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Searched
full:sgvs
(Results
1 - 9
of
9
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/i965/
gen8_draw_upload.c
72
* insert the
SGVS
before it in that case.
113
/* Normally we don't need an element for the
SGVS
attribute because the
117
* values. Additionally if there is an edge flag element then the
SGVS
/external/mesa3d/docs/relnotes/
10.6.5.html
107
<li>i965/bdw: Fix setting the instancing state for the
SGVS
element</li>
/external/mesa3d/src/gallium/drivers/ilo/core/
ilo_state_vf.c
382
STATIC_ASSERT(ARRAY_SIZE(vf->
sgvs
) >= 1);
383
vf->
sgvs
[0] = dw1;
937
if (vf->
sgvs
[0] != old->
sgvs
[0])
[
all
...]
ilo_state_vf.h
120
uint32_t
sgvs
[1];
member in struct:ilo_state_vf
ilo_builder_3d_top.h
273
dw[1] = vf->
sgvs
[0];
[
all
...]
/external/mesa3d/src/intel/blorp/
blorp_priv.h
150
uint32_t _instance_id; /* Set in hardware by
SGVS
*/
blorp_genX_exec.h
392
blorp_emit(batch, GENX(3DSTATE_VF_SGVS),
sgvs
) {
393
sgvs
.InstanceIDEnable = true;
394
sgvs
.InstanceIDComponentNumber = COMP_1;
395
sgvs
.InstanceIDElementOffset = 0;
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all
...]
/external/mesa3d/src/intel/vulkan/
genX_gpu_memcpy.c
122
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF_SGVS),
sgvs
);
genX_pipeline.c
207
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_SGVS),
sgvs
) {
208
sgvs
.VertexIDEnable = vs_prog_data->uses_vertexid;
209
sgvs
.VertexIDComponentNumber = 2;
210
sgvs
.VertexIDElementOffset = id_slot;
211
sgvs
.InstanceIDEnable = vs_prog_data->uses_instanceid;
212
sgvs
.InstanceIDComponentNumber = 3;
213
sgvs
.InstanceIDElementOffset = id_slot;
[
all
...]
Completed in 246 milliseconds