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  /external/vulkan-validation-layers/libs/glm/gtx/
perpendicular.inl 12 template <typename vecType>
13 GLM_FUNC_QUALIFIER vecType perp
15 vecType const & x,
16 vecType const & Normal
projection.inl 12 template <typename vecType>
13 GLM_FUNC_QUALIFIER vecType proj
15 vecType const & x,
16 vecType const & Normal
component_wise.inl 12 template <typename T, precision P, template <typename, precision> class vecType>
13 GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v)
21 template <typename T, precision P, template <typename, precision> class vecType>
22 GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v)
30 template <typename T, precision P, template <typename, precision> class vecType>
31 GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v)
39 template <typename T, precision P, template <typename, precision> class vecType>
40 GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v)
vector_query.hpp 57 template <typename T, precision P, template <typename, precision> class vecType>
58 GLM_FUNC_DECL bool areCollinear(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
62 template <typename T, precision P, template <typename, precision> class vecType>
63 GLM_FUNC_DECL bool areOrthogonal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
67 template <typename T, precision P, template <typename, precision> class vecType>
68 GLM_FUNC_DECL bool isNormalized(vecType<T, P> const & v, T const & epsilon);
72 template <typename T, precision P, template <typename, precision> class vecType>
73 GLM_FUNC_DECL bool isNull(vecType<T, P> const & v, T const & epsilon)
    [all...]
vector_query.inl 18 template <typename T, precision P, template <typename, precision> class vecType>
48 template <typename T, precision P, template <typename, precision> class vecType>
89 template <typename T, precision P, template <typename, precision> class vecType>
92 vecType<T, P> const & v0,
93 vecType<T, P> const & v1,
99 return detail::compute_areCollinear<T, P, vecType>::call(v0, v1, epsilon);
102 template <typename T, precision P, template <typename, precision> class vecType>
105 vecType<T, P> const & v0,
106 vecType<T, P> const & v1,
117 template <typename T, precision P, template <typename, precision> class vecType>
    [all...]
perpendicular.hpp 57 template <typename vecType>
58 GLM_FUNC_DECL vecType perp(
59 vecType const & x,
60 vecType const & Normal);
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtx/
perpendicular.inl 12 template <typename vecType>
13 GLM_FUNC_QUALIFIER vecType perp
15 vecType const & x,
16 vecType const & Normal
projection.inl 12 template <typename vecType>
13 GLM_FUNC_QUALIFIER vecType proj
15 vecType const & x,
16 vecType const & Normal
component_wise.inl 12 template <typename T, precision P, template <typename, precision> class vecType>
13 GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v)
21 template <typename T, precision P, template <typename, precision> class vecType>
22 GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v)
30 template <typename T, precision P, template <typename, precision> class vecType>
31 GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v)
39 template <typename T, precision P, template <typename, precision> class vecType>
40 GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v)
vector_query.hpp 57 template <typename T, precision P, template <typename, precision> class vecType>
58 GLM_FUNC_DECL bool areCollinear(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
62 template <typename T, precision P, template <typename, precision> class vecType>
63 GLM_FUNC_DECL bool areOrthogonal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon);
67 template <typename T, precision P, template <typename, precision> class vecType>
68 GLM_FUNC_DECL bool isNormalized(vecType<T, P> const & v, T const & epsilon);
72 template <typename T, precision P, template <typename, precision> class vecType>
73 GLM_FUNC_DECL bool isNull(vecType<T, P> const & v, T const & epsilon)
    [all...]
vector_query.inl 18 template <typename T, precision P, template <typename, precision> class vecType>
48 template <typename T, precision P, template <typename, precision> class vecType>
89 template <typename T, precision P, template <typename, precision> class vecType>
92 vecType<T, P> const & v0,
93 vecType<T, P> const & v1,
99 return detail::compute_areCollinear<T, P, vecType>::call(v0, v1, epsilon);
102 template <typename T, precision P, template <typename, precision> class vecType>
105 vecType<T, P> const & v0,
106 vecType<T, P> const & v1,
117 template <typename T, precision P, template <typename, precision> class vecType>
    [all...]
  /external/vulkan-validation-layers/libs/glm/detail/
func_vector_relational.inl 33 template <typename T, precision P, template <typename, precision> class vecType>
34 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThan
36 vecType<T, P> const & x,
37 vecType<T, P> const & y
44 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
51 template <typename T, precision P, template <typename, precision> class vecType>
52 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThanEqual
54 vecType<T, P> const & x,
55 vecType<T, P> const &
    [all...]
func_vector_relational.hpp 56 /// @tparam vecType Floating-point or integer vector types.
61 //template <typename T, precision P, template <typename, precision> class vecType>
62 //GLM_FUNC_DECL typename vecType<T, P>::bool_type lessThan(vecType<T, P> const & x, vecType<T, P> const & y);
66 /// @tparam vecType Floating-point or integer vector types.
