/external/androidplot/Examples/DemoApp/src/com/androidplot/demos/ |
XYPlotWithBgImgActivity.java | 17 private Shader WHITE_SHADER = new LinearGradient(1, 1, 1, 1, Color.WHITE, Color.WHITE, Shader.TileMode.REPEAT); 104 Shader.TileMode.REPEAT 117 Shader.TileMode.REPEAT, 118 Shader.TileMode.REPEAT);
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/external/skia/samplecode/ |
SampleTiling.cpp | 45 SkShader::TileMode tmx, SkShader::TileMode tmy) { 93 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
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/external/skqp/samplecode/ |
SampleTiling.cpp | 45 SkShader::TileMode tmx, SkShader::TileMode tmy) { 93 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
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/frameworks/layoutlib/bridge/src/android/graphics/ |
Gradient_Delegate.java | 19 import android.graphics.Shader.TileMode; 73 * on the color and position lists, as well as the {@link TileMode} 81 private final TileMode mTileMode; 84 protected GradientPaint(int[] colors, float[] positions, TileMode tileMode) { 87 mTileMode = tileMode; 125 * will use {@link TileMode} value to convert it into a [0,1] value.
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/frameworks/opt/bitmap/src/com/android/bitmap/drawable/ |
CircularBitmapDrawable.java | 29 import android.graphics.Shader.TileMode; 136 shader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GradientsActivity.java | 98 BitmapShader shader = new BitmapShader(texture, Shader.TileMode.REPEAT, 99 Shader.TileMode.REPEAT); 124 Shader.TileMode.CLAMP); 149 Shader.TileMode.MIRROR); 205 mGradient = new LinearGradient(0, 0, 0, 1, 0xFF000000, 0, Shader.TileMode.CLAMP); 207 new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }, null, Shader.TileMode.CLAMP);
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Alpha8BitmapActivity.java | 57 Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
Vertices.java | 54 Shader s = new BitmapShader(bm, Shader.TileMode.CLAMP, 55 Shader.TileMode.CLAMP);
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/external/skia/bench/ |
TileBench.cpp | 39 ConstXTileBench(SkShader::TileMode xTile, 40 SkShader::TileMode yTile,
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/external/skia/gm/ |
clippedbitmapshaders.cpp | 45 ClippedBitmapShadersGM(SkShader::TileMode mode, bool hq=false) 50 SkShader::TileMode fMode;
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giantbitmap.cpp | 23 SkShader::TileMode fMode; 63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
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gradients.cpp | 57 SkShader::TileMode tm, const SkMatrix& localMatrix) { 63 SkShader::TileMode tm, const SkMatrix& localMatrix) { 70 SkShader::TileMode tm, const SkMatrix& localMatrix) { 79 SkShader::TileMode tm, const SkMatrix& localMatrix) { 89 SkShader::TileMode, const SkMatrix& localMatrix) { 98 SkShader::TileMode, const SkMatrix& localMatrix) { 108 SkShader::TileMode tm, const SkMatrix& localMatrix) { 121 SkShader::TileMode tm, const SkMatrix& localMatrix) { 135 SkShader::TileMode tm, const SkMatrix& localMatrix) { 147 SkShader::TileMode tm, const SkMatrix& localMatrix) [all...] |
subsetshader.cpp | 30 SkShader::TileMode tm = SkShader::kRepeat_TileMode;
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/external/skia/src/shaders/ |
SkBitmapProcShader.cpp | 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
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SkShaderBase.h | 199 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const { 204 virtual SkImage* onIsAImage(SkMatrix*, TileMode[2]) const {
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/external/skqp/bench/ |
TileBench.cpp | 39 ConstXTileBench(SkShader::TileMode xTile, 40 SkShader::TileMode yTile,
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/external/skqp/gm/ |
clippedbitmapshaders.cpp | 45 ClippedBitmapShadersGM(SkShader::TileMode mode, bool hq=false) 50 SkShader::TileMode fMode;
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giantbitmap.cpp | 23 SkShader::TileMode fMode; 63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
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gradients.cpp | 57 SkShader::TileMode tm, const SkMatrix& localMatrix) { 63 SkShader::TileMode tm, const SkMatrix& localMatrix) { 70 SkShader::TileMode tm, const SkMatrix& localMatrix) { 79 SkShader::TileMode tm, const SkMatrix& localMatrix) { 89 SkShader::TileMode, const SkMatrix& localMatrix) { 98 SkShader::TileMode, const SkMatrix& localMatrix) { 108 SkShader::TileMode tm, const SkMatrix& localMatrix) { 121 SkShader::TileMode tm, const SkMatrix& localMatrix) { 135 SkShader::TileMode tm, const SkMatrix& localMatrix) { 147 SkShader::TileMode tm, const SkMatrix& localMatrix) [all...] |
/external/skqp/src/shaders/ |
SkBitmapProcShader.cpp | 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
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SkShaderBase.h | 199 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const { 204 virtual SkImage* onIsAImage(SkMatrix*, TileMode[2]) const {
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/frameworks/opt/chips/src/com/android/ex/chips/ |
CircularImageView.java | 98 BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, 99 Shader.TileMode.CLAMP);
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/frameworks/base/graphics/java/android/graphics/drawable/ |
BitmapDrawable.java | 387 * @return {@link android.graphics.Shader.TileMode#CLAMP} if the bitmap does not repeat, 388 * {@link android.graphics.Shader.TileMode#REPEAT} or 389 * {@link android.graphics.Shader.TileMode#MIRROR} otherwise. 391 public Shader.TileMode getTileModeX() { 398 * @return {@link android.graphics.Shader.TileMode#CLAMP} if the bitmap does not repeat, 399 * {@link android.graphics.Shader.TileMode#REPEAT} or 400 * {@link android.graphics.Shader.TileMode#MIRROR} otherwise. 402 public Shader.TileMode getTileModeY() { 408 * does not repeat its bitmap. Using {@link android.graphics.Shader.TileMode#REPEAT} or 409 * {@link android.graphics.Shader.TileMode#MIRROR} the bitmap can be repeated (or tiled [all...] |
/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/ |
GradientTests.java | 47 0xffffffff, 0x00ffffff, Shader.TileMode.CLAMP)
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Rgba16fTests.java | 104 Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)); 130 Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
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