1 /////////////////////////////////////////////////////////////////////////////////// 2 /// OpenGL Mathematics (glm.g-truc.net) 3 /// 4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) 5 /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 /// of this software and associated documentation files (the "Software"), to deal 7 /// in the Software without restriction, including without limitation the rights 8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 /// copies of the Software, and to permit persons to whom the Software is 10 /// furnished to do so, subject to the following conditions: 11 /// 12 /// The above copyright notice and this permission notice shall be included in 13 /// all copies or substantial portions of the Software. 14 /// 15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 /// THE SOFTWARE. 22 /// 23 /// @ref core 24 /// @file glm/core/func_vector_relational.inl 25 /// @date 2008-08-03 / 2011-09-09 26 /// @author Christophe Riccio 27 /////////////////////////////////////////////////////////////////////////////////// 28 29 #include <limits> 30 31 namespace glm 32 { 33 template <typename T, precision P, template <typename, precision> class vecType> 34 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThan 35 ( 36 vecType<T, P> const & x, 37 vecType<T, P> const & y 38 ) 39 { 40 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, 41 "Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors"); 42 assert(x.length() == y.length()); 43 44 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null); 45 for(int i = 0; i < x.length(); ++i) 46 Result[i] = x[i] < y[i]; 47 48 return Result; 49 } 50 51 template <typename T, precision P, template <typename, precision> class vecType> 52 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThanEqual 53 ( 54 vecType<T, P> const & x, 55 vecType<T, P> const & y 56 ) 57 { 58 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, 59 "Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors"); 60 assert(x.length() == y.length()); 61 62 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null); 63 for(int i = 0; i < x.length(); ++i) 64 Result[i] = x[i] <= y[i]; 65 return Result; 66 } 67 68 template <typename T, precision P, template <typename, precision> class vecType> 69 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type greaterThan 70 ( 71 vecType<T, P> const & x, 72 vecType<T, P> const & y 73 ) 74 { 75 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, 76 "Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors"); 77 assert(x.length() == y.length()); 78 79 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null); 80 for(int i = 0; i < x.length(); ++i) 81 Result[i] = x[i] > y[i]; 82 return Result; 83 } 84 85 template <typename T, precision P, template <typename, precision> class vecType> 86 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type greaterThanEqual 87 ( 88 vecType<T, P> const & x, 89 vecType<T, P> const & y 90 ) 91 { 92 GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, 93 "Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors"); 94 assert(x.length() == y.length()); 95 96 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null); 97 for(int i = 0; i < x.length(); ++i) 98 Result[i] = x[i] >= y[i]; 99 return Result; 100 } 101 102 template <typename T, precision P, template <typename, precision> class vecType> 103 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type equal 104 ( 105 vecType<T, P> const & x, 106 vecType<T, P> const & y 107 ) 108 { 109 assert(x.length() == y.length()); 110 111 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null); 112 for(int i = 0; i < x.length(); ++i) 113 Result[i] = x[i] == y[i]; 114 return Result; 115 } 116 117 template <typename T, precision P, template <typename, precision> class vecType> 118 GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type notEqual 119 ( 120 vecType<T, P> const & x, 121 vecType<T, P> const & y 122 ) 123 { 124 assert(x.length() == y.length()); 125 126 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null); 127 for(int i = 0; i < x.length(); ++i) 128 Result[i] = x[i] != y[i]; 129 return Result; 130 } 131 132 template <precision P, template <typename, precision> class vecType> 133 GLM_FUNC_QUALIFIER bool any(vecType<bool, P> const & v) 134 { 135 bool Result = false; 136 for(int i = 0; i < v.length(); ++i) 137 Result = Result || v[i]; 138 return Result; 139 } 140 141 template <precision P, template <typename, precision> class vecType> 142 GLM_FUNC_QUALIFIER bool all(vecType<bool, P> const & v) 143 { 144 bool Result = true; 145 for(int i = 0; i < v.length(); ++i) 146 Result = Result && v[i]; 147 return Result; 148 } 149 150 template <precision P, template <typename, precision> class vecType> 151 GLM_FUNC_QUALIFIER vecType<bool, P> not_(vecType<bool, P> const & v) 152 { 153 typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null); 154 for(int i = 0; i < v.length(); ++i) 155 Result[i] = !v[i]; 156 return Result; 157 } 158 }//namespace glm 159 160