Home | History | Annotate | Download | only in drm
      1 /****************************************************************************
      2  ****************************************************************************
      3  ***
      4  ***   This header was automatically generated from a Linux kernel header
      5  ***   of the same name, to make information necessary for userspace to
      6  ***   call into the kernel available to libc.  It contains only constants,
      7  ***   structures, and macros generated from the original header, and thus,
      8  ***   contains no copyrightable information.
      9  ***
     10  ***   To edit the content of this header, modify the corresponding
     11  ***   source file (e.g. under external/kernel-headers/original/) then
     12  ***   run bionic/libc/kernel/tools/update_all.py
     13  ***
     14  ***   Any manual change here will be lost the next time this script will
     15  ***   be run. You've been warned!
     16  ***
     17  ****************************************************************************
     18  ****************************************************************************/
     19 #ifndef _UAPI_VC4_DRM_H_
     20 #define _UAPI_VC4_DRM_H_
     21 #include "drm.h"
     22 #ifdef __cplusplus
     23 #endif
     24 #define DRM_VC4_SUBMIT_CL 0x00
     25 #define DRM_VC4_WAIT_SEQNO 0x01
     26 #define DRM_VC4_WAIT_BO 0x02
     27 #define DRM_VC4_CREATE_BO 0x03
     28 #define DRM_VC4_MMAP_BO 0x04
     29 #define DRM_VC4_CREATE_SHADER_BO 0x05
     30 #define DRM_VC4_GET_HANG_STATE 0x06
     31 #define DRM_VC4_GET_PARAM 0x07
     32 #define DRM_VC4_SET_TILING 0x08
     33 #define DRM_VC4_GET_TILING 0x09
     34 #define DRM_VC4_LABEL_BO 0x0a
     35 #define DRM_VC4_GEM_MADVISE 0x0b
     36 #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
     37 #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
     38 #define DRM_IOCTL_VC4_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_BO, struct drm_vc4_wait_bo)
     39 #define DRM_IOCTL_VC4_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
     40 #define DRM_IOCTL_VC4_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
     41 #define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
     42 #define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
     43 #define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
     44 #define DRM_IOCTL_VC4_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling)
     45 #define DRM_IOCTL_VC4_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling)
     46 #define DRM_IOCTL_VC4_LABEL_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo)
     47 #define DRM_IOCTL_VC4_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GEM_MADVISE, struct drm_vc4_gem_madvise)
     48 struct drm_vc4_submit_rcl_surface {
     49   __u32 hindex;
     50   __u32 offset;
     51   __u16 bits;
     52 #define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
     53   __u16 flags;
     54 };
     55 struct drm_vc4_submit_cl {
     56   __u64 bin_cl;
     57   __u64 shader_rec;
     58   __u64 uniforms;
     59   __u64 bo_handles;
     60   __u32 bin_cl_size;
     61   __u32 shader_rec_size;
     62   __u32 shader_rec_count;
     63   __u32 uniforms_size;
     64   __u32 bo_handle_count;
     65   __u16 width;
     66   __u16 height;
     67   __u8 min_x_tile;
     68   __u8 min_y_tile;
     69   __u8 max_x_tile;
     70   __u8 max_y_tile;
     71   struct drm_vc4_submit_rcl_surface color_read;
     72   struct drm_vc4_submit_rcl_surface color_write;
     73   struct drm_vc4_submit_rcl_surface zs_read;
     74   struct drm_vc4_submit_rcl_surface zs_write;
     75   struct drm_vc4_submit_rcl_surface msaa_color_write;
     76   struct drm_vc4_submit_rcl_surface msaa_zs_write;
     77   __u32 clear_color[2];
     78   __u32 clear_z;
     79   __u8 clear_s;
     80   __u32 pad : 24;
     81 #define VC4_SUBMIT_CL_USE_CLEAR_COLOR (1 << 0)
     82 #define VC4_SUBMIT_CL_FIXED_RCL_ORDER (1 << 1)
     83 #define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X (1 << 2)
     84 #define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y (1 << 3)
     85   __u32 flags;
     86   __u64 seqno;
     87 };
     88 struct drm_vc4_wait_seqno {
     89   __u64 seqno;
     90   __u64 timeout_ns;
     91 };
     92 struct drm_vc4_wait_bo {
     93   __u32 handle;
     94   __u32 pad;
     95   __u64 timeout_ns;
     96 };
     97 struct drm_vc4_create_bo {
     98   __u32 size;
     99   __u32 flags;
    100   __u32 handle;
    101   __u32 pad;
    102 };
    103 struct drm_vc4_mmap_bo {
    104   __u32 handle;
    105   __u32 flags;
    106   __u64 offset;
    107 };
    108 struct drm_vc4_create_shader_bo {
    109   __u32 size;
    110   __u32 flags;
    111   __u64 data;
    112   __u32 handle;
    113   __u32 pad;
    114 };
    115 struct drm_vc4_get_hang_state_bo {
    116   __u32 handle;
    117   __u32 paddr;
    118   __u32 size;
    119   __u32 pad;
    120 };
    121 struct drm_vc4_get_hang_state {
    122   __u64 bo;
    123   __u32 bo_count;
    124   __u32 start_bin, start_render;
    125   __u32 ct0ca, ct0ea;
    126   __u32 ct1ca, ct1ea;
    127   __u32 ct0cs, ct1cs;
    128   __u32 ct0ra0, ct1ra0;
    129   __u32 bpca, bpcs;
    130   __u32 bpoa, bpos;
    131   __u32 vpmbase;
    132   __u32 dbge;
    133   __u32 fdbgo;
    134   __u32 fdbgb;
    135   __u32 fdbgr;
    136   __u32 fdbgs;
    137   __u32 errstat;
    138   __u32 pad[16];
    139 };
    140 #define DRM_VC4_PARAM_V3D_IDENT0 0
    141 #define DRM_VC4_PARAM_V3D_IDENT1 1
    142 #define DRM_VC4_PARAM_V3D_IDENT2 2
    143 #define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
    144 #define DRM_VC4_PARAM_SUPPORTS_ETC1 4
    145 #define DRM_VC4_PARAM_SUPPORTS_THREADED_FS 5
    146 #define DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER 6
    147 #define DRM_VC4_PARAM_SUPPORTS_MADVISE 7
    148 struct drm_vc4_get_param {
    149   __u32 param;
    150   __u32 pad;
    151   __u64 value;
    152 };
    153 struct drm_vc4_get_tiling {
    154   __u32 handle;
    155   __u32 flags;
    156   __u64 modifier;
    157 };
    158 struct drm_vc4_set_tiling {
    159   __u32 handle;
    160   __u32 flags;
    161   __u64 modifier;
    162 };
    163 struct drm_vc4_label_bo {
    164   __u32 handle;
    165   __u32 len;
    166   __u64 name;
    167 };
    168 #define VC4_MADV_WILLNEED 0
    169 #define VC4_MADV_DONTNEED 1
    170 #define __VC4_MADV_PURGED 2
    171 #define __VC4_MADV_NOTSUPP 3
    172 struct drm_vc4_gem_madvise {
    173   __u32 handle;
    174   __u32 madv;
    175   __u32 retained;
    176   __u32 pad;
    177 };
    178 #ifdef __cplusplus
    179 #endif
    180 #endif
    181