70 template <typename T, precision P, template <typename, precision> class vecType>
71 GLM_FUNC_DECL typename vecType<T, P>::bool_type lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
    [all...]
func_exponential.inl 54 template <template <class, precision> class vecType, typename T, precision P>
57 GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
63 template <template <class, precision> class vecType>
64 struct compute_inversesqrt<vecType, float, lowp>
66 GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
68 vecType<float, lowp> tmp(x);
69 vecType<float, lowp> xhalf(tmp * 0.5f);
70 vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x))
    [all...]
func_common.inl 68 template <typename T, typename U, precision P, template <class, precision> class vecType>
71 GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
75 return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
79 template <typename T, precision P, template <class, precision> class vecType>
80 struct compute_mix_vector<T, bool, P, vecType>
    [all...]
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/detail/
func_vector_relational.inl 33 template <typename T, precision P, template <typename, precision> class vecType>
34 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThan
36 vecType<T, P> const & x,
37 vecType<T, P> const & y
44 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
51 template <typename T, precision P, template <typename, precision> class vecType>
52 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThanEqual
54 vecType<T, P> const & x,
55 vecType<T, P> const &
    [all...]
func_vector_relational.hpp 56 /// @tparam vecType Floating-point or integer vector types.
61 //template <typename T, precision P, template <typename, precision> class vecType>
62 //GLM_FUNC_DECL typename vecType<T, P>::bool_type lessThan(vecType<T, P> const & x, vecType<T, P> const & y);
66 /// @tparam vecType Floating-point or integer vector types.
70 template <typename T, precision P, template <typename, precision> class vecType>
71 GLM_FUNC_DECL typename vecType<T, P>::bool_type lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
    [all...]
func_exponential.inl 54 template <template <class, precision> class vecType, typename T, precision P>
57 GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
63 template <template <class, precision> class vecType>
64 struct compute_inversesqrt<vecType, float, lowp>
66 GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
68 vecType<float, lowp> tmp(x);
69 vecType<float, lowp> xhalf(tmp * 0.5f);
70 vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x))
    [all...]
  /external/eigen/bench/
benchmarkXcwise.cpp 9 #ifndef VECTYPE
10 #define VECTYPE VectorXLd
23 VECTYPE I = VECTYPE::Ones(VECSIZE);
24 VECTYPE m(VECSIZE,1);
31 m = VECTYPE::Ones(VECSIZE) + 0.00005 * (m.cwise().square() + m/4);
  /external/vulkan-validation-layers/libs/glm/gtc/
epsilon.inl 83 template <typename T, precision P, template <typename, precision> class vecType>
84 GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual
86 vecType<T, P> const & x,
87 vecType<T, P> const & y,
91 return lessThan(abs(x - y), vecType<T, P>(epsilon));
94 template <typename T, precision P, template <typename, precision> class vecType>
95 GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual
97 vecType<T, P> const & x,
98 vecType<T, P> const & y,
99 vecType<T, P> const & epsilo
    [all...]
noise.hpp 59 template <typename T, precision P, template<typename, precision> class vecType>
61 vecType<T, P> const & p);
65 template <typename T, precision P, template<typename, precision> class vecType>
67 vecType<T, P> const & p,
68 vecType<T, P> const & rep);
72 template <typename T, precision P, template<typename, precision> class vecType>
74 vecType<T, P> const & p);
ulp.inl 223 template<typename T, precision P, template<typename, precision> class vecType>
224 GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x)
226 vecType<T, P> Result;
254 template<typename T, precision P, template<typename, precision> class vecType>
255 GLM_FUNC_QUALIFIER vecType<T, P> prev_float(vecType<T, P> const & x)
257 vecType<T, P> Result;
272 template<typename T, precision P, template<typename, precision> class vecType>
273 GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x, vecType<uint, P> const & ulps
    [all...]
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtc/
epsilon.inl 83 template <typename T, precision P, template <typename, precision> class vecType>
84 GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual
86 vecType<T, P> const & x,
87 vecType<T, P> const & y,
91 return lessThan(abs(x - y), vecType<T, P>(epsilon));
94 template <typename T, precision P, template <typename, precision> class vecType>
95 GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual
97 vecType<T, P> const & x,
98 vecType<T, P> const & y,
99 vecType<T, P> const & epsilo
    [all...]
noise.hpp 59 template <typename T, precision P, template<typename, precision> class vecType>
61 vecType<T, P> const & p);
65 template <typename T, precision P, template<typename, precision> class vecType>
67 vecType<T, P> const & p,
68 vecType<T, P> const & rep);
72 template <typename T, precision P, template<typename, precision> class vecType>
74 vecType<T, P> const & p);
ulp.inl 223 template<typename T, precision P, template<typename, precision> class vecType>
224 GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x)
226 vecType<T, P> Result;
254 template<typename T, precision P, template<typename, precision> class vecType>
255 GLM_FUNC_QUALIFIER vecType<T, P> prev_float(vecType<T, P> const & x)
257 vecType<T, P> Result;
272 template<typename T, precision P, template<typename, precision> class vecType>
273 GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x, vecType<uint, P> const & ulps
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