/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetUniformIndices.nativeReg | 0 {"glGetUniformIndices", "(I[Ljava/lang/String;[II)V", (void *) android_glGetUniformIndices_array }, 2 {"glGetUniformIndices", "(I[Ljava/lang/String;Ljava/nio/IntBuffer;)V", (void *) android_glGetUniformIndices_buffer },
|
glGetUniformIndices.java | 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 3 public static native void glGetUniformIndices( 10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 12 public static native void glGetUniformIndices(
|
glGetUniformIndices.cpp | 1 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 56 glGetUniformIndices(program, _count, _names, _indices); 77 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 135 glGetUniformIndices(program, _count, _names, _indices);
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
libGLESv2.lds | 210 glGetUniformIndices;
|
libGLESv2.def | 250 glGetUniformIndices @264
|
/external/mesa3d/src/mapi/es2api/ |
ABI-check | 141 glGetUniformIndices
|
/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 134 { "glGetUniformIndices", (deFunctionPtr)glGetUniformIndices },
|
/prebuilts/ndk/r16/sources/android/ndk_helper/ |
gl3stub.c | 85 FIND_PROC( glGetUniformIndices ); 149 || !glCopyBufferSubData || !glGetUniformIndices || !glGetActiveUniformsiv 393 GL_APICALL void (* GL_APIENTRY glGetUniformIndices)( GLuint program,
|
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_ftable.h | 230 {"glGetUniformIndices", (void*)glGetUniformIndices},
|
gl2_client_context.h | 247 glGetUniformIndices_client_proc_t glGetUniformIndices;
|
gl2_client_context.cpp | 247 glGetUniformIndices = (glGetUniformIndices_client_proc_t) getProc("glGetUniformIndices", userData); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fIndexedStateQueryTests.cpp | 315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices);
|
es3fUniformApiTests.cpp | 1033 // Query info with glGetUniformIndices() + glGetActiveUniformsiv() and check validity. 1035 // Compare infos returned by glGetActiveUniform() and glGetUniformIndices() + glGetActiveUniformsiv(). [all...] |
es3fNegativeStateApiTests.cpp | 660 ES3F_ADD_API_CASE(get_uniform_indices, "Invalid glGetUniformIndices() usage", 673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); [all...] |
/frameworks/native/opengl/libs/ |
libGLESv3.map.txt | 218 glGetUniformIndices;
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
|
/external/mesa3d/src/mesa/main/ |
uniforms.c | 963 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformIndices"); 968 "glGetUniformIndices"); 974 "glGetUniformIndices(uniformCount < 0)"); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 134 gl->getUniformIndices = &glGetUniformIndices;
|
glwInitES30.inl | 134 gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices");
|
glwInitES31Direct.inl | 158 gl->getUniformIndices = &glGetUniformIndices;
|
glwInitES32Direct.inl | 183 gl->getUniformIndices = &glGetUniformIndices;
|
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Windows/x86_64/Lib/ |
libGLESv2.lib | 11 ? ? ?| ?| ?? ?? ?< |