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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <utils/Log.h>
     18 
     19 #include "Caches.h"
     20 #include "Image.h"
     21 
     22 namespace android {
     23 namespace uirenderer {
     24 
     25 Image::Image(sp<GraphicBuffer> buffer) {
     26     // Create the EGLImage object that maps the GraphicBuffer
     27     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     28     EGLClientBuffer clientBuffer = (EGLClientBuffer)buffer->getNativeBuffer();
     29     EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
     30 
     31     mImage = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer,
     32                                attrs);
     33 
     34     if (mImage == EGL_NO_IMAGE_KHR) {
     35         ALOGW("Error creating image (%#x)", eglGetError());
     36         mTexture = 0;
     37     } else {
     38         // Create a 2D texture to sample from the EGLImage
     39         glGenTextures(1, &mTexture);
     40         Caches::getInstance().textureState().bindTexture(mTexture);
     41         glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage);
     42 
     43         GLenum status = GL_NO_ERROR;
     44         while ((status = glGetError()) != GL_NO_ERROR) {
     45             ALOGW("Error creating image (%#x)", status);
     46         }
     47     }
     48 }
     49 
     50 Image::~Image() {
     51     if (mImage != EGL_NO_IMAGE_KHR) {
     52         eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage);
     53         mImage = EGL_NO_IMAGE_KHR;
     54 
     55         Caches::getInstance().textureState().deleteTexture(mTexture);
     56         mTexture = 0;
     57     }
     58 }
     59 
     60 };  // namespace uirenderer
     61 };  // namespace android
     62