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    Searched full:posoffset (Results 1 - 14 of 14) sorted by null

  /external/skia/gm/
strokedlines.cpp 66 const SkPoint posOffset = SkPoint::Make(0.5f * cos, 0.5f * sin);
67 draw_fins(canvas, posOffset, angle, paint);
  /external/skqp/gm/
strokedlines.cpp 66 const SkPoint posOffset = SkPoint::Make(0.5f * cos, 0.5f * sin);
67 draw_fins(canvas, posOffset, angle, paint);
  /external/mesa3d/src/gallium/drivers/ilo/core/
ilo_state_shader.h 130 enum gen_position_offset posoffset; member in struct:ilo_state_ps_io_info
ilo_state_shader_ps.c 107 assert(io->posoffset != GEN6_POSOFFSET_SAMPLE);
466 io->posoffset << GEN6_WM_DW6_PS_POSOFFSET__SHIFT;
538 dw4 = io->posoffset << GEN7_PS_DW4_POSOFFSET__SHIFT |
604 io->posoffset << GEN8_PS_DW6_POSOFFSET__SHIFT |
  /external/flatbuffers/tests/MyGame/Example/
Monster.cs 103 public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
Monster.java 113 public static void addPos(FlatBufferBuilder builder, int posOffset) { builder.addStruct(0, posOffset, 0); }
  /external/icu/android_icu4j/src/main/java/android/icu/text/
TimeZoneFormat.java     [all...]
  /external/icu/icu4c/source/i18n/
tzfmt.cpp     [all...]
  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
TimeZoneFormat.java     [all...]
  /external/flatbuffers/tests/
monster_test_generated.js     [all...]
monster_test_generated.ts 1420 * @param {flatbuffers.Offset} posOffset
1422 static addPos(builder:flatbuffers.Builder, posOffset:flatbuffers.Offset) {
1423 builder.addFieldStruct(0, posOffset, 0);
    [all...]
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
state.h     [all...]
  /external/mesa3d/src/gallium/drivers/ilo/
ilo_shader.c 714 info.io.posoffset = GEN6_POSOFFSET_NONE;
    [all...]
  /external/mesa3d/src/gallium/drivers/swr/
swr_state.cpp     [all...]

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