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  /frameworks/native/libs/gui/
SurfaceControl.cpp 33 #include <ui/GraphicBuffer.h>
BufferItem.cpp 20 #include <ui/GraphicBuffer.h>
204 mGraphicBuffer = new GraphicBuffer();
IGraphicBufferConsumer.cpp 25 #include <ui/GraphicBuffer.h>
78 status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer) override {
ISurfaceComposer.cpp 105 virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
130 *outBuffer = new GraphicBuffer();
136 sp<GraphicBuffer>* outBuffer, const Rect& sourceCrop,
155 *outBuffer = new GraphicBuffer();
609 sp<GraphicBuffer> outBuffer;
631 sp<GraphicBuffer> outBuffer;
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  /frameworks/native/services/surfaceflinger/
BufferLayerConsumer.cpp 237 auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer
238 : mCurrentTextureImage->graphicBuffer();
253 releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
323 releaseBufferLocked(mCurrentTexture, mCurrentTextureImage->graphicBuffer());
332 pendingRelease->graphicBuffer = mCurrentTextureImage->graphicBuffer();
394 mCurrentTextureImage->graphicBuffer(), fence);
432 sp<GraphicBuffer> buf =
433 (mCurrentTextureImage == nullptr) ? nullptr : mCurrentTextureImage->graphicBuffer();
481 sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot) const
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Layer.h 28 #include <ui/GraphicBuffer.h>
66 class GraphicBuffer;
79 sp<GraphicBuffer> mBuffer = nullptr;
745 sp<GraphicBuffer> mActiveBuffer;
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3SharedOutputStream.cpp 78 const sp<GraphicBuffer> buffer(static_cast<GraphicBuffer*>(anwBuffer));
  /frameworks/native/services/vr/hardware_composer/aidl/android/dvr/
parcelable_composer_layer.cpp 5 #include <ui/GraphicBuffer.h>
120 layer_.buffer = new GraphicBuffer();
  /frameworks/av/media/libstagefright/bqhelper/
GraphicBufferSource.cpp 33 #include <ui/GraphicBuffer.h>
91 CachedBuffer(slot_id slot, const sp<GraphicBuffer> &graphicBuffer)
94 mGraphicBuffer(graphicBuffer),
111 sp<GraphicBuffer> getGraphicBuffer() const {
150 sp<GraphicBuffer> mGraphicBuffer;
211 sp<GraphicBuffer> getGraphicBuffer() const {
495 // No GraphicBuffer to deal with, no additional input or output is expected, so just return.
826 // use a GraphicBuffer for now as component is using GraphicBuffers to hold references
828 // and thus we would need to create a new GraphicBuffer from an ANWBuffer separate from th
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  /frameworks/base/core/java/android/view/
SurfaceControl.java 32 import android.graphics.GraphicBuffer;
75 private static native GraphicBuffer nativeScreenshotToBuffer(IBinder displayToken,
81 private static native GraphicBuffer nativeCaptureLayers(IBinder layerHandleToken,
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  /external/v4l2_codec2/cmds/
codec2.cpp 249 sp<GraphicBuffer> buffer(new GraphicBuffer(
250 graphic_block.handle(), GraphicBuffer::CLONE_HANDLE, graphic_block.width(),
  /hardware/google/av/media/codecs/cmds/
codec2.cpp 254 sp<GraphicBuffer> buffer(new GraphicBuffer(
256 GraphicBuffer::CLONE_HANDLE,
  /hardware/intel/img/hwcomposer/merrifield/common/base/
DisplayAnalyzer.cpp 25 #include <GraphicBuffer.h>
854 ret = GraphicBuffer::isProtectedBuffer((GraphicBuffer*)buffer);
  /frameworks/base/libs/hwui/renderthread/
RenderProxy.cpp 33 #include <ui/GraphicBuffer.h>
337 int RenderProxy::copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap) {
  /hardware/intel/img/hwcomposer/moorefield_hdmi/
Android.mk 45 common/buffers/GraphicBuffer.cpp \
  /frameworks/av/media/libstagefright/omx/1.0/
WGraphicBufferSource.cpp 46 const sp<GraphicBuffer> &buffer,
  /frameworks/av/media/libstagefright/omx/
BWGraphicBufferSource.cpp 39 const sp<GraphicBuffer> &buffer,
  /frameworks/base/core/jni/
android_hardware_camera2_legacy_PerfMeasurement.cpp 27 #include <ui/GraphicBuffer.h>
  /frameworks/base/graphics/java/android/graphics/
Bitmap.java 707 * Create hardware bitmap backed GraphicBuffer.
709 * @return Bitmap or null if this GraphicBuffer has unsupported PixelFormat.
713 public static Bitmap createHardwareBitmap(@NonNull GraphicBuffer graphicBuffer) {
714 return nativeCreateHardwareBitmap(graphicBuffer);
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  /frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/
RecentsTransitionComposer.java 27 import android.graphics.GraphicBuffer;
  /frameworks/native/libs/ui/
GraphicBufferMapper.cpp 36 #include <ui/GraphicBuffer.h>
  /hardware/google/av/media/sfplugin/
C2OMXNode.cpp 37 #include <ui/GraphicBuffer.h>
  /frameworks/av/services/camera/libcameraservice/api2/
CameraDeviceClient.cpp 738 consumerUsage = GraphicBuffer::USAGE_HW_TEXTURE;
740 consumerUsage |= GraphicBuffer::USAGE_HW_COMPOSER;
    [all...]
  /frameworks/native/libs/gui/tests/
Surface_test.cpp 136 sp<GraphicBuffer> outBuffer;
246 sp<GraphicBuffer> graphicBuffer;
248 ASSERT_EQ(NO_ERROR, surface->detachNextBuffer(&graphicBuffer, &fence));
249 ASSERT_EQ(0U, graphicBuffer->getGenerationNumber());
252 buffer = static_cast<ANativeWindowBuffer*>(graphicBuffer.get());
254 // This should change the generation number of the GraphicBuffer
260 graphicBuffer = static_cast<GraphicBuffer*>(buffer);
261 ASSERT_EQ(1U, graphicBuffer->getGenerationNumber())
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  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWC2.cpp 28 #include <ui/GraphicBuffer.h>
40 using android::GraphicBuffer;
596 Error Display::setClientTarget(uint32_t slot, const sp<GraphicBuffer>& target,
620 Error Display::setOutputBuffer(const sp<GraphicBuffer>& buffer,
790 Error Layer::setBuffer(uint32_t slot, const sp<GraphicBuffer>& buffer,

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