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Searched
refs:GL_ALWAYS
(Results
76 - 100
of
149
) sorted by null
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/cts/tests/tests/nativehardware/jni/
AHardwareBufferGLTest.cpp
[
all
...]
/device/generic/goldfish-opengl/system/include/GLES3/
gl3.h
240
#define
GL_ALWAYS
0x0207
[
all
...]
gl31.h
240
#define
GL_ALWAYS
0x0207
[
all
...]
/external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleFunctionalTests.cpp
572
gl.depthFunc(
GL_ALWAYS
);
573
GLU_EXPECT_NO_ERROR(gl.getError(), "gldepthFunc(
GL_ALWAYS
) failed");
[
all
...]
/external/deqp/modules/gles2/functional/
es2fMultisampleTests.cpp
[
all
...]
es2fFboRenderTest.cpp
[
all
...]
/external/deqp/modules/gles3/functional/
es3fMultisampleTests.cpp
[
all
...]
es3fTextureShadowTests.cpp
[
all
...]
/external/mesa3d/include/GLES2/
gl2.h
244
#define
GL_ALWAYS
0x0207
[
all
...]
/external/mesa3d/src/mesa/main/
texparam.c
472
case
GL_ALWAYS
:
[
all
...]
/external/swiftshader/include/GLES2/
gl2.h
246
#define
GL_ALWAYS
0x0207
[
all
...]
/external/swiftshader/src/OpenGL/libGLESv2/
Texture.cpp
205
case
GL_ALWAYS
:
[
all
...]
Context.cpp
76
mState.stencilFunc =
GL_ALWAYS
;
80
mState.stencilBackFunc =
GL_ALWAYS
;
[
all
...]
libGLESv2.cpp
1358
case
GL_ALWAYS
:
[
all
...]
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h
166
/*
GL_ALWAYS
*/
312
#define
GL_ALWAYS
0x0207
[
all
...]
/frameworks/native/opengl/include/GLES2/
gl2.h
246
#define
GL_ALWAYS
0x0207
[
all
...]
/external/deqp/modules/glshared/
glsTextureStateQueryTests.cpp
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_texfilter.c
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp
71
mState.stencilFunc =
GL_ALWAYS
;
223
alphaTestFunc =
GL_ALWAYS
;
[
all
...]
/external/deqp/external/openglcts/modules/gl/
gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp
[
all
...]
gl4cSparseTexture2Tests.cpp
[
all
...]
/external/deqp/modules/gles31/functional/
es31fTextureMultisampleTests.cpp
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
gl.h
53
#define
GL_ALWAYS
0x0207
[
all
...]
/external/deqp/framework/opengl/wrapper/
glwEnums.inl
89
#define
GL_ALWAYS
0x0207
[
all
...]
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp
302
: func (
GL_ALWAYS
)
[
all
...]
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