/external/mesa3d/src/compiler/glsl/ |
ir_optimization.h | 98 gl_linked_shader *producer, 99 gl_linked_shader *consumer, 134 gl_linked_shader *shader); 137 void lower_shared_reference(struct gl_linked_shader *shader, 139 void lower_ubo_reference(struct gl_linked_shader *shader, 146 gl_linked_shader *shader, 149 bool lower_vector_derefs(gl_linked_shader *shader); 150 void lower_named_interface_blocks(void *mem_ctx, gl_linked_shader *shader); 156 bool lower_tess_level(gl_linked_shader *shader); 158 bool lower_vertex_id(gl_linked_shader *shader) [all...] |
link_varyings.h | 294 gl_linked_shader *producer, 295 gl_linked_shader *consumer); 303 process_xfb_layout_qualifiers(void *mem_ctx, const gl_linked_shader *sh, 309 gl_linked_shader *sh, 322 gl_linked_shader *producer, 323 gl_linked_shader *consumer, 329 reserved_varying_slot(struct gl_linked_shader *stage, 335 gl_linked_shader *producer, 341 gl_linked_shader *consumer,
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linker.h | 30 link_function_calls(gl_shader_program *prog, gl_linked_shader *main, 55 struct gl_linked_shader *shader, 73 const gl_linked_shader *producer, 74 const gl_linked_shader *consumer); 78 gl_linked_shader **stages); 89 extern struct gl_linked_shader *
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opt_dead_builtin_varyings.cpp | 277 replace_varyings_visitor(struct gl_linked_shader *sha, 504 struct gl_linked_shader *shader; 516 lower_texcoord_array(struct gl_linked_shader *shader, const varying_info_visitor *info) 524 lower_fragdata_array(struct gl_linked_shader *shader) 535 gl_linked_shader *producer, 536 gl_linked_shader *consumer,
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lower_vector_derefs.cpp | 97 lower_vector_derefs(gl_linked_shader *shader)
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standalone_scaffolding.h | 62 struct gl_linked_shader *sh);
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link_functions.cpp | 41 call_link_visitor(gl_shader_program *prog, gl_linked_shader *linked, 302 gl_linked_shader *linked; 334 link_function_calls(gl_shader_program *prog, gl_linked_shader *main,
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link_uniform_initializers.cpp | 130 gl_linked_shader *shader = prog->_LinkedShaders[sh]; 241 gl_linked_shader *shader = prog->_LinkedShaders[sh]; 261 struct gl_linked_shader *shader = prog->_LinkedShaders[i];
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link_interface_blocks.cpp | 358 const gl_linked_shader *producer, 359 const gl_linked_shader *consumer) 409 gl_linked_shader **stages) 417 const gl_linked_shader *stage = stages[i];
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lower_vertex_id.cpp | 125 lower_vertex_id(gl_linked_shader *shader)
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linker.cpp | 548 struct gl_linked_shader *shader, 643 struct gl_linked_shader *shader, 698 struct gl_linked_shader *shader, 717 struct gl_linked_shader *shader) 744 struct gl_linked_shader *shader, 766 struct gl_linked_shader *sh = prog->_LinkedShaders[MESA_SHADER_GEOMETRY]; [all...] |
lower_shared_reference.cpp | 54 lower_shared_reference_visitor(struct gl_linked_shader *shader) 91 struct gl_linked_shader *shader; 481 lower_shared_reference(struct gl_linked_shader *shader, unsigned *shared_size)
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lower_blend_equation_advanced.cpp | 445 get_main(gl_linked_shader *sh) 464 lower_blend_equation_advanced(struct gl_linked_shader *sh)
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lower_named_interface_blocks.cpp | 295 lower_named_interface_blocks(void *mem_ctx, gl_linked_shader *shader)
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standalone_scaffolding.cpp | 124 struct gl_linked_shader *sh)
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lower_packed_varyings.cpp | 177 void run(struct gl_linked_shader *shader); 269 lower_packed_varyings_visitor::run(struct gl_linked_shader *shader) 792 gl_linked_shader *shader, bool disable_varying_packing,
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lower_ubo_reference.cpp | 47 lower_ubo_reference_visitor(struct gl_linked_shader *shader, 108 struct gl_linked_shader *shader; [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_link.cpp | 46 struct gl_linked_shader *vs = sh_prog->_LinkedShaders[MESA_SHADER_VERTEX]; 47 struct gl_linked_shader *tcs = sh_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]; 48 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; 49 struct gl_linked_shader *gs = sh_prog->_LinkedShaders[MESA_SHADER_GEOMETRY]; 50 struct gl_linked_shader *fs = sh_prog->_LinkedShaders[MESA_SHADER_FRAGMENT]; 51 struct gl_linked_shader *cs = sh_prog->_LinkedShaders[MESA_SHADER_COMPUTE]; 90 struct gl_linked_shader *shader) 208 struct gl_linked_shader *shader = shProg->_LinkedShaders[stage]; 286 struct gl_linked_shader *shader = shProg->_LinkedShaders[stage];
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brw_shader.h | 291 struct gl_linked_shader *brw_new_shader(gl_shader_stage stage);
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/external/mesa3d/src/mesa/program/ |
ir_to_mesa.h | 42 struct gl_linked_shader *sh,
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/external/mesa3d/src/mesa/state_tracker/ |
st_nir.h | 49 struct gl_linked_shader *shader);
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/external/mesa3d/src/mesa/main/ |
shaderapi.h | 222 struct gl_linked_shader *dst_sh);
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shaderobj.h | 91 struct gl_linked_shader *sh);
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shaderapi.c | 841 const struct gl_linked_shader *tes = [all...] |
uniform_query.cpp | 860 struct gl_linked_shader *const sh = shProg->_LinkedShaders[i]; 895 struct gl_linked_shader *sh = shProg->_LinkedShaders[i]; [all...] |