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Searched
full:preverb
(Results
1 - 2
of
2
) sorted by null
/frameworks/av/media/libeffects/testlibs/
EffectReverb.c
196
reverb_object_t *
pReverb
;
210
pReverb
= (reverb_object_t*) &pRvbModule->context;
212
if (
pReverb
->mState == REVERB_STATE_UNINITIALIZED) {
215
if (
pReverb
->mState == REVERB_STATE_INITIALIZED) {
220
if (
pReverb
->m_bBypass != 0) {
242
if (
pReverb
->m_nNextRoom !=
pReverb
->m_nCurrentRoom) {
243
ReverbUpdateRoom(
pReverb
, true);
251
if (numSamples > (uint32_t)
pReverb
->m_nUpdatePeriodInSamples) {
252
processedSamples = (uint32_t)
pReverb
->m_nUpdatePeriodInSamples
[
all
...]
EffectReverb.h
331
void Reverb_Reset(reverb_object_t *
pReverb
, bool init);
333
int Reverb_setParameter (reverb_object_t *
pReverb
, int32_t param, uint32_t size, void *pValue);
334
int Reverb_getParameter(reverb_object_t *
pReverb
, int32_t param, uint32_t *pSize, void *pValue);
Completed in 845 milliseconds