/hardware/qcom/display/msm8909/gpu_tonemapper/ |
EGLImageBuffer.cpp | 23 #include <ui/GraphicBuffer.h> 29 EGLImageKHR create_eglImage(android::sp<android::GraphicBuffer> graphicBuffer) 32 bool isProtected = (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED); 39 (EGLClientBuffer)(graphicBuffer->getNativeBuffer()), attrs); 45 EGLImageBuffer::EGLImageBuffer(android::sp<android::GraphicBuffer> graphicBuffer) 48 // this->graphicBuffer = graphicBuffer; 49 this->eglImageID = create_eglImage(graphicBuffer); [all...] |
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
EGLImageBuffer.cpp | 23 #include <ui/GraphicBuffer.h> 29 EGLImageKHR create_eglImage(android::sp<android::GraphicBuffer> graphicBuffer) 32 bool isProtected = (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED); 39 (EGLClientBuffer)(graphicBuffer->getNativeBuffer()), attrs); 45 EGLImageBuffer::EGLImageBuffer(android::sp<android::GraphicBuffer> graphicBuffer) 48 // this->graphicBuffer = graphicBuffer; 49 this->eglImageID = create_eglImage(graphicBuffer); [all...] |
/hardware/qcom/display/msm8998/gpu_tonemapper/ |
EGLImageBuffer.cpp | 23 #include <ui/GraphicBuffer.h> 29 EGLImageKHR create_eglImage(android::sp<android::GraphicBuffer> graphicBuffer) 32 bool isProtected = (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED); 39 (EGLClientBuffer)(graphicBuffer->getNativeBuffer()), attrs); 45 EGLImageBuffer::EGLImageBuffer(android::sp<android::GraphicBuffer> graphicBuffer) 48 // this->graphicBuffer = graphicBuffer; 49 this->eglImageID = create_eglImage(graphicBuffer); [all...] |
/frameworks/av/media/libmedia/ |
OMXBuffer.cpp | 25 #include <ui/GraphicBuffer.h> 54 OMXBuffer::OMXBuffer(const sp<GraphicBuffer> &gbuf) 146 sp<GraphicBuffer> buffer = new GraphicBuffer();
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/frameworks/av/media/libstagefright/include/media/stagefright/ |
MediaSync.h | 36 class GraphicBuffer; 213 // GraphicBuffer::handle (e.g., due to passing buffers through IPC), 216 KeyedVector<uint64_t, sp<GraphicBuffer> > mBuffersFromInput; 221 KeyedVector<uint64_t, sp<GraphicBuffer> > mBuffersSentToOutput; 260 void returnBufferToInput_l(const sp<GraphicBuffer> &buffer, const sp<Fence> &fence);
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/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3InputStream.h | 86 virtual void onBufferFreed(const wp<GraphicBuffer>&) override;
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Camera3OutputStreamInterface.h | 62 virtual status_t detachBuffer(sp<GraphicBuffer>* buffer, int* fenceFd) = 0;
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/frameworks/base/libs/hwui/ |
Image.cpp | 25 Image::Image(sp<GraphicBuffer> buffer) { 26 // Create the EGLImage object that maps the GraphicBuffer
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/frameworks/native/libs/gui/include/gui/ |
BufferHubProducer.h | 47 status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) override; 70 status_t detachNextBuffer(sp<GraphicBuffer>* out_buffer, sp<Fence>* out_fence) override; 73 status_t attachBuffer(int* out_slot, const sp<GraphicBuffer>& buffer) override; 118 status_t getLastQueuedBuffer(sp<GraphicBuffer>* out_buffer, sp<Fence>* out_fence,
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BufferItemConsumer.h | 41 virtual void onBufferFreed(const wp<GraphicBuffer>& graphicBuffer) = 0;
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CpuConsumer.h | 31 class GraphicBuffer; 126 sp<GraphicBuffer> mGraphicBuffer;
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Surface.h | 137 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 279 virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, 288 status_t getAndFlushRemovedBuffers(std::vector<sp<GraphicBuffer>>* out); 292 static status_t attachAndQueueBuffer(Surface* surface, sp<GraphicBuffer> buffer); 304 sp<GraphicBuffer> buffer; 410 sp<GraphicBuffer> mLockedBuffer; 411 sp<GraphicBuffer> mPostedBuffer; 464 std::vector<sp<GraphicBuffer>> mRemovedBuffers;
