/external/deqp/framework/opengl/wrapper/ |
glwInitES30.inl | 26 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
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glwInitES32Direct.inl | 35 gl->bufferData = &glBufferData;
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glwFunctions.inl | 48 glBufferDataFunc bufferData; [all...] |
glwInitES31.inl | 30 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
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glwInitES32.inl | 35 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData"); [all...] |
glwInitGL30.inl | 26 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
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glwInitGL31.inl | 26 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
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glwInitGL32.inl | 26 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
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glwInitGL33.inl | 28 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
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/external/deqp/modules/gles31/functional/ |
es31fAtomicCounterTests.cpp | 955 gl.bufferData(GL_SHADER_STORAGE_BUFFER, ssoSize, NULL, GL_STATIC_DRAW); 962 gl.bufferData(GL_SHADER_STORAGE_BUFFER, counterBufferSize, &(data[0]), GL_STATIC_DRAW); [all...] |
es31fOpaqueTypeIndexingTests.cpp | 881 gl.bufferData(bufTarget, (glw::GLsizeiptr)sizeof(deUint32), &inValues[instanceNdx], GL_STATIC_DRAW); [all...] |
es31fShaderAtomicOpTests.cpp | 225 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); [all...] |
es31fShaderFramebufferFetchTests.cpp | 531 m_gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)sizeof(coords), coords, GL_STATIC_DRAW); 536 m_gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)sizeof(indices), &indices[0], GL_STATIC_DRAW); [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cArrayOfArraysTests.cpp | [all...] |
es31cLayoutBindingTests.cpp | 1178 l_gl.bufferData(GL_SHADER_STORAGE_BUFFER, 4 * sizeof(glw::GLfloat), buffer, GL_DYNAMIC_COPY); [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cSparseBufferTests.cpp | [all...] |
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderTCTE.cpp | 810 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bo_size, DE_NULL, /* data */ [all...] |
esextcTessellationShaderTriangles.cpp | 271 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 3 /* components */ * 3 /* UVW sets */, NULL, /* data */ [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderRendering.cpp | 934 gl.bufferData(GL_ARRAY_BUFFER, raw_arrays_bo_size, raw_arrays_data, GL_STATIC_COPY); 937 gl.bufferData(GL_ARRAY_BUFFER, unordered_arrays_bo_size, unordered_arrays_data, GL_STATIC_COPY); 940 gl.bufferData(GL_ARRAY_BUFFER, unordered_elements_bo_size, unordered_elements_data, GL_STATIC_COPY); [all...] |
esextcGeometryShaderLimits.cpp | 854 gl.bufferData(GL_ARRAY_BUFFER, m_buffer_size, 0 /* no start data */, GL_STATIC_COPY); [all...] |
esextcGeometryShaderLayeredFBO.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderBuiltinVarTests.cpp | 502 float* bufferData = (float*)(controlBufferAllocation->getHostPtr()); 506 bufferData[ndx * scale] = (float)ndx / 256.0f * sign; 508 bufferData[ndx * scale] += m_largeDepthBase; [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharedRenderingPerfTests.cpp | 213 gl.bufferData(GL_ARRAY_BUFFER, (GLsizei)(data.size() * sizeof(float)), &(data[0]), GL_STATIC_DRAW); 251 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizei)(data.size() * sizeof(deUint16)), &(data[0]), GL_STATIC_DRAW); [all...] |
/external/deqp/modules/glshared/ |
glsShaderExecUtil.cpp | [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcTextureFilterAnisotropicTests.cpp | 687 gl.bufferData(GL_ARRAY_BUFFER, vboData.size() * sizeof(GLfloat), (GLvoid*)vboData.data(), GL_DYNAMIC_DRAW);
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