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    Searched refs:GL_ALWAYS (Results 76 - 100 of 149) sorted by null

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  /cts/tests/tests/nativehardware/jni/
AHardwareBufferGLTest.cpp     [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h 240 #define GL_ALWAYS 0x0207
    [all...]
gl31.h 240 #define GL_ALWAYS 0x0207
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleFunctionalTests.cpp 572 gl.depthFunc(GL_ALWAYS);
573 GLU_EXPECT_NO_ERROR(gl.getError(), "gldepthFunc(GL_ALWAYS) failed");
    [all...]
  /external/deqp/modules/gles2/functional/
es2fMultisampleTests.cpp     [all...]
es2fFboRenderTest.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fMultisampleTests.cpp     [all...]
es3fTextureShadowTests.cpp     [all...]
  /external/mesa3d/include/GLES2/
gl2.h 244 #define GL_ALWAYS 0x0207
    [all...]
  /external/mesa3d/src/mesa/main/
texparam.c 472 case GL_ALWAYS:
    [all...]
  /external/swiftshader/include/GLES2/
gl2.h 246 #define GL_ALWAYS 0x0207
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Texture.cpp 205 case GL_ALWAYS:
    [all...]
Context.cpp 76 mState.stencilFunc = GL_ALWAYS;
80 mState.stencilBackFunc = GL_ALWAYS;
    [all...]
libGLESv2.cpp 1358 case GL_ALWAYS:
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h 166 /* GL_ALWAYS */
312 #define GL_ALWAYS 0x0207
    [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 246 #define GL_ALWAYS 0x0207
    [all...]
  /external/deqp/modules/glshared/
glsTextureStateQueryTests.cpp     [all...]
  /external/mesa3d/src/mesa/swrast/
s_texfilter.c     [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp 71 mState.stencilFunc = GL_ALWAYS;
223 alphaTestFunc = GL_ALWAYS;
    [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp     [all...]
gl4cSparseTexture2Tests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureMultisampleTests.cpp     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
gl.h 53 #define GL_ALWAYS 0x0207
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl 89 #define GL_ALWAYS 0x0207
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 302 : func (GL_ALWAYS)
    [all...]

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