| /external/mesa3d/src/mesa/main/ |
| eval.c | 156 GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, 165 buffer = malloc(uorder * size * sizeof(GLfloat)); 168 for (i = 0, p = buffer; i < uorder; i++, points += ustride) 180 GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, 189 buffer = malloc(uorder * size * sizeof(GLfloat)); 192 for (i = 0, p = buffer; i < uorder; i++, points += ustride) 212 GLint ustride, GLint uorder, 226 /* max(uorder, vorder) additional points are used in */ 227 /* horner evaluation and uorder*vorder additional */ 229 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder 483 map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder, local [all...] |
| eval.h | 48 GLint ustride, GLint uorder, 52 GLint ustride, GLint uorder, 56 GLint ustride, GLint uorder, 61 GLint ustride, GLint uorder, 80 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 85 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
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| dlist.c | 8328 GLint uorder = n[5].i; local 8344 GLint uorder = n[8].i; local [all...] |
| mtypes.h | [all...] |
| /external/mesa3d/src/mesa/math/ |
| m_eval.c | 113 * for max(uorder,vorder) points is needed in the 119 GLuint dim, GLuint uorder, GLuint vorder) 121 GLfloat *cp = cn + uorder * vorder * dim; 124 if (vorder > uorder) { 125 if (uorder >= 2) { 135 bincoeff = (GLfloat) (uorder - 1); 141 for (i = 2, ucp += 2 * uinc, poweru = u * u; i < uorder; 143 bincoeff *= (GLfloat) (uorder - i); 155 else /* uorder=1 -> cn defines a curve in v */ 158 else { /* vorder <= uorder */ [all...] |
| m_eval.h | 74 * for max(uorder,vorder) points is needed in the 80 GLuint dim, GLuint uorder, GLuint vorder); 90 * must be multiplied with the (u2-u1)/uorder-1 and (v2-v1)/vorder-1. 93 * De Casteljau needs additional storage for uorder*vorder 100 GLuint uorder, GLuint vorder);
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| /external/mesa3d/src/mesa/vbo/ |
| vbo_exec_eval.c | 189 map->Uorder, map->Vorder); 213 map->Uorder, map->Vorder); 238 map->Uorder, map->Vorder);
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| /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/ |
| gl.h | 848 WINGDIAPI void APIENTRY glMap2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble *points); 849 WINGDIAPI void APIENTRY glMap2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat *points); [all...] |
| glext.h | [all...] |
| /external/mesa3d/include/GL/ |
| gl.h | [all...] |
| glext.h | [all...] |
| /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
| gl.h | [all...] |
| glext.h | [all...] |
| /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
| SDL_opengl.h | [all...] |
| /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
| SDL_opengl.h | [all...] |
| /prebuilts/misc/windows/sdl2/include/ |
| SDL_opengl.h | [all...] |
| /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
| SDL_opengl.h | [all...] |
| /external/swiftshader/include/GL/ |
| glext.h | [all...] |
| /external/swiftshader/src/OpenGL/libGL/ |
| libGL.cpp | [all...] |
| /external/mesa3d/src/mapi/glapi/gen/ |
| gl_API.xml | [all...] |