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  /frameworks/base/libs/hwui/
Texture.cpp 139 void Texture::uploadHardwareBitmapToTexture(GraphicBuffer* buffer) {
361 uploadHardwareBitmapToTexture(bitmap.graphicBuffer());
  /frameworks/base/services/core/java/com/android/server/wm/
AppWindowToken.java 84 import android.graphics.GraphicBuffer;
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WallpaperController.java 39 import android.graphics.GraphicBuffer;
719 GraphicBuffer wallpaperBuffer = SurfaceControl.captureLayers(
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WindowManagerService.java 135 import android.graphics.GraphicBuffer;
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  /frameworks/native/libs/vr/libvrflinger/
display_surface.cpp 293 config, UsagePolicy{GraphicBuffer::USAGE_HW_COMPOSER, 0, 0, 0});
hardware_composer.cpp     [all...]
  /frameworks/native/services/surfaceflinger/tests/
Transaction_test.cpp 107 void expectBufferColor(const sp<GraphicBuffer>& outBuffer, uint8_t* pixels, const Rect& rect,
178 sp<GraphicBuffer> outBuffer;
190 sp<GraphicBuffer> outBuffer;
200 sp<GraphicBuffer> outBuffer;
284 ScreenCapture(const sp<GraphicBuffer>& outBuffer) : mOutBuffer(outBuffer) {
291 sp<GraphicBuffer> mOutBuffer;
836 sp<GraphicBuffer> outBuffer;
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  /frameworks/native/services/surfaceflinger/
Layer.cpp 39 #include <ui/GraphicBuffer.h>
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SurfaceFlinger.cpp     [all...]
  /frameworks/av/media/libstagefright/include/media/stagefright/
ACodec.h 183 sp<GraphicBuffer> mGraphicBuffer;
  /frameworks/base/core/java/android/app/
ActivityManager.java 43 import android.graphics.GraphicBuffer;
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IActivityManager.aidl 56 import android.graphics.GraphicBuffer;
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  /frameworks/base/core/jni/
android_view_Surface.cpp 24 #include "android/graphics/GraphicBuffer.h"
517 jobject graphicBuffer) {
519 sp<GraphicBuffer> bp = graphicBufferForJavaObject(env, graphicBuffer);
622 {"nativeAttachAndQueueBuffer", "(JLandroid/graphics/GraphicBuffer;)I", (void*)nativeAttachAndQueueBuffer},
android_view_ThreadedRenderer.cpp     [all...]
  /frameworks/native/libs/gui/
BufferQueueConsumer.cpp 321 const sp<android::GraphicBuffer>& buffer) {
388 // GraphicBuffer pointer on the next acquireBuffer call, which decreases
389 // Binder traffic by not un/flattening the GraphicBuffer. However, it
400 // false, the valid GraphicBuffer pointer will always be sent with acquire
  /frameworks/av/media/libstagefright/bqhelper/
Conversion.cpp 189 * \brief Wrap `GraphicBuffer` in `AnwBuffer`.
192 * \param[in] l The source `GraphicBuffer`.
194 // wrap: GraphicBuffer -> AnwBuffer
195 void wrapAs(AnwBuffer* t, GraphicBuffer const& l) {
208 * \brief Convert `AnwBuffer` to `GraphicBuffer`.
210 * \param[out] l The destination `GraphicBuffer`.
215 // convert: AnwBuffer -> GraphicBuffer
216 // Ref: frameworks/native/libs/ui/GraphicBuffer.cpp: GraphicBuffer::flatten
217 bool convertTo(GraphicBuffer* l, AnwBuffer const& t)
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  /frameworks/native/services/surfaceflinger/DisplayHardware/
ComposerHal.cpp 520 const sp<GraphicBuffer>& target,
648 uint32_t slot, const sp<GraphicBuffer>& buffer, int acquireFence)
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  /frameworks/base/core/jni/android/graphics/
Bitmap.cpp 4 #include "GraphicBuffer.h"
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  /frameworks/base/media/jni/
android_media_Utils.cpp 856 status_t lockImageFromBuffer(sp<GraphicBuffer> buffer, uint32_t inUsage,
858 ALOGV("%s: Try to lock the GraphicBuffer", __FUNCTION__);
901 ALOGV("%s: Successfully locked the image from the GraphicBuffer", __FUNCTION__);
  /hardware/intel/img/hwcomposer/merrifield/common/base/
HwcLayerList.cpp 20 #include <GraphicBuffer.h>
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  /hardware/intel/img/hwcomposer/moorefield_hdmi/common/base/
HwcLayerList.cpp 20 #include <GraphicBuffer.h>
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  /hardware/google/av/media/sfplugin/
CCodecBufferChannel.cpp     [all...]
  /frameworks/av/media/libstagefright/
ACodec.cpp     [all...]
  /frameworks/base/services/core/java/com/android/server/am/
ActivityRecord.java 154 import android.graphics.GraphicBuffer;
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  /hardware/interfaces/camera/provider/2.4/vts/functional/
VtsHalCameraProviderV2_4TargetTest.cpp 49 #include <ui/GraphicBuffer.h>
69 using ::android::GraphicBuffer;
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