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  /external/androidplot/Examples/DemoApp/src/com/androidplot/demos/
XYPlotWithBgImgActivity.java 17 private Shader WHITE_SHADER = new LinearGradient(1, 1, 1, 1, Color.WHITE, Color.WHITE, Shader.TileMode.REPEAT);
104 Shader.TileMode.REPEAT
117 Shader.TileMode.REPEAT,
118 Shader.TileMode.REPEAT);
  /external/skia/samplecode/
SampleTiling.cpp 45 SkShader::TileMode tmx, SkShader::TileMode tmy) {
93 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
  /external/skqp/samplecode/
SampleTiling.cpp 45 SkShader::TileMode tmx, SkShader::TileMode tmy) {
93 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
  /frameworks/layoutlib/bridge/src/android/graphics/
Gradient_Delegate.java 19 import android.graphics.Shader.TileMode;
73 * on the color and position lists, as well as the {@link TileMode}
81 private final TileMode mTileMode;
84 protected GradientPaint(int[] colors, float[] positions, TileMode tileMode) {
87 mTileMode = tileMode;
125 * will use {@link TileMode} value to convert it into a [0,1] value.
  /frameworks/opt/bitmap/src/com/android/bitmap/drawable/
CircularBitmapDrawable.java 29 import android.graphics.Shader.TileMode;
136 shader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GradientsActivity.java 98 BitmapShader shader = new BitmapShader(texture, Shader.TileMode.REPEAT,
99 Shader.TileMode.REPEAT);
124 Shader.TileMode.CLAMP);
149 Shader.TileMode.MIRROR);
205 mGradient = new LinearGradient(0, 0, 0, 1, 0xFF000000, 0, Shader.TileMode.CLAMP);
207 new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }, null, Shader.TileMode.CLAMP);
Alpha8BitmapActivity.java 57 Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Vertices.java 54 Shader s = new BitmapShader(bm, Shader.TileMode.CLAMP,
55 Shader.TileMode.CLAMP);
  /external/skia/bench/
TileBench.cpp 39 ConstXTileBench(SkShader::TileMode xTile,
40 SkShader::TileMode yTile,
  /external/skia/gm/
clippedbitmapshaders.cpp 45 ClippedBitmapShadersGM(SkShader::TileMode mode, bool hq=false)
50 SkShader::TileMode fMode;
giantbitmap.cpp 23 SkShader::TileMode fMode;
63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
gradients.cpp 57 SkShader::TileMode tm, const SkMatrix& localMatrix) {
63 SkShader::TileMode tm, const SkMatrix& localMatrix) {
70 SkShader::TileMode tm, const SkMatrix& localMatrix) {
79 SkShader::TileMode tm, const SkMatrix& localMatrix) {
89 SkShader::TileMode, const SkMatrix& localMatrix) {
98 SkShader::TileMode, const SkMatrix& localMatrix) {
108 SkShader::TileMode tm, const SkMatrix& localMatrix) {
121 SkShader::TileMode tm, const SkMatrix& localMatrix) {
135 SkShader::TileMode tm, const SkMatrix& localMatrix) {
147 SkShader::TileMode tm, const SkMatrix& localMatrix)
    [all...]
subsetshader.cpp 30 SkShader::TileMode tm = SkShader::kRepeat_TileMode;
  /external/skia/src/shaders/
SkBitmapProcShader.cpp 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
SkShaderBase.h 199 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const {
204 virtual SkImage* onIsAImage(SkMatrix*, TileMode[2]) const {
  /external/skqp/bench/
TileBench.cpp 39 ConstXTileBench(SkShader::TileMode xTile,
40 SkShader::TileMode yTile,
  /external/skqp/gm/
clippedbitmapshaders.cpp 45 ClippedBitmapShadersGM(SkShader::TileMode mode, bool hq=false)
50 SkShader::TileMode fMode;
giantbitmap.cpp 23 SkShader::TileMode fMode;
63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(nullptr) {
gradients.cpp 57 SkShader::TileMode tm, const SkMatrix& localMatrix) {
63 SkShader::TileMode tm, const SkMatrix& localMatrix) {
70 SkShader::TileMode tm, const SkMatrix& localMatrix) {
79 SkShader::TileMode tm, const SkMatrix& localMatrix) {
89 SkShader::TileMode, const SkMatrix& localMatrix) {
98 SkShader::TileMode, const SkMatrix& localMatrix) {
108 SkShader::TileMode tm, const SkMatrix& localMatrix) {
121 SkShader::TileMode tm, const SkMatrix& localMatrix) {
135 SkShader::TileMode tm, const SkMatrix& localMatrix) {
147 SkShader::TileMode tm, const SkMatrix& localMatrix)
    [all...]
  /external/skqp/src/shaders/
SkBitmapProcShader.cpp 97 const SkShaderBase& shader, TileMode tmx, TileMode tmy,
SkShaderBase.h 199 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const {
204 virtual SkImage* onIsAImage(SkMatrix*, TileMode[2]) const {
  /frameworks/opt/chips/src/com/android/ex/chips/
CircularImageView.java 98 BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP,
99 Shader.TileMode.CLAMP);
  /frameworks/base/graphics/java/android/graphics/drawable/
BitmapDrawable.java 387 * @return {@link android.graphics.Shader.TileMode#CLAMP} if the bitmap does not repeat,
388 * {@link android.graphics.Shader.TileMode#REPEAT} or
389 * {@link android.graphics.Shader.TileMode#MIRROR} otherwise.
391 public Shader.TileMode getTileModeX() {
398 * @return {@link android.graphics.Shader.TileMode#CLAMP} if the bitmap does not repeat,
399 * {@link android.graphics.Shader.TileMode#REPEAT} or
400 * {@link android.graphics.Shader.TileMode#MIRROR} otherwise.
402 public Shader.TileMode getTileModeY() {
408 * does not repeat its bitmap. Using {@link android.graphics.Shader.TileMode#REPEAT} or
409 * {@link android.graphics.Shader.TileMode#MIRROR} the bitmap can be repeated (or tiled
    [all...]
  /cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
GradientTests.java 47 0xffffffff, 0x00ffffff, Shader.TileMode.CLAMP)
Rgba16fTests.java 104 Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
130 Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));

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