositionLoc(), 4, GL_FLOAT, GL_FALSE, 0, &drawOp.positions[0]);
616 gl.vertexAttribPointer(gles2Program.getColorLoc(), 4, GL_FLOAT, GL_FALSE, 0, &drawOp.colors[0]);
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teglWideColorTests.cpp 244 m_gl.vertexAttribPointer(m_coordLoc, 4, GL_FLOAT, GL_FALSE, 0, coords);
245 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_FLOAT, GL_TRUE, 0, colors);
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teglGetFrameTimestampsTests.cpp 650 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, posSelect ? positions1 : positions2);
teglNativeColorMappingTests.cpp 243 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
teglNativeCoordMappingTests.cpp 247 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
  /external/deqp/modules/gles31/functional/
es31fFboSRGBWriteControlTests.cpp 444 m_gl->vertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 5 * (glw::GLsizei)sizeof(GL_FLOAT), (glw::GLvoid *)0);
446 m_gl->vertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5 * (glw::GLsizei)sizeof(GL_FLOAT), (glw::GLvoid *)(3 * sizeof(GL_FLOAT)));
    [all...]
  /external/deqp/external/openglcts/modules/common/
glcRobustnessTests.cpp 572 gl.vertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 16, NULL);
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderMaxPatchVertices.cpp 440 gl.vertexAttribPointer(0, /* index */
esextcTessellationShaderPrimitiveCoverage.cpp 539 gl.vertexAttribPointer(0, /* index */
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayStencilAttachments.cpp 391 gl.vertexAttribPointer(posAttrib, 4, GL_FLOAT, GL_FALSE, 0, 0);
  /external/deqp/framework/opengl/
gluDrawUtil.cpp 418 gl.vertexAttribPointer(va.location, va.numComponents, compTypeGL, va.convert == VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT ? GL_TRUE : GL_FALSE, va.stride, va.pointer);
  /external/deqp/framework/opengl/wrapper/
glwInitES31.inl 316 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
glwInitES32.inl 360 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
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glwInitGL31.inl 301 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
glwInitGL32.inl 319 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
glwInitGL33.inl 347 gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer");
glwInitGL40.inl     [all...]

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