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IGraphicBufferProducer.h | 29 #include <ui/GraphicBuffer.h> 88 // GraphicBuffer for every dequeue operation. 98 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; 216 // must already possesses the sp<GraphicBuffer> (i.e., must have called 235 // Only slots that are free but still contain a GraphicBuffer will be 245 // GraphicBuffer. 246 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, 278 const sp<GraphicBuffer>& buffer) = 0; 601 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
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/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/ |
H2BGraphicBufferProducer.h | 64 status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) override; 71 status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) 73 status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) 93 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
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/frameworks/native/opengl/tests/hwc/ |
hwcTestLib.h | 30 #include <ui/GraphicBuffer.h> 122 void hwcTestSetPixel(android::GraphicBuffer *gBuf, unsigned char *buf, 124 void hwcTestFillColor(android::GraphicBuffer *gBuf, ColorFract color, 126 void hwcTestFillColorHBlend(android::GraphicBuffer *gBuf,
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hwcColorEquiv.cpp | 90 #include <ui/GraphicBuffer.h> 125 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE | 126 GraphicBuffer::USAGE_SW_WRITE_RARELY; 310 sp<GraphicBuffer> refFrame; 311 refFrame = new GraphicBuffer(refWidth, refHeight, 324 sp<GraphicBuffer> equivFrame; 325 equivFrame = new GraphicBuffer(equivWidth, equivHeight,
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/frameworks/native/services/surfaceflinger/ |
MonitoredProducer.cpp | 45 status_t MonitoredProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) { 69 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, 75 const sp<GraphicBuffer>& buffer) { 134 status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
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/hardware/interfaces/automotive/evs/1.0/default/ |
EvsDisplay.h | 21 #include <ui/GraphicBuffer.h>
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/packages/services/Car/evs/sampleDriver/ |
EvsGlDisplay.h | 21 #include <ui/GraphicBuffer.h>
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/frameworks/native/libs/vr/libdvr/ |
dvr_buffer.cpp | 6 #include <ui/GraphicBuffer.h> 27 int ConvertToAHardwareBuffer(GraphicBuffer* graphic_buffer,
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/frameworks/base/libs/hwui/pipeline/skia/ |
SkiaOpenGLPipeline.cpp | 310 sp<GraphicBuffer> buffer = new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_FP16, 311 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | 312 GraphicBuffer::USAGE_SW_READ_NEVER, "tempFp16Buffer"); 385 sp<GraphicBuffer> buffer = new GraphicBuffer( 387 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | 388 GraphicBuffer::USAGE_SW_READ_NEVER [all...] |
/frameworks/native/libs/gui/tests/ |
StreamSplitter_test.cpp | 83 sp<GraphicBuffer> buffer; 90 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, 108 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, 155 sp<GraphicBuffer> buffer; 162 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, 181 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, 219 sp<GraphicBuffer> buffer;
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/frameworks/native/libs/vr/libbufferhub/ |
ion_buffer.cpp | 69 // GraphicBuffer unregisters and cleans up the handle if needed 80 sp<GraphicBuffer> buffer = 81 new GraphicBuffer(width, height, format, layer_count, usage); 110 sp<GraphicBuffer> buffer = 111 new GraphicBuffer(handle, GraphicBuffer::TAKE_UNREGISTERED_HANDLE, width,
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/hardware/intel/img/hwcomposer/merrifield/common/base/ |
HwcLayer.cpp | 20 #include <GraphicBuffer.h> 396 GraphicBuffer *gBuffer = (GraphicBuffer*)buffer; 398 mIsProtected = GraphicBuffer::isProtectedBuffer((GraphicBuffer*)buffer);
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/hardware/intel/img/hwcomposer/merrifield/common/planes/ |
DisplayPlane.cpp | 19 #include <GraphicBuffer.h> 196 mIsProtectedBuffer = GraphicBuffer::isProtectedBuffer((GraphicBuffer*)buffer); 197 isCompression = GraphicBuffer::isCompressionBuffer((GraphicBuffer*)buffer);
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