Home | History | Annotate | Download | only in src
      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 import java.util.ArrayList;
     18 import java.util.List;
     19 import java.util.concurrent.atomic.AtomicInteger;
     20 import java.util.concurrent.CyclicBarrier;
     21 
     22 public class Main implements Runnable {
     23 
     24     // Timeout in minutes. Make it larger than the run-test timeout to get a native thread dump by
     25     // ART on timeout when running on the host.
     26     private final static long TIMEOUT_VALUE = 7;
     27 
     28     private final static long MAX_SIZE = 1000;  // Maximum size of array-list to allocate.
     29 
     30     private final static int THREAD_COUNT = 16;
     31 
     32     // Use a couple of different forms of synchronizing to test some of these...
     33     private final static AtomicInteger counter = new AtomicInteger();
     34     private final static Object gate = new Object();
     35     private volatile static int waitCount = 0;
     36 
     37     public static void main(String[] args) throws Exception {
     38         Thread[] threads = new Thread[THREAD_COUNT];
     39 
     40         // This barrier is used to synchronize the threads starting to allocate.
     41         // Note: Even though a barrier is not allocation-free, this one is fine, as it will be used
     42         //       before filling the heap.
     43         CyclicBarrier startBarrier = new CyclicBarrier(threads.length);
     44 
     45         for (int i = 0; i < threads.length; i++) {
     46             threads[i] = new Thread(new Main(startBarrier));
     47             threads[i].start();
     48         }
     49 
     50         // Wait for the threads to finish.
     51         for (Thread thread : threads) {
     52             thread.join();
     53         }
     54 
     55         // Allocate objects to definitely run GC before quitting.
     56         allocateObjectsToRunGc();
     57 
     58         new ArrayList<Object>(50);
     59     }
     60 
     61     private static void allocateObjectsToRunGc() {
     62       ArrayList<Object> l = new ArrayList<Object>();
     63       try {
     64           for (int i = 0; i < 100000; i++) {
     65               l.add(new ArrayList<Object>(i));
     66           }
     67       } catch (OutOfMemoryError oom) {
     68       }
     69     }
     70 
     71     private Main(CyclicBarrier startBarrier) {
     72         this.startBarrier = startBarrier;
     73     }
     74 
     75     private ArrayList<Object> store;
     76     private CyclicBarrier startBarrier;
     77 
     78     public void run() {
     79         try {
     80             work();
     81         } catch (Throwable t) {
     82             // Any exception or error getting here is bad.
     83             try {
     84                 // May need allocations...
     85                 t.printStackTrace(System.out);
     86             } catch (Throwable tInner) {
     87             }
     88             System.exit(1);
     89         }
     90     }
     91 
     92     private void work() throws Exception {
     93         // Any exceptions except an OOME in the allocation loop are bad and handed off to the
     94         // caller which should abort the whole runtime.
     95 
     96         ArrayList<Object> l = new ArrayList<Object>();
     97         store = l;  // Keep it alive.
     98 
     99         // Wait for the start signal.
    100         startBarrier.await(TIMEOUT_VALUE, java.util.concurrent.TimeUnit.MINUTES);
    101 
    102         // Allocate.
    103         try {
    104             for (int i = 0; i < MAX_SIZE; i++) {
    105                 l.add(new ArrayList<Object>(i));
    106             }
    107         } catch (OutOfMemoryError oome) {
    108             // Fine, we're done.
    109         }
    110 
    111         // Atomically increment the counter and check whether we were last.
    112         int number = counter.incrementAndGet();
    113 
    114         if (number < THREAD_COUNT) {
    115             // Not last.
    116             synchronized (gate) {
    117                 // Increment the wait counter.
    118                 waitCount++;
    119                 gate.wait(TIMEOUT_VALUE * 1000 * 60);
    120             }
    121         } else {
    122             // Last. Wait until waitCount == THREAD_COUNT - 1.
    123             for (int loops = 0; ; loops++) {
    124                 synchronized (gate) {
    125                     if (waitCount == THREAD_COUNT - 1) {
    126                         // OK, everyone's waiting. Notify and break out.
    127                         gate.notifyAll();
    128                         break;
    129                     } else if (loops > 40) {
    130                         // 1s wait, too many tries.
    131                         System.out.println("Waited too long for the last thread.");
    132                         System.exit(1);
    133                     }
    134                 }
    135                 // Wait a bit.
    136                 Thread.sleep(25);
    137             }
    138         }
    139 
    140         store = null;  // Allow GC to reclaim it.
    141     }
    142 }
    143